{"id":2142,"edition":12,"categories":1,"features":0,"size":5244,"name":"TriskaidekaPool","authors":[{"name":"mooookar","login":"mooookar","gh":37002568}],"description":"

Game of pool with “side effects”\nIf sum of values of two colliding balls is equal to 13, runes will appear on the table.\nEach rune has its own effect, making game… unpredictable\nBalls should be put in sockets in ascending order, otherwise zero points acquired for each ball not in order.

\n","source":"mooookar/triskaidekapool","stars":0,"comments":[{"at":378864917,"author":"Alexander Petrov","login":"baturinsky","gh":632779,"twitter":"baturinsky","text":"

Interesting twist. Would be better if sign’s meaning would be visible during the game.

\n","games":["Terra Mobilis","Triskaidekagenesis"]},{"typ":1,"at":378865097,"re":378864917,"author":"mooookar","login":"mooookar","gh":37002568,"text":"

Thanks. I tried to make the sign’s images meaningful :D

\n"},{"at":378891869,"author":"Cliff Earl","login":"Antix-Development","gh":17822130,"text":"

A different take on the pool game.

\n

I really liked the pseudo 3d effects on the balls and the shadows, well done.

\n

It would have been even better if the balls rotated as well :)

\n","games":["Badluck Butter Chicken Goes To Outer Space","Badluck Butter Chicken Flies The Unfriendly Skies"]},{"typ":1,"at":378907884,"re":378891869,"author":"mooookar","login":"mooookar","gh":37002568,"text":"

Oh ye, that would be fabulous :D I had some thoughts on making them look like they roll, but did not implement , maybe next time >_o

\n"},{"at":378933274,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"

Enjoyed the game!

\n

I feel I need more feedback, like to know when the ball is ready to kick or when I put a ball in a whole in the wrong order.

\n","games":["Deep13"]},{"typ":1,"at":378933461,"re":378933274,"author":"mooookar","login":"mooookar","gh":37002568,"text":"

THanks for feedback. Ye, kinda agree, it is probably not clear when all balls are stopped and it is OK to hit the white ball

\n"},{"at":378964674,"author":"aselitto","login":"aselitto","gh":17676172,"text":"

Very nice pool game with the 13 theme! The physics were very well done and it felt smooth. Great work!

\n","games":["Dekatria Mansion"]},{"typ":1,"at":378991540,"re":378964674,"author":"mooookar","login":"mooookar","gh":37002568,"text":"

Thanks, the physics is very basic :D

\n"},{"at":378964737,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

Love the look and play of this game, feels quite atmospheric.

\n

Really hard to pot the balls in the specific order unless the break falls on your side. Especially when the symbols appear which serves only to make it harder.

\n

I’ll have to play it again to see if I can beat the game.

\n","games":["rollermaze"]},{"typ":1,"at":378991745,"re":378964737,"author":"mooookar","login":"mooookar","gh":37002568,"text":"

Thank you. Sometimes its very easy to play, and sometimes its almost impossible\nIf this would be “real”, commercial game, of course this kind of situations should be avoided, user should have a way to win in any situation, but for friendly js competition its okay :D

\n"},{"at":378991334,"author":"Alex Delderfield","login":"AD-Edge","gh":3481465,"url":"www.delta-edge.com.au","twitter":"Alex_ADEdge","text":"

Simple controls, nice graphics (I like the lighting and dynamic shadows) but most of all I really like the theme element with the runes (which do actually make you quite fearful of ball collisions!).

\n

The runes can really mix up a game, and adds a lot to replayability as every game ends up with different runes in different places. My main criticism with this one is the time it takes for the balls to settle - you end up waiting a bit too long after each shot. But also perhaps thats just me having limited patience!

