{"id":2253,"edition":12,"categories":64,"features":0,"size":2578,"name":"Triskaidekapotamus","authors":[{"name":"Matt Hayes","url":"https://mysterycommand.com","twitter":"mysterycommand","login":"mysterycommand","gh":810398}],"description":"

Triskaidekaphobia - from Ancient Greek τρεισκαίδεκα (treiskaídeka) ‘thirteen’ and φόβος (phóbos) ‘fear’, together meaning ‘fear or avoidance of the number 13’.

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Hippopotamus - from Ancient Greek ἵππος (híppos) ‘horse’ and ποταμός (potamós) ‘river’, together meaning ‘horse of the river’.

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Triskaidekapotamus - from Ancient Greek τρεισκαίδεκα (treiskaídeka) ‘thirteen’ and ποταμός (potamós) ‘river’, together meaning ‘13 rivers’.

\n","source":"kindness-is-the-dankest-meme/js13k-2024","stars":1,"comments":[{"at":379224232,"author":"FoumartGames","login":"foumart","gh":3528138,"url":"https://www.foumartgames.com","twitter":"FoumartGames","text":"

I don’t know what I was doing, but I managed to rotate the “boat” around 180 degrees into a nice looking pentagram :)

\n","games":["Odyssey"]},{"at":379651058,"author":"Mark Vasilkov","login":"mvasilkov","gh":140257,"url":"https://mvasilkov.animuchan.net","twitter":"mvasilkov","text":"

A Verlet-based simulation, written entirely in a functional style, with a fixed-step main loop! I’m a big fan.

\n","games":["Shoot 13 Nomsters","King Thirteen"]},{"at":379666122,"author":"aselitto","login":"aselitto","gh":17676172,"text":"

I love the name and direction this was going! I would love to see it completed!

\n","games":["Dekatria Mansion"]},{"at":379672210,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"

Looks like this had potential! Hope you come back and complete a game using your wireframe and physics engine!

\n","games":["The Fear Factory"]},{"at":380248784,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"

Looked very promising! I can see nice ideas there. Finish it!

\n","games":["Deep13"]},{"at":380456889,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

I liked the wireframe interaction as I moved it around the screen and they moved almost like weighted pendulums

\n","games":["rollermaze"]},{"at":380475239,"author":"Rémi Vansteelandt","login":"remvst","gh":3472387,"url":"http://www.remvst.com/","text":"

This reminded me of an old Google doodle where you had to hammer the left and right keys to row. Hope you can finish it next year!

\n","games":["SQUAD 13"]}]}