{"id":1777,"edition":10,"categories":3,"features":0,"size":11206,"name":"the-hidden-death","authors":[{"name":"jarvispact","twitter":"jarvispact","login":"jarvispact","gh":38507990}],"description":"

Control your character with the arrow keys on your keyboard or the arrow buttons on the screen.

\n

The goal of the game is to reach the green tile in every level. Some of the tiles are not solid and if you step on them, you will fall into the void and die.

\n

Within the same level, the tiles will stay the same.

\n","source":"jarvispact/js13k-2022","stars":2,"comments":[{"at":315631852,"author":"Salvatore Previti","login":"SalvatorePreviti","gh":6913178,"twitter":"SN74HC00","text":"

Very simple game but effective, finished it all :) a bit more vibrant graphics, more colors and a background, would make it nicer. Since you have to die to figure out where you cannot go it fits the theme well

\n","games":["Dante"]},{"at":315645103,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

A nice simple puzzle game, fun to play. 3D graphics look good. Sound was very loud so I turned it off. The character was a bit slow to react to key presses, felt like about a second from when I pressed something until it moved.

\n","games":["Bee Kind"]},{"at":315655758,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"

Simple but fun. Nice animations on the blocks droping into place.

\n

good sounds

\n

Graphics are simple but affective, well done!

\n","games":["Soul Jumper"]},{"at":315879005,"author":"alexejrotar","login":"alexejrotar","gh":77157990,"text":"

It was fun guessing which tiles you might have made fall down to not make it too simple. Since you had nothing else to do but guess or try all possibilities to win, I found it a bit repetitive over time. Maybe a more puzzle like mechanic would be fun. Maybe a way to find the solid tiles with a certain chance or having to memorize a (very long) way of solid tiles.

\n","games":["Fungus"]},{"at":316100262,"author":"Matthew Diamant","login":"matthewdiamant","gh":806338,"text":"

Really great presentation. Like the sound effects. Completed all the different levels. Nice job!

\n","games":["There Can Be Only Death"]},{"at":316240573,"author":"Michael M.","login":"Schnark","gh":17846729,"url":"https://schnark.github.io","text":"

It would be nice if there were some clues as to what tiles not to step on. Now it’s just randomly walking around until you find the way. The sound was much too loud.

\n","games":["Yellow and Blue"]},{"at":316707852,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"

The sound effects are a bit too.. much. Specially since you can press forward several times.\nIt’s not fun that I can’t really tell the difference between tiles when they are going to fall…

\n","games":["Planet B"]},{"at":316939575,"author":"Thiago Romão Barcala","login":"thiagorb","gh":821208,"text":"

I missed the challenge of the game. In the end you just fall down until the right tiles are remaining. Maybe to keep all the tiles in place after restarting a level, so the player tries to remember what pattern to walk

\n","games":["Death Tournament"]},{"at":316990146,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

This reminds me of Squid Game. I personally don’t like this style of game, because it’s frustrating to play without knowing anything, but it could be fun to play with friends.

\n","games":["Hang by a thread"]},{"typ":2,"at":317004944,"author":"Richard Davey","login":"photonstorm","gh":164476,"url":"www.photonstorm.com","twitter":"photonstorm","text":"

What a great little game! The concept is immediately obvious - just get the blue character to the green tile by moving across the grid. Some of the tiles fall away when you step on them, forcing the level to restart. See how far you can get by losing as few lives as possible.

\n

The controls are smooth and fluid, the sound is great and it all moves along at a really nice pace. You’re never kept waiting for transitions or anything, it just puts you right back into the action again.

\n

I really enjoyed this. However, I would have liked an option where the tiles didn’t stay vanished when the level restarts, forcing you to have to remember which ones you can step on or not.

\n"},{"at":317016533,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"

It’s cool to have a 3d game, I retried to die less and remember where trap were :)\nbut it should be a bit more attractive with better colors/UI, move arms when falling or clearing a level for example, ang being promped every time I fall make lose time

\n","games":["Tindeath"]},{"typ":2,"at":317174669,"author":"Ania Kubów","login":"kubowania","gh":51362610,"url":"javascriptgames.online","twitter":"ania_kubow","text":"

I always appreciate when game controls are explained as part of the game intro, as opposed to written somewhere else outside of the game. - so thanks for that! it makes such a difference. Great drop graphics for the tiles and I enjoyed the 3d effect you gave overall. The tweet option is genius marketing as-well so I applaud you for that.

\n"},{"typ":2,"at":317188330,"author":"Matt Hackett","login":"richtaur","gh":24601,"url":"https://valadria.com","twitter":"richtaur","text":"

Nicely done, very impressive for just 13k.

\n

It seems like there’s no visual indicator for which tiles are walkable and which are not. This creates a trial-and-error flow which I found frustrating instead of fun. When a game requires this much death from a player I think it’s best to streamline the death/restart flow as much as possible. IMO dying and starting again should be less than 1 second total.

\n

Overall very playable with cool sound effects, good job!

\n"},{"at":317306360,"author":"Jerome Lecomte","login":"herebefrogs","gh":1383818,"url":"herebefrogs.com","text":"

Nice animations. The game would be more fun if there was a way for me to guess or anticipate which tiles will crack. At the moment, it’s as difficult as Squid Game.

\n","games":["Stand By Me"]}],"results":{"theme":{"rank":109,"min":1.05,"score":2.29,"max":4.5},"innovation":{"rank":117,"min":1.19,"score":2.08,"max":4.11},"gameplay":{"rank":108,"min":1.09,"score":2.17,"max":4.33},"graphics":{"rank":112,"min":1.62,"score":2.42,"max":4.7},"audio":{"rank":90,"min":1,"score":2.17,"max":4.43},"controls":{"rank":78,"min":1.05,"score":2.75,"max":4.33},"primary":{"rank":107,"min":7.53,"score":13.88,"max":25.2},"label":"Overall"}}