{"id":817,"edition":6,"categories":1,"features":0,"size":13299,"name":"The Analyser","authors":[{"name":"Tiago Correia","url":"https://dosaki.net/","login":"dosaki","gh":1957450}],"description":"

Your job is to analyse several AIs that have been flagged as behaving erratically. To this end you’re given a tool that can interact with these pieces of software in order to diagnose and judge whether or not they should be brought offline or if they’re OK.

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Remember: They are just pieces of software. Erratic behaviour can cost human lives!

\n","source":"dosaki/the-analyser","stars":0,"comments":[{"typ":2,"at":189150134,"author":"Spartez Team","url":"https://spartez.com","text":"

I really really like the esthetics. It’s clean and functional. Nice usage of PCG.\nAlso nice short story behind.

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There may be some bugs, once after I clicked “Mark as OK” everything has blocked. Also I spend some time on it but didn’t manage to get to extra dialogs down below. I’ve only realised they are there by reading source code.

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I guess I’ve expected something more in a gameplay area. Maybe some terminal/hacking action. Maybe just more in puzzles/teasers area. It has turned out really really simple.. Nothing really bad about that, just I feel it has so much unrealized potential.

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