{"id":2057,"edition":11,"categories":1,"features":0,"size":7223,"name":"Tide of the templars","authors":[{"name":"Veronika Milic","login":"veronika324","gh":114906933},{"name":"Alberto Acuña","login":"albertoac","gh":4774531}],"description":"
Embark on a perilous voyage in the 13th-century world of “Tide of the Templars.” As a valiant Templar knight returning home after the last crusade, your mission is to steer the ship through treacherous waters. Utilize the W and S keys to navigate the ship, as you strive to keep the vessel afloat and the crew motivated.
\nTest your skills with precise controls, avoiding rocks. Collect fish to replenish energy and keep your crew ready for the challenges ahead. Can you guide the Templar knight safely home on this treacherous journey? Prepare to embark on an unforgettable seafaring experience in “Tide of the Templars.”
\nControls: W and S
\n","stars":0,"comments":[{"at":347749489,"author":"Erifyli Evangelou","login":"erifylo","gh":62211306,"text":"I loved it!! Very fun to play and I really enjoyed the water effect!
\n"},{"at":347749519,"author":"Pauline Dupuid","login":"paulinedupuid","gh":83017044,"text":"Well done, awesome game, it rocks!
\n"},{"at":347846788,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"nice game.\nThe up/down movement, could use some ease-in/out effects, so that the change of direction is fine tuneable.
\nand more diverse obstacles qould be nice. maybe they should also not all be placed on random positions? Some kind of patterns?
\n","games":["WitchCup1276"]},{"at":348459241,"re":347846788,"author":"Veronika Milic","login":"veronika324","gh":114906933,"text":"Thanks for the feedback, I agree that obstacle diversity would make it less monotonous!
\n"},{"at":348123047,"author":"Michael M.","login":"Schnark","gh":17846729,"url":"https://schnark.github.io","text":"Unfortunately, I could not properly move: I have “search as you type” enabled in my browser, and you don’t call .preventDefault() on key events, so when I try to navigate, the page search opens for me.
So sorry to hear that, thanks for the feedback!
\n"},{"at":348247056,"author":"Steven Lambert","login":"straker","gh":2433219,"url":"https://stevenklambert.com/","twitter":"StevenKLambert","text":"Well done:
\nFeedback:
\nI liked the idea and the pixel art, but for some reason my game background was white, without the ocean you show in your screenshot. The game window was also small and on the corner of the window; you could have used the available space better.
\nThe controls were way too sensitive for my taste, even though that seems to be by design, as per your description.
\n","games":["Market Street Tycoon"]},{"at":348458911,"re":348386665,"author":"Veronika Milic","login":"veronika324","gh":114906933,"text":"We should have set the background to blue, that is for sure a minor improvement that would make the experience better. Also, more cross browser testing next time! Thanks for the feedback!
\n"},{"at":348438529,"author":"edouard","login":"edgr","gh":8274530,"text":"Awesome game! Love it! I especially like the attention to details.
\n"},{"at":348572149,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"Quick bit of fun avoiding the rocks and picking up the fish.
\nHard to control the boat. It feels like it moves too quickly.
\nThe rocks are pretty lethal, it would be nice to have health rather than instant death.
\nMaybe I just need to practice more!
\n","games":["Princess of Corinium"]},{"at":348657886,"author":"newman s lanier","login":"Newman5","gh":1620405,"text":"The controls are what make the game fun. A solid effort and cool that you worked together on it. to improve? Add some audio or some character elements. Who are these Templars? Also, the day and night was fun. Thanks for submitting!
\n"},{"typ":2,"at":348782403,"author":"Ania Kubów","login":"kubowania","gh":51362610,"url":"javascriptgames.online","twitter":"ania_kubow","text":"Big fan of the pixel sprites and retro feel that keeps to the game competition theme. I enjoyed playing this and thought the movements of the ship were very in-keeping with that of manouvering an actual ship or treacherous waters.
\nhowever at points the ship collisions were a bit off? I am not sure if that would be an easy fix or not?
\nWell done!
\n"},{"at":348794906,"author":"Roman Miniv","login":"RomanMiniv","gh":50551993,"text":"Well, everyone was alive and well for at least 4 days :). I think that a lantern from a ship that would shine at night would add interest to the game. As well as additional weather conditions, such as rains that generate killer waves, fog, etc… And also increase the game area :).
\nOverall a good game - congratulations!
\n","games":["Crusaders and their Journeys"]},{"typ":2,"at":348944900,"author":"Frederic Kyung-jin Rezeau","login":"FredericRezeau","gh":5784508,"url":"https://kyungj.in","twitter":"FredericRezeau","text":"Great game! The difficulty ramps up fast. 50 hours my best.
\nI noticed that restarting after loss without closing the game generates harder worlds with more rocks, is that intended?
\nLove the art and execution. Well done!
\n"}],"results":{"theme":{"rank":90,"min":1.08,"score":3.06,"max":4.38},"innovation":{"rank":126,"min":1.12,"score":2.06,"max":4.43},"gameplay":{"rank":113,"min":1.24,"score":2.33,"max":4.34},"graphics":{"rank":112,"min":1.21,"score":2.56,"max":4.73},"audio":{"rank":116,"min":1,"score":1.17,"max":4.32},"controls":{"rank":118,"min":1.29,"score":2.28,"max":4.23},"primary":{"rank":126,"min":7.57,"score":13.44,"max":24.7},"label":"Overall"}}