TRIGGER
0
X Rules (?)

>> There is a Data unit represented by BALL that you suppose to guide to send to its source represented by orange coloured NODE ring.

>> The whole game consist of many NODE rings and connected LINES.

>> The BALL toggles its rotation as Clock/Anti-clock wise which it switch after every NODE.

>> You will click on TRIGGER to go in that direction like TOP/DOWN/LEFT/RIGHT when the BALL is in that direction of the NODE and if in that direction the conecting LINE is available then ball go that way.

>> If the Data BALL completes 360 rotation or completes a LOOP in a single particular NODE, then game is OVER for you.

>> There is a huge load of LEVELS to PLAY.
GAME OVER


-- You complete 360 rotation / Loop the Node.

Well Done !