{"id":1597,"edition":9,"categories":3,"features":0,"size":11181,"name":"SPACE: Playful Adventures of Cat Emojis","authors":[{"name":"Almut Kieffer-Jones","login":"mxlle","gh":6170306}],"description":"
What an adorable idea! I found it really hard to control, but I guess that’s the point, which makes a lot of sense!
\n"},{"typ":2,"at":286267049,"author":"Ewa Mazur","login":"mypoint13k","gh":89944062,"url":"https://mypoint.pl","twitter":"mypoint13k","text":"After realizing what’s the idea of the game is I can tell that controls is a main part of it, so if I tell you that controls aren’t so obvious it doesn’t explain the problem, because the point of this game is that controls can’t be obvious… but the problem is - I couldn’t figure out what I was doing right away. I was playing the game on mobile and on desktop and the confusion level was higher on mobile - I was tapping and didn’t see any response, cat was doing something but it didn’t feel like I was controlling it. I found out about the idea on desktop, because you have this additional info about keyboard controls. And after I figured out the controls the game made sense and was really fun. Maybe you could think of some kind of control info inside the gameplay (on mobile), maybe just a kind of tapping animation will help to feel that I’m actually doing things right? Right now on mobile I can’t even figure out if I’ve tapped correctly. My first impression was that the controls aren’t working.\nI also couldn’t figure out why I lost. I think it was because cats were hitting themselves too many times, but maybe you could show some kind of life bar?\nUsing emojis is making the game really cute. I really like the changing background colors. Really good job as a first entry. We really hope to see you next year :)
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