{"id":2105,"edition":12,"categories":1,"features":0,"size":6865,"name":"TRON 2.0","authors":[{"name":"cantelope","url":"https://codepen.io/cantelope","login":"srmcgann","gh":18077829}],"description":"
Maintain a superior score against the clever AI drivers. Use speed and reflexes to cut them off, or trap them into areas where they eventually run out of space.
\nI am slightly better at Tron than I am at cornhole! Nice 3d graphics!
\n","games":["Badluck Butter Chicken Goes To Outer Space","Badluck Butter Chicken Flies The Unfriendly Skies"]},{"at":378890471,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"Nice game, it’s hard to beat the AI as they make really fast changes of direction. On 2D view camera change is a bit slow in motion, I prefered 3d view
\n","games":["13 Steps to Escape"]},{"at":378893336,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"I was a bit overwhelmed with the 3 different views and mostly ended up looking only at the mini map and sometimes at the top view, but rarely at the 3d view.\nThis doesn’t seem to fit the theme.
\n","games":["Thirteen Terrible Stunts"]},{"at":378893676,"author":"Ryan Malm","login":"Rybar","gh":145812,"text":"I played this a bunch already when you first submitted! Outstanding graphics, great gameplay, reminds me of Armegatron, and of course Tron itself. Gameplay feels great, I was really really craving some sounds in this one. I love that I have a 2D split view of the action, that’s a unique feature in all the lightcycle-likes I’ve played.
\n","games":["Six And Seven"]},{"typ":1,"at":379061154,"re":378893676,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"ayyyy. long time no see!
\nremember this? https://srmcgann.github.io/rotoblaster
\n"},{"at":378897426,"author":"Aurélio A. Heckert","login":"aurium","gh":30254,"url":"http://aurium.one","text":"Great! I love this game since I installed a indie implementation on a old computer on the 90’s… You you put a spice with three simultaneous views, and play it again in the browser warms my heart.
\n","games":["MineCSSweeper"]},{"at":378902372,"author":"Rémi Vansteelandt","login":"remvst","gh":3472387,"url":"http://www.remvst.com/","text":"I think it’s an interesting choice to have three different views on the same game (3D, 2D, minimap). I would maybe focus on 3D with a minimap, and adjust the camera handle to give better visibility on what’s ahead.
\nIt does look like you put a bunch of work into it. The 3D is smooth even if it could use more detail (add a rectangle for the bike?), and there are a few nice finishing touches which I always appreciate.
\n","games":["SQUAD 13"]},{"at":378904776,"author":"Rob Louie","login":"roblouie","gh":5448110,"url":"roblouie.com","twitter":"rob_louie","text":"Not a bad game, quite a few times my inputs were read multiple times. Given the control scheme, I think you should check that the player releases their button press before registering another one.
\n","games":["13th Floor"]},{"at":378910798,"author":"Raptor Dev","login":"raptor0999","gh":74460924,"twitter":"Raptor_IndieDev","text":"Cool execution but this is just a game clone to me. 13 theme absent.
\n","games":["Primonumerophobia"]},{"at":378948930,"author":"Mohammad Jawad","login":"mhmdjawad","gh":22205462,"url":"https://pdemia.com/","text":"nice game, good 3d movement and camera location, solid enemies and fun to play. if it become a multiplayer server io will kick.
\n","games":["The 13 Invaders","Cookie Maze 3d","Maze Runner vs 13","Tower Defence Walking 13s"]},{"at":378954394,"author":"Hogia","login":"Hogia","gh":2686337,"text":"Very cool game, the mini map and the different views were very helpful! GL
\n","games":["13 Seconds To Midnight"]},{"at":378957867,"author":"Federico Jacobi","login":"federicojacobi","gh":3521974,"url":"https://federicojacobi.com","text":"6.7kb with 3d … on canvas?! … very nice
\n","games":["13s"]},{"at":378960335,"author":"aselitto","login":"aselitto","gh":17676172,"text":"I really like the dual view and being able to switch between them! I think this has a lot of potential for a new style of games. Great work!
\n","games":["Dekatria Mansion"]},{"at":378977384,"author":"Isaac Benitez","login":"isacben","gh":37629156,"url":"https://www.linkedin.com/in/isacben/","text":"Congrats on the game. The graphics look pretty cool. Love the two views! Not sure how it relates to the theme, though.\nOne thing is the navigation controls are pretty sensitive. So, it’s a bit difficult to control the navigation even when you’re going slow.\nWould have liked to hear some audio.
\n","games":["Unblock"]},{"typ":1,"at":379403819,"re":378977384,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"a lot of requests for audio. in retrospect, this would have been good and there was easily room to add it. next time for sure!
\n"},{"at":378979081,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"And then finally….. I got in!
\nAlways loved this game, best enjoyed in a lan party with friends!
\nGreat 3d and 2d graphics, clever how you brought all the views together, I thought 2d would be easier but the turning was a bit too sudden on the rotation, the 3d view is easier on the eyes and smooth.
\nThe AI works well, maybe smaller grid would have made for faster win / lose, maybe even having levels with goals.
