{"id":1836,"edition":10,"categories":1,"features":0,"size":10567,"name":"The High Cost Of Life","authors":[{"name":"Roberto Capuano","url":"https://2think.it","twitter":"robertocapuano","login":"robertocapuano","gh":2651123}],"description":"
The objective of the game is to feed a multicellular creature.\nCells eat particles.\nThe flow of particles is regulated by moving the generator and the receptor. If the creature does not feed it gets nervous and tries to capture the particles so as not to die.
\n","stars":0,"comments":[{"at":315650105,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"I wasn’t sure how to play the game, but it looks really visually stunning. Maybe some ambient sounds would work. A very organic natural feel to the graphics, it did feel like it had life.
\n","games":["Bee Kind"]},{"at":315724841,"author":"Justin Gilman","login":"EyeOfMidas","gh":3173530,"url":"https://eyeofmidas.com","twitter":"eyeofmidas","text":"I moved the two spheres spitting particles around the weird tree creature. I didn’t notice much in terms of interaction, it just seemed to move randomly. It’s a neat technical demo, but I don’t see how this relates to the theme or how to “play” the game. Would have helped a lot to have a few instructions showing me what to do or telling me what to expect.
\n","games":["Merchant of Death"]},{"at":315736378,"author":"Gabor Héja","login":"gheja","gh":1894642,"url":"https://gabor.heja.hu/","text":"I love the simple but beautiful graphics, it would be nice if the creature progressed, grew.
\n","games":["Cooking for Skully"]},{"at":315889290,"author":"Alexander Petrov","login":"baturinsky","gh":632779,"twitter":"baturinsky","text":"Interesting toy, but no gameplay.
\n","games":["Murder Map Monkey"]},{"at":315910177,"author":"Mark Vasilkov","login":"mvasilkov","gh":140257,"url":"https://mvasilkov.animuchan.net","twitter":"mvasilkov","text":"It’s trying to tell me something, that thing there.
\n","games":["The Neatness"]},{"at":316004958,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"Interesting idea, fliud movements, with more interactions and some music this would make a cool thing to mess about with.
\n","games":["Soul Jumper"]},{"at":316080603,"author":"Christian Staudte","login":"t4khosu","gh":28463194,"twitter":"t4khosu","text":"The physics and movements really convey the feeling of a “multicellular creature” that is being observed under some microscope. Relaxing background music and some kind of goal would be cool additions to this game.
\n","games":["Book of Death"]},{"typ":2,"at":316222746,"author":"Maximilian Schaum","login":"ixam1","gh":74653168,"url":"https://ebay.com","twitter":"ebaytechberlin","text":"I really like the style of this game, it is visually great and feels organic and “alive”. I also like that on each start its randomised and you get a different creature each time.
\nIt would be great to have some kind of aim to the game, maybe you need to keep the creature fed or it dies and slowly fades away. Right now there doesn’t seem to be anything meaningful happening. Maybe it could also grow when fed a lot.
\nAlso the particle eating of the creature lacks some kind of indication, the particles just kinda disappear. Maybe some kind of “pop” animation would improve that.
\nOverall really cool and visual experience!
\n"},{"typ":2,"at":316233840,"author":"Christer Kaitila","login":"McFunkypants","gh":2111957,"url":"http://www.mcfunkypants.com","text":"very beautiful and relaxing, and interesting to watch the fluid motions of the life-forms. it made my imagine looking though a microscope. I liked it!
\n"},{"at":316839889,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"Interesting visual experience. I’m not sure what’s going on, or how I’m affecting it, but it looks so pretty. Would work well with some equally psychedelic music.
\n","games":["Planet B"]},{"typ":2,"at":317005470,"author":"Richard Davey","login":"photonstorm","gh":164476,"url":"www.photonstorm.com","twitter":"photonstorm","text":"This game has a very pretty and mesmerizing visual effect as you move the generator and receptor around, changing the flow of particles so that they swirl around the creature. Apparently, the creature eats the particles, but it was quite hard to determine if this was happening or not, and I couldn’t tell if I was progressing or doing harm to the beautiful swirly blob on the screen.
\n"},{"at":317105634,"author":"Jerome Lecomte","login":"herebefrogs","gh":1383818,"url":"herebefrogs.com","text":"Mesmerizing. It would be nice if the creature visibly grew when eating particles, and shrink when starving, Some calm and eerie ambient music would complement the atmosphere of this game.
\n","games":["Stand By Me"]}],"results":{"theme":{"rank":132,"min":1.05,"score":1.79,"max":4.5},"innovation":{"rank":39,"min":1.19,"score":3.05,"max":4.11},"gameplay":{"rank":135,"min":1.09,"score":1.79,"max":4.33},"graphics":{"rank":49,"min":1.62,"score":3.47,"max":4.7},"audio":{"rank":131,"min":1,"score":1.05,"max":4.43},"controls":{"rank":112,"min":1.05,"score":2.32,"max":4.33},"primary":{"rank":112,"min":7.53,"score":13.47,"max":25.2},"label":"Overall"}}