{"id":2025,"edition":11,"categories":1,"features":0,"size":13008,"name":"The Mongol Horde","authors":[{"name":"Reece Bennett","url":"https://r-bennett.com","twitter":"BenneyBoy444","login":"reece-bennett","gh":6674785}],"description":"

The year is 1258. The Mongol Empire is rapidly expanding west, invading and conquering all lands they pass through. You have been notified that Mongol forces are drawing in, it is time to take up arms and defend the treasure!

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Controls:

\n\n","source":"reece-bennett/js13k2023","stars":1,"comments":[{"at":347375708,"author":"Mohammad Jawad","login":"mhmdjawad","gh":22205462,"url":"https://pdemia.com/","text":"

having them randomly move is challenging and cool

\n","games":["Robin Hood"]},{"at":347404170,"author":"Almar Suarez","login":"wololoa","gh":10622012,"twitter":"repunkgame","text":"

Very simple but very effective game! I liked it a lot - graphics, sound and gameplay work very well together. I wish there were more units available (or different strategies). In any case, a nice little game :)

\n","games":["Feast Night"]},{"at":347422939,"author":"Rob Louie","login":"roblouie","gh":5448110,"url":"roblouie.com","twitter":"rob_louie","text":"

Fun defense game and nice idea for the theme!

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I found the game maybe a bit too hard, and I really didn’t like the popup right in the middle of the screen in between waves. I’m supposed to be able to use that time to place troops, but there as a giant message in my way.

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Still, played a few times and made it to wave 13, a very nice little tower defense game.

\n","games":["Upyri"]},{"at":347519821,"author":"Alexander Petrov","login":"baturinsky","gh":632779,"twitter":"baturinsky","text":"

Difficulty went from trivial to impossible very fast at around wave 17.\nRows of #4 - #3 - #2 worked every time, with occasionally having to rebuild some #4. But then a spam of the top tier enemies has overwhelmed me

\n","games":["Weird Cannon"]},{"at":347531810,"author":"Aleksey Litvinov","login":"mightyaleksey","gh":5006221,"url":"https://jsalterego.im/","text":"

I think the tower defence gameplay fits the story very well! Managed to get to level 18 :)\nwould be nice to add some upgrades in future :)

\n","games":["Medieval Commerce"]},{"at":347712448,"author":"FoumartGames","login":"foumart","gh":3528138,"url":"https://www.foumartgames.com","twitter":"FoumartGames","text":"

I never used the delete troops button - a repair or heal would have been a better option. The latest waves had me spamming walls in the center of the field like crazy! At first I was surprised that the wolves also chased my treasure. Very nice and addicting defense game, my best: 19/256/428

\n","games":["Moai Alley"]},{"typ":2,"at":347740158,"author":"Luke Stapley","login":"CocosLuke","gh":53160446,"url":"https://cocos.com","twitter":"GameAddict","text":"

For a small game, this was very good. Have a lot of great stuff. I think that the game moves at a good pace, but I wish I could do more to upgrade my fighters. Was assuming it was a tower defense with the roads, but I was rudely awakened by the first fight. I think this is a great job for what you were asked to do!

\n"},{"at":347785369,"author":"Misael Braga","login":"misabitencourt","gh":5315140,"text":"

I have enjoyed the graphics and the game is addicting, its great!

\n","games":["Death Sea XIII"]},{"at":348133935,"author":"Marcin Walczak","login":"wiserim","gh":18725798,"twitter":"wiserim_","text":"

Nice tower defense.\nMaking enemies move independently instead of beaten path gives a extra challenge.

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Defending wave after wave, building up defenses, fortifying choke points and delaying the inevitable can be quite addictive.

\n","games":["Petty kingdoms"]},{"at":348610520,"author":"Benjamin Boyd Austin","login":"bbaustin","gh":18755168,"text":"

Very nice!

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Controls great– very intuitive to play. Really nice pixel graphics, too.

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I made it to Round 16, but eventually I found myself just building knights and archers. I wonder if some upgrades or more varied unit types would be cool (spiked walls or long-ranged archers or something)

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Anyway, very fun game. Nicely done!!

\n","games":["Parry"]},{"at":348642848,"author":"Mark Vasilkov","login":"mvasilkov","gh":140257,"url":"https://mvasilkov.animuchan.net","twitter":"mvasilkov","text":"

I dig the graphical style, especially the tree sprites. The mechanics are really well done, they’re simple and you feel like you know what you’re doing at all times. Put this game on mobile, and you’ll totally have people playing during a commute.

\n","games":["Super Castle Game"]},{"at":348869747,"author":"stxtus","login":"stxtus","gh":79226770,"text":"

Playable fun little game. I got a hang of it after 1, 2 try

\n"},{"at":348912263,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

A fun game which I could play for hours.

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It’s interesting to formulate a strategy to defend the treasure.

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The graphics are good, and it’s easy to pick up how to play the game.

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It seems a little hard that when a new wave starts all the enemies have full health, but all your remaining defenders stay on whatever little health they had at the end of the last wave.

\n","games":["Princess of Corinium"]},{"typ":2,"at":348941769,"author":"Björn Ritzl","login":"britzl","gh":1300688,"url":"www.defold.com","twitter":"bjornritzl","text":"

Nice variation on a tower defence game! I really liked how the attacking waves didn’t follow a predefined path (although they will the nearest path to the treasure). And the fact that you can block the path using the walls is a nice touch. I like the graphics. Good job!

\n"}],"results":{"theme":{"rank":19,"min":1.08,"score":3.86,"max":4.38},"innovation":{"rank":45,"min":1.12,"score":3.05,"max":4.43},"gameplay":{"rank":19,"min":1.24,"score":3.55,"max":4.34},"graphics":{"rank":53,"min":1.21,"score":3.5,"max":4.73},"audio":{"rank":54,"min":1,"score":2.73,"max":4.32},"controls":{"rank":17,"min":1.29,"score":3.55,"max":4.23},"primary":{"rank":24,"min":7.57,"score":20.23,"max":24.7},"label":"Overall"}}