{"id":2428,"edition":13,"categories":3,"features":1,"size":13312,"name":"Please DO NOT the Cat","authors":[{"name":"mcteamster","url":"https://mcteamster.com","login":"mcteamster","gh":28884260}],"description":"
Submission for JS13K 2025: Black Cat
\nAlso at https://black.mcteamster.com
\nplease DO NOT the cat is a roguelike, text-based, idle/clicker game.
\nGet cats to unlock new skills and spend cats to upgrade them.
\nThere are 13 to unlock in total - how far can you get?
\nSound effect remixed from Kitten Meow by Mike Koenig under Attribution 3.0 License
\n","source":"mcteamster/black","stars":1,"comments":[{"at":410514974,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"“Ah, another one of those clicker game. Well ok. Lets click a bit…”\nA few hours later.\n*click-click-click
\nFunny texts, but i guess I have not seen em all :-)
\nSolid clicker game entry!
\n","games":["Miami Mice"]},{"at":410577986,"author":"smhaaker","login":"smhaaker","gh":10542292,"text":"Very solid clicker game. Thats a lot of cats
\n","games":["CatNFish"]},{"at":410586233,"author":"shaurya6903","login":"shaurya6903","gh":69159153,"text":"Feedback:\nThe game is really fun and classic! One small issue I noticed on mobile is that once you reach more than ~350 cats, the whole screen gets filled up. At that point, the only way to continue is by clicking on the funny texts, which feels a bit awkward.
\nSuggestion:\nIt would be great to have a dedicated button that appears when the screen is full. That way, instead of struggling to click on the texts, players can simply spam the button to proceed further.
\n","games":["DarkLine-Paws"]},{"typ":1,"at":410883155,"re":410586233,"author":"mcteamster","login":"mcteamster","gh":28884260,"url":"https://mcteamster.com","text":"Thanks for the feedback! Noted, I think I’ll also look at adjusting the scaling curve to better suit different device sizes and resolutions.
\n"},{"at":410601986,"author":"Gabor Héja","login":"gheja","gh":1894642,"url":"https://gabor.heja.hu/","text":"It started so innocently and before I know… Gigacat.
\nIt is a great clicker, although holding [Space] is waaay more efficient :)
\nI really liked the story and the events, I had a lot of fun playing it!
\n","games":["Alley Kitty"]},{"typ":1,"at":410882982,"re":410601986,"author":"mcteamster","login":"mcteamster","gh":28884260,"url":"https://mcteamster.com","text":"Thanks! Definitely considering nerfing [Spacebar] with a rate-limit or making it on keyup. For now it’s a handy way to playtest without breaking my mouse
\n"},{"at":410653784,"author":"xem","login":"xem","gh":1225909,"text":"Looks and sounds cute. Funny dialogs. Good idea. Congrats!
\n","games":["I got up on the wrong foot"]},{"at":410782700,"author":"Daniel Whiffing","login":"dwhiffing","gh":4886651,"url":"http://directive.software","text":"Fun incremental! The pacing gets a bit slow in places, but still hits that itch, and was interesting the first time I hit each boss
\n","games":["Semi-Charmed Kind of Dice"]},{"typ":1,"at":410883486,"re":410782700,"author":"mcteamster","login":"mcteamster","gh":28884260,"url":"https://mcteamster.com","text":"Glad you had fun. Totally hear you - I’m trying to weave in a way to subtly suggest that players might need to start a new run with a different loadout when they hit a wall.
\nThere’s an especially vast gap between ‘Space’ and ‘Infinity’, which I want to say was intentional but is really because I ran out of time and ideas.
\n"},{"at":410895224,"author":"JimmySmells","login":"JimmySmells","gh":231127042,"text":"I’m not sure the world is ready for the mega cat that I just created. Either that or skynet will take over.
\n","games":["The Giver"]},{"at":411100408,"author":"Anthony Cosgrave","login":"anthonycosgrave","gh":1410114,"url":"https://imtoospexy.com/","text":"I enjoyed the humour in this, solid clicker game!
\n","games":["Chickpocalypse Meow"]},{"typ":2,"at":411165052,"author":"Ania Kubów","login":"kubowania","gh":51362610,"url":"javascriptgames.online","twitter":"ania_kubow","text":"A very humorous clicker game. I very much enjoyed reading the text pop ups!
\nThe sound effects are on point too.
