{"id":1769,"edition":9,"categories":64,"features":0,"size":12413,"name":"SubSpace-Zero","authors":[{"name":"Alex Delderfield","url":"www.delta-edge.com.au","twitter":"Alex_ADEdge","login":"AD-Edge","gh":3481465}],"description":"

Drop into Subspace and battle other bots and players. Features dynamically generated pixel art (ie theres not a single .png sprite file involved in this game) and a basic multiplayer implementation!

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*Note: Combat was still very WIP by the end of the jam - and not at all implemented in this submitted build. This is just the unfinished stage of the game at the time of the gamejam end.

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Game hosted live here: powerful-tor-47201.herokuapp.com/

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Issues:\n*Build came in at ~17kb, needed more time to optimise the code\n*Scope: Too large and complex = larger codebase and more chance of issues\n*Bugs: Had some large issues pop up in the final days which burnt a lot of time I otherwise would have needed to finalize the game loop

\n","source":"AD-Edge/SubSpace-Zero","stars":1,"post":"https://github.com/AD-Edge/SubSpace-Zero#post-mortem","comments":[{"typ":2,"at":284927658,"author":"Jupiter Hadley","login":"Jupiter-hadley","gh":97069389,"url":"www.jupiterhadley.com","twitter":"Jupiter_Hadley","text":"

Great graphics for what you have here! Hope you find time to re-visit this project.

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