{"id":2229,"edition":12,"categories":1,"features":0,"size":5348,"name":"Shadow Survivor","authors":[{"name":"Aniket","url":"aniketmahajan.vercel.app","login":"Aniike-t","gh":72291316}],"description":"
A small game made under 6kb of size (compressed) with pattern matching and feature extraction capabailities
\nSurvive the waves of enemies with canvas as the controls\nDraw ‘13’ to attack all enemies at once\nDraw ‘O’ to attach the nearest enemy\nHealth of Player is determined by background color\nEnemy health is determined by color of enemy
\nSurvive Until The dawn
\n","source":"Aniike-t/Project13","stars":0,"comments":[{"at":379036086,"author":"Benjamin Boyd Austin","login":"bbaustin","gh":18755168,"text":"This is a cool idea (drawing attacks), but I wasn’t quite sure how to get the attacks to trigger. I could only achieve the “13 - attack all enemies” move one time.
\n","games":["PicoBuddy"]},{"at":379038983,"author":"Zark Attack","login":"Noah-Zark-22","gh":181499250,"text":"I got the attack to work a few times, but I wasn’t really sure how to keep it going, or how to time my attacks. I’m glad there was some audio in there, but I struggled with the controls and gamplay.
\n","games":["Primonumerophobia"]},{"at":379314326,"author":"FoumartGames","login":"foumart","gh":3528138,"url":"https://www.foumartgames.com","twitter":"FoumartGames","text":"After some experimenting I learned to do the attacks almost every time. It’s a nice tech experiment, but if it is the core element of the game, it might be worth considering if it is actually fun.
\n","games":["Odyssey"]},{"at":379402270,"author":"Cody Ebberson","login":"codyebberson","gh":749094,"url":"https://cody.ebberson.com","twitter":"codyebberson","text":"This is a fun idea. My final score was 75. My best accuracy was 50. I couldn’t ever get a match with “13”, so I went all “O”. I’m very curious what the model looks like to evaluate the input! After I hit 75, the background turned black and the enemies stopped moving, so I assumed that was the end of the game? Interesting idea, fun experience, nice job!
\n","games":["Phantomicus"]},{"at":379512259,"author":"Lewis Nakao","login":"lewdev","gh":1469960,"url":"https://lewdev.github.io","twitter":"lewdev","text":"There needs to be hints on whether I’m doing the right thing. Either in visual cues or worded descriptions, it really needs to help me figure out how I drew the circle incorrectly.
\nIt’s a very interesting mechanic on paper but the challenge seems to be to draw the circle correctly every time and nothing more.
\n","games":["13attle TanKs"]},{"at":379638479,"author":"Michel Sabchuk","login":"michelts","gh":361492,"url":"http://turbosys.com.br","text":"I also missed some hints in the game. I could attack by drawing a “13” once. I tried repeating it with similar drawings unsuccessfully. I also could hit enemies a few times by drawing an “O”, but not consistently.
\nI believe drawing curve patterns like 3 and O is difficult. If you have a not-so-precise mouse, you are in trouble. I see the link with the theme, but if you will have a post-compo version, maybe patterns like X, Z or a simple slash would be easier for the player…
\n","games":["Thirteen Truco"]},{"at":379658945,"author":"Brian Hambley","login":"Hambo3","gh":10634997,"text":"Not sure what i was doing, and drawing stuff seemed to not work much.\nI drew a willy, which unfortunately did nothing
\n","games":["Get the Flock Outta Here"]},{"at":379758848,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"I drew a “Z” for Zorro and junmped out of my chair as the attack went off! I Tried everything to attack but Z was a one off and I never attacked again.
\nA great idea but no idea how you consistantly trigger attacks, I drew all the circles sizes I could manage but sadly none worked!
\nWould love to see a play through where someone has this working.
\n","games":["The Fear Factory"]},{"at":380101071,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"The idea is very innovative, but it’s too unreliable. I don’t have an idea how how you expect me to draw a 13, so it rarely worked. The circle also worked maybe 1 out 10 times.
\nI’m very curious how you implemented the image recognition.
\nThe audio was painfully loud.
\n","games":["Thirteen Terrible Stunts"]},{"at":380449081,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"Neat concept for a game. Has drawn-to-life vibes.
\nI enjoyed drawing tons of little sketches - almost all were not recognised.
\nI did some Os and 13s, but the scrolling enemies kept coming unphased and unaffected.
\nNot sure if I missed something here?
\n","games":["rollermaze"]},{"typ":2,"at":380482458,"author":"Björn Ritzl","login":"britzl","gh":1300688,"url":"www.defold.com","twitter":"bjornritzl","text":"I really tried but I was not able to get my player to do anything. I tried drawing and submitting numbers but it didn’t seem to help at all. Getting a negative score is usually not the best. Better to start at some number and decrease, where 0 means game over.
\n"},{"typ":2,"at":380539751,"author":"Dann Sullivan","url":"https://bigbossbattle.com","text":"I’ve got to admit, I couldn’t get it to work properly - no input seemed to trigger anything. Perhaps it didn’t recognise the shape of the numbers I wrote in? Very fun idea though, I like the perspective and concept.
\n"}],"results":{"theme":{"rank":149,"min":1,"score":1.75,"max":4.2},"innovation":{"rank":60,"min":1,"score":3,"max":4.47},"gameplay":{"rank":169,"min":1,"score":1.42,"max":4.29},"graphics":{"rank":163,"min":1,"score":1.79,"max":4.76},"audio":{"rank":123,"min":1,"score":1.88,"max":4.34},"controls":{"rank":168,"min":1,"score":1.5,"max":4.24},"primary":{"rank":160,"min":6,"score":11.33,"max":24.47},"label":"Overall"}}