{"id":1904,"edition":10,"categories":1,"features":0,"size":9598,"name":"Skeleathon","authors":[{"name":"Eric Ros","url":"https://ekros.github.io","twitter":"ericrosbh","login":"ekros","gh":4777759}],"description":"

A survival game where you kill enemies and build your skeleton army

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Use arrows to move and jump. Use F to fire your deadly magic. Use R near a grave to raise a skeleton. The game never ends… how many waves are you able to survive?

\n","source":"ekros/skeleathon-js13k","stars":0,"comments":[{"at":315644097,"author":"Brian Hambley","login":"Hambo3","gh":10634997,"text":"

made it to the boss. then ran out of bullets, couldnt get any more?

\n","games":["Death or Gloria"]},{"at":315683609,"author":"Addison Craik","login":"addisoncraik","gh":31390334,"url":"https://addisoncraik.com","text":"

Overall, I think this game is really well done, it obviously fits with the theme pretty well, I like the wave style of game and the controls are good enough for the game. My only gripe would be with the mana system, I found myself constantly running out of mana. Still fun to play and I liked the graphics.

\n","games":["Labyrinth of Death"]},{"at":315701196,"author":"Elliot Nelson","login":"elliot-nelson","gh":58273,"url":"https://7tonshark.com","twitter":"7tonshark","text":"

Fun style of game, gameplay made sense. I think some lower-tier attack (maybe a melee swing?) makes sense if you are out of mana, otherwise if your skeletons have been killed you can’t do anything except hop around the screen.

\n","games":["Moth"]},{"at":315709429,"author":"Miguel Ángel Pérez Martínez","login":"zlash","gh":1052438,"twitter":"zurashu","text":"

It lucks very pretty. The game is fun but sadly I was locked out of mana pretty quickly and didn’t know how much else to do than hopping around wating. But the auto refill was too slow. I think there should be an attack that works all the time or the auto refill should be faster.

\n","games":["Deathwish"]},{"at":315789670,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

I enjoyed playing this game, it looks neat and plays well.

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The graphics were fun and attack animations worked nicely.

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I liked the way the controls you had yet-to-press were displayed until you did press them, which was a nice touch to remind the player what to do next.

\n","games":["Bee Kind"]},{"at":316205801,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"

Nice one! I played it for a bit and the game is fun. But at the same time, my mana seems to run out way too fast. I can’t afford to be raising the dead, it costs too much and they don’t last long (are they leaving the screen?). I spent way too much jumping around running away from the knights while trying to recover some mana. Perhaps give me something to do while I wait, like conjuring mana, powering up, or give e mana for killing each enemy. The mechanics are super interesting, but I feel like the game could be more fun and engaging.\nCute graphics, wich there was some cute music to go with it. Controls are simple and responsive.

\n","games":["Planet B"]},{"typ":2,"at":316564568,"author":"Huabin Ling","login":"pandamicro","gh":632460,"url":"https://linkedin.com/in/huabinling","twitter":"pandamicro","text":"

It did end up like a marathon, :-p\nI mean the cost for raise a skeleton is too expensive and they are too weak facing the enemies. It ends up nothing else to do but to jump over the head of the enemies while waiting for the mana accumulates.\nGood point is that the control is smooth.

\n"},{"typ":2,"at":316815335,"author":"Joep van Duinen","url":"https://poki.com","twitter":"joepvduinen","text":"

Fun little game, great pick for the theme! I was out of mana pretty quickly, not sure if it was me or it there was very little of it, given the amount of enemies I had to beat. The side and up and down movement in relation to the position of the character made the controls feel a little wonky from time to time.

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Other than that, super nice game of which I’d love to play more of :D

\n"},{"at":316932140,"author":"Michael M.","login":"Schnark","gh":17846729,"url":"https://schnark.github.io","text":"

Unfortunately, I couldn’t really play this game. I have “search as you type” enabled in my browser, so every time I press a key it brings up the search. You should call .preventDefault() for all keyboard events to prevent this.

\n","games":["Yellow and Blue"]},{"typ":2,"at":317013880,"author":"Richard Davey","login":"photonstorm","gh":164476,"url":"www.photonstorm.com","twitter":"photonstorm","text":"

You control a little necromancer who can cast spells and raise the dead. This is just as well because there are endless waves of baddies out to get you. Killing a knight produces a gravestone, and if you have enough mana, you can raise a skeleton to help you fight your battle.

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I did like the way the skeletons look as if they’re wearing formal clothing :) After each wave, some bonuses drop from above, such as health and mana and occasionally power-ups. You’ll need these because you run out of mana faster than a politician runs out excuses, and without it, you can’t do anything. I managed to defeat the Boss on Wave 5 by just jumping for ages until my mana was refilled so I could finally shoot him.

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The concept is nice, the graphics fit the game well, and I wish I could have played for longer, but the mana loss vs. recovery was just too unbalanced. It’s only so much fun jumping endless waiting for a blue bar to fill up again.

\n"},{"at":317021010,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"

Nice fitting theme, but a bit slow, and mana is not filled fast enough, we need to jump to wait get enough to raise or use fireballs many times

\n","games":["Tindeath"]},{"at":317033635,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"

The mana is too slow to recover which took away from what was other wise a well made game.

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Nice graphics, movement, loved the casting FX.

\n","games":["Soul Jumper"]},{"at":317109614,"author":"Thiago Romão Barcala","login":"thiagorb","gh":821208,"text":"

the mana recovery speed is way too low. i run out of bullets and skeletons very fast and ended up just running from one side of the screen to another.

\n","games":["Death Tournament"]},{"at":317219420,"author":"Jerome Lecomte","login":"herebefrogs","gh":1383818,"url":"herebefrogs.com","text":"

The simple and clean graphics works well. Managing the mana (fire or raise a corpse) forces interesting choices.

\n","games":["Stand By Me"]},{"at":317233046,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

I liked how you added a simple, yet effective tutorial in game. It was no doubt about how to control the character.\nI didn’t know what the souls did, and I spent all my magic before the final boss without knowing I had a limit.\nI like that the game provided good feedback when an enemy is hit.\nI sometimes felt it was difficult to jump and move at the same time.

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Theme well interpreted, I wish there were sounds in the game.

\n","games":["Hang by a thread"]},{"at":317255045,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"

These traitor-skeletons keep running away! Protect your master, you filthy scallywags! :-D

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Nice game, cute graphics. The mana should refill faster, which could be compensated by more enemies, so it would be more like an action-game. Currently the gameplay feels a bit slow.

\n","games":["Death's Apprentice"]}],"results":{"theme":{"rank":28,"min":1.05,"score":3.52,"max":4.5},"innovation":{"rank":95,"min":1.19,"score":2.41,"max":4.11},"gameplay":{"rank":72,"min":1.09,"score":2.67,"max":4.33},"graphics":{"rank":101,"min":1.62,"score":2.63,"max":4.7},"audio":{"rank":124,"min":1,"score":1.11,"max":4.43},"controls":{"rank":79,"min":1.05,"score":2.74,"max":4.33},"primary":{"rank":94,"min":7.53,"score":15.07,"max":25.2},"label":"Overall"}}