HTML5 Game Development Tips
Video games have come a long way since the 1970s when the general public was introduced to arcade games and consoles. In fact, it has now become serious business, as in 2016 the global video games market was valued at USD$75 billion. In addition to this, it has been able to influence other markets as well, for example, it is predicted that video game gambling will have a 67% increase in value by 2020.
In the past, flash games were the be all and end all for many for a few years, rightfully seen as the king of gaming in many ways as they were supported across a range of devices. However, along came HTML5 to knock Flash off their throne, offering true cross-platform solutions and making everything a whole lot simpler for developers. With this in mind, what should developers bear in mind when it comes to developing a HTML5 game; which can range from a simple video game to even a slot game?
Determine the target audience
Knowing your target audience before you begin developing a HTML5 game is key. This is because the developer can set about ensuring that the type of game they’re developing will appeal to them. It will also allow them to determine which devices the target audience are likely to be using to play the HTLM5 game, allowing for the content to be fine-tuned to suit said devices.
Develop with devices in mind
You know your audience, you know the devices they are likely to be using to play games, so ensure that as you develop, you keep the core devices in mind. Not every game is going to work perfectly, or at all, on every device, so it’s imperative to create content that will suit the target platform(s). Otherwise, players could be left disappointed.
Test with real devices
During development, there is a tendency for testing to take place on simulators rather than real devices, but by putting the latter to work it will give a clear idea of how the code is performing for example. It’s always important to use a range of test devices running different operating systems, just to ensure that any coding issues are highlighted as early as possible, as well as any bugs. This can save a lot of time in the long run.
As you develop a HTML5 game things are likely going to change. An idea somebody had that sounded great the day before, may not seem as good the following day, so it’s important to be flexible and to go with the flow. Having a rigid plan and sticking to it may hold back the success of a project, while also causing disappointment if certain things end up not being included or completed for whatever reason. Being adaptable is a good thing, especially in development.
Know your limits
Now, most developers will dream of becoming trend setters and boundary pushers, but it’s always worth knowing what you can get away with, and what you can’t. You should always aim to produce quality content and it’s all well and good testing the limits and pushing the capabilities, but this can cause problems further down the line which can become a real issue.
If you’re a developer, and you follow the tips above, you shouldn’t go far wrong when developing a HTML5 game. Flash’s reign may be over, with HTML5 taking the throne, but it’s important developers get it right when it comes to creating quality content.