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Bringing back voxels for all


- Random Terrain Generation

- Procedural Caves, Trees, Water, Ore Veins, Textures

- Render Distance Adjustable under options

- Screen Interlacing to reduce CPU

- Save/Loading in localstorage! Saves only the diff + seed

- day/night cycle

- crafting with block requirements

- plays on any computer! No GPU required


- [wasd] to move

- [e] to toggle craftable items

- [spacebar] to jump

- hold [shift] to take/build on liquids

- [left click] to break a block

- [right click] to build a block

- [number keys] to change selected items