\n","games":["The Anti-Poker Protocol"]},{"typ":1,"at":378991820,"re":378991334,"author":"mooookar","login":"mooookar","gh":37002568,"text":"

Thanks! Well, I guess in “real” pool you would also have to wait :D

\n"},{"at":379022283,"author":"Brian Hambley","login":"Hambo3","gh":10634997,"text":"

I do like pool game and really liked this. Took a few games to understand whats going on but really playable game.\nPockets are a bit tight perhaps and maybe I would add a bit more friction.\nWould love to borrrow some of the code If I may, to learn how to do a pool game.

\n","games":["Get the Flock Outta Here"]},{"typ":1,"at":379026293,"re":379022283,"author":"mooookar","login":"mooookar","gh":37002568,"text":"

Thank you! I played real pool only once in my life, maybe this is why pockets are “a bit tight” :D\nCode for this game might be not the best, but it should be enough for simple pool

\n"},{"at":379135028,"author":"Jerome Lecomte","login":"herebefrogs","gh":1383818,"url":"herebefrogs.com","text":"

I’m so used to pool games letting you control the cue that I kept sending the white ball backwards :( The concept is neat, rune effects well varied. Quite hard to complete a game under these circumstances!

\n","games":["SUP3RFR1GHT VR"]},{"typ":1,"at":379169454,"re":379135028,"author":"mooookar","login":"mooookar","gh":37002568,"text":"

Haha, at first I made it exactly like this - you should be “dragging” the line in opposite direction, same as in AngryBirds etc. But then I realized - if ball is near the table’s edge, it is not really visible to player, so I switched it around )

\n"},{"at":379796208,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"

Simple pool game. I’m always confused setting the direction in the way we hit.\nA bit hard to aim and know when ball is ready.

\n","games":["13 Steps to Escape"]},{"at":380243653,"author":"Michel Sabchuk","login":"michelts","gh":361492,"url":"http://turbosys.com.br","text":"

I liked the graphics and the game is fun!

\n

I would love if moving the white ball would have been done by dragging the cursor backward, which seems more obvious. I know you had to overcome screen limits. Maybe a rectangle layout could allow you to have some padding?

\n

I also found that sometimes the ball takes to long to stop. Maybe an easing function could mitigate that?

\n

Congrats on the submission!

\n","games":["Thirteen Truco"]},{"at":380359501,"author":"Mark Vasilkov","login":"mvasilkov","gh":140257,"url":"https://mvasilkov.animuchan.net","twitter":"mvasilkov","text":"

Great lighting on the balls!

\n

I think the friction might be a bit too high.

\n

The runes aspect sure is interesting.

\n

Great job on the game! :)

\n","games":["Shoot 13 Nomsters","King Thirteen"]},{"typ":2,"at":380437686,"author":"Matt Hackett","login":"richtaur","gh":24601,"url":"https://valadria.com","twitter":"richtaur","text":"

A billiards game with a twist. Great presentation, impressive physics, and satisfying sound effects. Good job!

\n"},{"typ":2,"at":380485834,"author":"Björn Ritzl","login":"britzl","gh":1300688,"url":"www.defold.com","twitter":"bjornritzl","text":"

Well made pool game! The table with side effects should be always visible or easy to bring up temporarily.

\n"},{"typ":2,"at":380497121,"author":"Noël Meudec","login":"Noel-FB","gh":71314518,"url":"https://facebook.com/instantgames","text":"

Thanks for submitting this game.\nA pool one, quite interesting. The physics, controls, sounds, runes and all work as advertised. Good job making it fit within 13kb!

\n"}],"results":{"theme":{"rank":70,"min":1,"score":2.67,"max":4.2},"innovation":{"rank":72,"min":1,"score":2.88,"max":4.47},"gameplay":{"rank":76,"min":1,"score":2.92,"max":4.29},"graphics":{"rank":105,"min":1,"score":2.79,"max":4.76},"audio":{"rank":95,"min":1,"score":2.38,"max":4.34},"controls":{"rank":74,"min":1,"score":2.96,"max":4.24},"primary":{"rank":81,"min":6,"score":16.58,"max":24.47},"label":"Overall"}}