{"id":2130,"edition":12,"categories":3,"features":0,"size":12243,"name":"Triskai-deka-phobia card game","authors":[{"name":"rkowalczyk","login":"romualdk","gh":15823855}],"description":"
Use cards to attack enemy and defense yourself.
\nPick a card to collect attack or defense points.\nIf you will collect 13 or more points in hand you lose your cards.
\nThere are point cards from 1 to 11.\n13th card is a Death card.\n12th card is a Shamrock card. It will protect you from Death card.
\nYou are granted one Shamrock card at start.
\nGood luck and win with as many green bombs as you can.
\n","source":"romualdk/js13k-2024","stars":2,"comments":[{"at":378963205,"author":"aselitto","login":"aselitto","gh":17676172,"text":"Very nice card game, I like that there is a set card deck so you have an idea of what is left in each pile. Great work and nicely made game!
\n","games":["Dekatria Mansion"]},{"typ":1,"at":379022715,"re":378963205,"author":"rkowalczyk","login":"romualdk","gh":15823855,"text":"Thanks. I’m glad you liked it. The dekcs are randomly shuffled but I definetly thought it would make it better to see that the cards are taken out of it.
\n"},{"at":379159813,"author":"FoumartGames","login":"foumart","gh":3528138,"url":"https://www.foumartgames.com","twitter":"FoumartGames","text":"Very well polished mobile game. At first I was confused by the AT, but got the hang of it on my second try. The up-to-13 mechanic works excellently. However at Lv. 8 I drew XIII, I and XIII again ;/ felt like the game decided it was enough and I need to go down :)
\n","games":["Odyssey"]},{"typ":1,"at":379189043,"re":379159813,"author":"rkowalczyk","login":"romualdk","gh":15823855,"text":"Thanks for the feedback. I’m glad you liked it. That was my goal to keep it simple but polished with some degree of detail in visuals and animations.\nbtw if the game decided you have to die the you have to die ;-)
\n"},{"at":379566492,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"Interesting game, easy to play on mobile too.\nThere is a sound when CPU discard, but maybe it should be better to display values: how many attack and defense enemy got, how many life point are remaining to player or enemy, so it can add a bit more strategy to make decision of attacking or defending
\n","games":["13 Steps to Escape"]},{"typ":1,"at":379583473,"re":379566492,"author":"rkowalczyk","login":"romualdk","gh":15823855,"text":"Thanks. The feedback about the attack/defense/HP numbers is something that totally makes sense and I plan on adding as next steps in the game.
\n"},{"at":379580596,"author":"Logan Tempez","login":"LoganPB","gh":114475709,"twitter":"MamonakuStudio","text":"Nice game! The quality is top-notch.\nIt’s very polished, and it’s truly a pleasure to play. I didn’t fully understand the AT system for the rounds at first, but I got the hang of it over time. The level of detail and the visuals are really impressive.
\nThat said, sometimes the XIII mechanic feels a bit too punishing. Drawing a XIII and losing without having the chance to react can be frustrating.
\nBut once again, congrats! You’ve done an outstanding job!
\n","games":["13th Restaurant Rush"]},{"typ":1,"at":379583661,"re":379580596,"author":"rkowalczyk","login":"romualdk","gh":15823855,"text":"Thanks you for playing.\nAlso thanks for the insights. AT system info and some changes to the death would be great. I acteally planned on some basic info screen or mini tutorial but was not able to finish before the due date ;-)
\n"},{"at":379782349,"author":"Lakshman","login":"LakshmanKishore","gh":61258323,"url":"lakshman.vercel.app","twitter":"Lakshman007bff","text":"This game is really fun and addictive! I got used to it eventually, but I didn’t understand when I could attack. I realized later that you attack automatically when your AT bar is full.\nIt would be helpful if there was a question mark symbol with explanations for HP, AT, and the cards in a simple modal.\nMini tutorial takes our dev time and space but the modal would have been sufficient.
\n","games":["Facing 13"]},{"typ":1,"at":380234687,"re":379782349,"author":"rkowalczyk","login":"romualdk","gh":15823855,"text":"Thank you.\nMini tutorial / info screen is a very good idea. The attack mechanic was also surprising and a little bit confusing to me but I couldn’t figure out anything better yet simple enough ;-).
\n"},{"at":380067029,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"An interesting turn based card game.
\nThe graphics were good, the animations were fun and the sound effects tied the experience together.
\nThere was a heavy luck element, so I didn’t really feel like there was much skill involved or stuff I could control.
\nHow do I start an attack, I just seemed to be able to collect cards that disappeared if I went over 13.
\nIt would be good to see the opponents cards on the table too.
\n","games":["rollermaze"]},{"typ":1,"at":380234581,"re":380067029,"author":"rkowalczyk","login":"romualdk","gh":15823855,"text":"Thank you for the feedback.\nBoth things were definetly something I was thinking about but didn’t come to the compo version.\nThat is my plan for potential continuation to focus on more control, attack mechanic and some possibilites to know more about the opponent.\nSeeing opponents carsd is a good idea.
\n"},{"at":380231449,"author":"Alexey Kalmakov","login":"rndD","gh":850302,"text":"It’s a cute little game with nice graphics. I like the appeal of the game and its simplicity. I haven’t read the description, but I got the gist after the first attempt. And I died in stage 3 on the second attempt.
\nPolished experience.
\n","games":["Data Warrior: 13kb limit"]},{"typ":1,"at":380234485,"re":380231449,"author":"rkowalczyk","login":"romualdk","gh":15823855,"text":"Thanks for playing and feedback. That was exactly my goal to have something simple yet polished.
\n"},{"at":380293259,"author":"Richard Chung","login":"gregwoodsfrontier","gh":80141657,"text":"The layout is pretty neat for a card game.\nSome explanation about the red and yellow cards would be nice.\nAlso a tooltip about what cards the green bomb collected would be nice.
\nSome time my knight HP is just gone and I don,t know whether the game is over so any indication would be nice.
\n","games":["Wands of Triskaidekai"]},{"typ":2,"at":380437521,"author":"Matt Hackett","login":"richtaur","gh":24601,"url":"https://valadria.com","twitter":"richtaur","text":"A turn-based card battler with really good graphics and polish. I couldn’t figure out how to form a strategy, because the gameplay seemed to be simply picking between two colors of cards. Nice presentation and appreciated the sound effects. Good job!
\n"}],"results":{"theme":{"rank":23,"min":1,"score":3.27,"max":4.2},"innovation":{"rank":76,"min":1,"score":2.82,"max":4.47},"gameplay":{"rank":102,"min":1,"score":2.64,"max":4.29},"graphics":{"rank":34,"min":1,"score":3.77,"max":4.76},"audio":{"rank":87,"min":1,"score":2.55,"max":4.34},"controls":{"rank":50,"min":1,"score":3.18,"max":4.24},"primary":{"rank":50,"min":6,"score":18.23,"max":24.47},"label":"Overall"}}