\nVery clever implementation of the game!
\n","games":["The Fear Factory"]},{"typ":1,"at":379075477,"re":378979081,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"for me, multiple views come in handy depending on situations. like, for tight quick cornering 2D is easier. The 3D, and practicing quick switching made the feature worthwhile.
\nthanks for playing!
\n"},{"at":378982232,"author":"Zark Attack","login":"Noah-Zark-22","gh":181499250,"text":"I enjoyed the graphics, and the controls felt pretty decent. It could really use some futuristic-sounding music! Not a bad entry and I killed a few snakes, but I’m not really sure what it has to do with the theme.
\n","games":["Primonumerophobia"]},{"at":379013240,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"Great adaptation of a classic. Maybe a little too far from the theme but still very enjoyable.
\n","games":["Deep13"]},{"at":379387088,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"A really cool looking game.
\nThe combination of 3D and top-down was nice, and actually quite useful to get advance warning of impending doom.
\nPerhaps the level could have been smaller to force more interaction between the players
\nI enjoyed making spirals by just holding forward and left or right.
\n","games":["rollermaze"]},{"typ":1,"at":379403750,"re":379387088,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"indeed! thanks for the feedback. note: the “large” level is why there is speed control, you can zip pretty fast, just remember to slow down before hitting something :)
\n"},{"at":379411153,"author":"Cody Ebberson","login":"codyebberson","gh":749094,"url":"https://cody.ebberson.com","twitter":"codyebberson","text":"Excellent. This captures what I assumed that Tron would feel like. I haven’t figured out how to consistently score on the AI. But this has all of the foundation for an excellent game. Impressive 3D graphics, impressive UI overlay. Well done
\n","games":["Phantomicus"]},{"typ":1,"at":379412987,"re":379411153,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"since it originally appeared in arcades back in dinosaur times, scoring in TRON has been about “cutting off” your opponent(s)…
\n\ni should have included this video in the README, but this shows the technique 😃
\n"},{"at":380104024,"author":"Siorki","login":"Siorki","gh":2333431,"text":"Not the first 3D remake of Tron that I see, but one of the best. Nice gfx and particle system, responsive controls and smooth camera motion.
\nThe minimap should be on by default. And since you have some bytes left, how aout adding options, such as the number of AI players, the room size, or obstacles on harder levels ?
\n","games":["2048 / 13"]},{"typ":2,"at":380253307,"author":"Emanuele Feronato","login":"triqui","gh":389551,"text":"Ok, it’s a good Tron game, But there is no use of the triskaidekaphobia theme or even the number 13.
\n"},{"typ":1,"at":380262145,"re":380253307,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"Thanks for the feedback! I don’t usually abide by the suggested theme, for a few reasons: 1) it’s a suggestion. 2) most of the games which DO involve the theme just tack it on, which is kind of lame, and 3) I like to remind people that themes and topics in general are not prisons but recommended focal points. this is a very important distinction, which involves censorship and micromanagement, versus independent thought and sustainability respectively. it’s a big conversation. but i appreciate your observation!
\nThanks again!
\n"},{"at":380441096,"author":"Alexander Petrov","login":"baturinsky","gh":632779,"twitter":"baturinsky","text":"Looks great, but gameplay is not that compelling.
\nFirst, minimap makes the main view useless. I think removing the minimap and figuring how to make game fully playable without relying on it culd be better.
\nSecond, adding some “rabbits” on the field for you and other “snakes” to try and eat would add some depth to the game, make snakes more concentrated in one place, and add a non-trivial objective.
\n","games":["Terra Mobilis","Triskaidekagenesis"]},{"typ":1,"at":380520914,"re":380441096,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"there’s a key symbol @ the minimap [o], and other items, for toggling it/them
\n"},{"typ":2,"at":380496184,"author":"Joep van Duinen","url":"https://poki.com","twitter":"joepvduinen","text":"Great Tron game, it feels fun to cut off the enemies at high speed. The AI seemed to respond quickly if I moved closed to it, so that felt like a nice challenge.
\nI also really liked that you could swap between 3rd person and top view, as well as being able to control the speed with ease.
\nWould have loved to see more of the theme and audio being present in the game, but other than that it was really fun!
\n"},{"typ":2,"at":380496288,"author":"Noël Meudec","login":"Noel-FB","gh":71314518,"url":"https://facebook.com/instantgames","text":"It is a very good looking version of Tron. Under 13kb, it is quite impressive!\nI am not sure what else to say. It’s Tron after all. Thanks for submitting it :-)
\n"}],"results":{"theme":{"rank":168,"min":1,"score":1.26,"max":4.2},"innovation":{"rank":119,"min":1,"score":2.41,"max":4.47},"gameplay":{"rank":51,"min":1,"score":3.13,"max":4.29},"graphics":{"rank":49,"min":1,"score":3.56,"max":4.76},"audio":{"rank":133,"min":1,"score":1.33,"max":4.34},"controls":{"rank":48,"min":1,"score":3.21,"max":4.24},"primary":{"rank":113,"min":6,"score":14.9,"max":24.47},"label":"Overall"}}