{"id":2059,"edition":11,"categories":1,"features":0,"size":12586,"name":"Young Magi, Awaken","authors":[{"name":"Christopher Lis","url":"https://christopherlis.com","twitter":"christopher4lis","login":"christopher4lis","gh":7675752}],"description":"
You’re a powerful mage who discovered the power of the void. Many envy it, many desire it. You must keep the void out of the greedy hands of the Rivington Knight Clan and protect its might at all costs.
\n!!! Be sure to consume all of the game’s text to see all tutorial steps.
\n!!! Still some issues with knights being out of position. If it happens to you, just refresh the game to place them correctly.
\nWish I could add more, out of time though. Enjoy!
\n","source":"christopher4lis/blackhole","stars":0,"comments":[{"at":347436381,"author":"Chris Subagio","login":"csubagio","gh":756253,"twitter":"csubagio","text":"Huh, that was fascinating. I think you’ve got some very very interesting ideas here. The sprites are adorable, and the whole look was cohesive too.
\nThe actual controls though, didn’t feel very solid. I could easily tell you wanted me to make a path to walk the mage up, but the void’s controls made it too fiddly to execute on the 2 attempts I made, and then the wizard’s movement made it hard to land up on a single crate. Because everything was destructive, you don’t really get a second chance either, so one accidental nudge and your run is over.
\nThere’s definitely something here though, overlaying a golf game and a platformer might be a win!
\n","games":["Robin of Thirteensley"]},{"at":347527773,"author":"Aleksey Litvinov","login":"mightyaleksey","gh":5006221,"url":"https://jsalterego.im/","text":"“I’m tired and need to go to bed now” :D Nice game and thanks for submitting it!
\nI really liked the visuals and onboarding experience with consumable tips. Also noticed a small problem: if you hit light in the beginning, you still can get rid of the first knight, however, the rest of the game becomes problematic, since the void sphere became smalled. Would be nice to get some music in future.
\n","games":["Medieval Commerce"]},{"at":347606092,"author":"Crystal Parker","login":"Vertfromage","gh":29644308,"url":"https://vertfromage.github.io","twitter":"vertfromageio","text":"I really loved the game, but it would have been nice to have more levels.
\n","games":["Journey to the East: Silk Road Adventure"]},{"at":347968318,"author":"Grav","login":"merlinvsalfonso","gh":144820721,"text":"This one was awesome. The gameplay concept is absolutely unique, the spritework is amazing and the presentation is so cool. I was stuck on the big guy for a while until I realized your hint of “carving your path”, now I even see there is a hint in the thumbnail 😓. That merger platforming and absorption style gameplay is really fun. It just needs a brooding soundtrack and a few more levels and it would be perfect.
\n","games":["Merlin vs Alfonso"]},{"at":348010933,"author":"Benjamin Boyd Austin","login":"bbaustin","gh":18755168,"text":"Woah, this is sweet! I love the main gameplay mechanic. Graphics are great, too. The void eating all of the tutorial letters was really cool
\nThe void was a little hard to control, so as someone else mentioned, making platforms for yourself was a little hard. Maybe instead of changing the void motion, the wizard could be able to jump a little higher, to make that part a little more forgiving.
\nIn any case, this is really cool! Would love to see it expanded upon
\n","games":["Parry"]},{"at":348176327,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"Thats a cool combination of gameplays!\nGood graphics, and the seamless integration of the “how-to-play” into the level is great.\nThis game deserves more levels, please make a post-competition-version! :)
\n","games":["WitchCup1276"]},{"typ":2,"at":348217552,"author":"Matt Hackett","login":"richtaur","gh":24601,"url":"https://valadria.com","twitter":"richtaur","text":"Good looking game with simple controls and a fun, powerful VOID! Fits the theme well and has a charming aesthetic. Nice work!
\n"},{"at":348296510,"author":"Michael M.","login":"Schnark","gh":17846729,"url":"https://schnark.github.io","text":"Unfortunately, I could not properly move: I have “search as you type” enabled in my browser, and you don’t call .preventDefault() on key events, so when I try to move, the page search opens for me.
Controls - I used the mouse and took a little while to get used to controlling the void. Looking at the controls, it seems the drag is optimized for touch screen?
\nOnboarding - I like how the game eases the player into the level with tutorials and increasing difficulty.
\nAudio - no comments as I wasn’t able to hear any.
\nInnovation - The dual character control of the void and the mage is awesome. Games that require coordination of two characters at the same time are not plenty, and I felt the game managed to exert good amount of challenge to the player.
\nGraphics - it’s great for a 2D side scroller. I don’t see how it could’ve been better considering the 13kb rule.
\n"},{"at":348681963,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"Nice intro, and it was fun to absorb the text. It was a great aha-moment.
\nI love the concept. It’s really innovative. The controls are a bit difficult to use at first, but I think it’s a good choice to have the controls as-is, because the game would have become too easy otherwise.
\nI wish the game had some sounds and music, which would elevate the experience.
\n","games":["Samurai Sam"]},{"typ":2,"at":348700526,"author":"Clément Pasteau","login":"ClementPasteau","gh":4895034,"twitter":"ClementPasteau","text":"Hey there!
\nIncredible concept.
\nI’ll be honest, because I was on a trackpad, it was incredibly hard to play.\nAlso, I don’t have a qwerty keyboard, so I would have enjoyed using the arrow keys.
\nThe tutorial is nice, well thought, though it took me a few minutes to understand I had to swallow the letters from the first screen as I kept dragging lol.
\nReally cool concept, well done.\nA nice music would be amazing too!
\n"},{"at":348702329,"author":"Roman Miniv","login":"RomanMiniv","gh":50551993,"text":"Great idea - congratulations!
\nMaybe with the next levels, you can add one more sphere, which would be the opposite of the black hole, namely - repelling instead of attracting - I think you can come up with a lot of interesting things :).
\n","games":["Crusaders and their Journeys"]}],"results":{"theme":{"rank":92,"min":1.08,"score":3,"max":4.38},"innovation":{"rank":5,"min":1.12,"score":4,"max":4.43},"gameplay":{"rank":29,"min":1.24,"score":3.38,"max":4.34},"graphics":{"rank":17,"min":1.21,"score":4.14,"max":4.73},"audio":{"rank":93,"min":1,"score":1.57,"max":4.32},"controls":{"rank":40,"min":1.29,"score":3.19,"max":4.23},"primary":{"rank":37,"min":7.57,"score":19.29,"max":24.7},"label":"Overall"}}