\nI like how you gave the user the option to mute the game. A simple an in-expenisve feature code wise, but elevates the game in terms of giving the user choice.
\nNice one!
\n"},{"at":411458801,"author":"Emre Guneyler","login":"eguneys","gh":3844764,"url":"https://eguneys.github.io/jsgames/","text":"Thanks for hurting my hand. That’s why Clicker games should be played on a keyboard. I am definitely not unlocking anything else.
\n","games":["Mor Chess 2","Mor Chess"]},{"at":411526308,"author":"one grumpy dude","login":"megagrump","gh":31128870,"text":"Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click. Click.
\n","games":["They took my cat"]},{"typ":2,"at":411635130,"author":"Victor Debone","login":"debone","gh":763457,"url":"https://javascri.pl/","twitter":"javascripl","text":"Thanks for your submission! First, I can’t know how much effort you’ve put on the game, so don’t mind me if I get cliché or repeat ideas you simply didn’t get the time (or kb) to finish. Second, great you have finished and shipped a complete game!
\nI don’t read the descriptions or give much attention for instructions that are not baked into the game, and I must admin was not expecting much after clicking a dozen of times on the cat hehe and then one hour passed.
\nExcellent work on the incremental side of the game and the subtitles. I was really expecting “ohhh, I’m arriving at some number that seems like will give me some new text”. Also the visuals are ideal for the type of the game you were going here. It gave a real movement to the growing and shrinking of numbers.
\nIt took me some rounds to understand the megacat thing, and then to beat the exacat demanded some real strategy between the hands, times and 2x. It was a very “boss” fight feeling that happened at every unit growth. And it kept me changing my strategy because it got harder every time. I was really happy on how well it worked to “lose” in a incremental game.
\nI kinda see it was for balance but I didn’t really feel the skills that were not directly related to the hands or the multiplier. They felt a bit weak as they affected only the start of the game but kept the slot occupied for the whole run.
\nThe only issue I really had in here was with the cat sounds :) After a while I had to turn it off as it was annoying a bit.
\nNow I have it in the background, I wonder where Infinity is.
\nedit: Arriving at the CATaclysm of the universe was worth it. I had a good laugh with the Ferris Bueller reference and the curiosity. The narrator kept it really spot on throughout the dialogue. I hope they already managed to finish cleaning all those cats.
\n"},{"at":411790438,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"⚡ Too bad I didn’t read the instructions first — I didn’t realize I had to wait to gain the power. Clicking manually got very tedious. Normally an autoclick unlocks after a while, but I couldn’t restart and only unlocked 3 powers.\nI started in a private session, I reached 3rd level :)
\n","games":["Witchcat"]},{"at":411883429,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"A fun game
\nI liked the simple graphics, that worked well
\nThe miaow sound was fun, but thanks for the mute button
\nI’m not sure what the ultimate goal was, unless maybe to unlock all the skills - although clicking an infinity number of times doesn’t seem achievable to me :P
\n","games":["Mochi and the midnight escape"]},{"at":412000028,"author":"Attila Horváth","login":"attilahorvath","gh":4081005,"text":"Funny clicker game.
\nConstantly clicking on the mouse got painful for me so I played with just the spacebar, I can’t imagine how much you’d need to click even with all the updates to reach the end.
\nThe boss came out of nowhere, it’s a really effective surprising twist! It completely demolished me immediately.
\nThe meow sound effect is funny at first but gets old so I muted it eventually.
\nThe instructions were really funny and all the updates give it a lot of depth, well done making all this!
\n","games":["A Voiding Your Problems"]},{"at":412019934,"author":"Zang0l0tino","login":"Zang0l0tino","gh":167128079,"text":"Fun clicker game, nice music, but it gets a little repetitive. Apart from that it’s a good game, congratulations
\n","games":["The Black Cat's Escape"]}],"results":{"theme":{"rank":83,"min":1,"score":3.18,"max":4.24},"innovation":{"rank":93,"min":1.2,"score":2.68,"max":4.03},"gameplay":{"rank":86,"min":1.18,"score":2.82,"max":4.37},"graphics":{"rank":129,"min":1.6,"score":2.64,"max":4.56},"audio":{"rank":99,"min":1.75,"score":2.45,"max":4.22},"controls":{"rank":80,"min":1.6,"score":3.16,"max":4.45},"primary":{"rank":86,"min":8.68,"score":16.93,"max":24.89},"label":"Overall"}}