{"id":2116,"edition":12,"categories":3,"features":0,"size":13269,"name":"Monster Steps","authors":[{"name":"Grzegorz Tańczyk","url":"https://www.gamedev.pl/","login":"gtanczyk","gh":1281113}],"description":"
Monster Steps is a strategic puzzle game. In this game, players navigate through a grid-based world, avoiding monsters that appear every 13 steps while trying to reach their goal.
\nDevlog thread on X: https://x.com/gtanczyk/status/1823848171975401472
\nNavigate through each level using arrow keys or on-screen controls. Collect power-ups, avoid monsters, and reach the goal to progress. Be careful - a new monster spawns every 13 steps!
\nCreated by Grzegorz Tańczyk for js13k 2024
\nSpecial kudos to @lifthrasiir, the author of https://github.com/lifthrasiir/roadroller
\nEnjoy playing Monster Steps!
\n","source":"gamedevpl/monster-steps-js13k-2024","stars":0,"dc":"https://gamedev.pl/games/monster-steps","post":"https://x.com/gtanczyk/status/1823848171975401472","comments":[{"at":378837695,"author":"xem","login":"xem","gh":1225909,"text":"Fun, nice polishing. Did the prompts only help you find the idea or did they also code the game?
\n","games":["O HIII BAD SKATEPARK","EMOJIPHOBIA","GREAT PLUMBER 65"]},{"typ":1,"at":378903265,"re":378837695,"author":"Grzegorz Tańczyk","login":"gtanczyk","gh":1281113,"url":"https://www.gamedev.pl/","text":"Yes, it did help me get the idea: https://x.com/gtanczyk/status/1823848185644675515
\nthe original idea is documented here: https://github.com/gamedevpl/monster-steps-js13k-2024/blob/master/ideas/idea1.md, but the implementation eventually diverged from it significantly.
\n"},{"at":378853107,"author":"Cliff Earl","login":"Antix-Development","gh":17822130,"text":"Nice isometric graphics, I love the animation, simple but effective.
\n","games":["Badluck Butter Chicken Goes To Outer Space","Badluck Butter Chicken Flies The Unfriendly Skies"]},{"at":378946209,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"Nice game, many features at every levels before combine them for last levels\nNice isometric view, at the beginngin I use a bit confused by directions using arrows, but it become easier after using them some times
\n","games":["13 Steps to Escape"]},{"at":378952284,"author":"Mohammad Jawad","login":"mhmdjawad","gh":22205462,"url":"https://pdemia.com/","text":"very enjoyable game,\ncontrol is bit hard to get used to,\nreally enjoyed the power ups and every level bringing new thing to the table. well done
\n","games":["The 13 Invaders","Cookie Maze 3d","Maze Runner vs 13","Tower Defence Walking 13s"]},{"at":378961210,"author":"aselitto","login":"aselitto","gh":17676172,"text":"Very fun game and challenging after a while. I love the style of kiting enemies and this was done really well! Nice work!
\n","games":["Dekatria Mansion"]},{"at":378977904,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"First the positives, its isometric which I tried this year, was was great to see, the design; look and feel is good, colourful and fun! All works well, nice to see different features added as the levels progress! Challenging but not too difficult. You could add more levels / zones and stretch this kind of game out quite easily.
\nCould use more of the screen, on a large monitor was quite small, couldnt find a restart button and I managed to lock my self in at one point. Not sure the quit button was needed, if you press this you are back to the start and have to go from level 1.
\nOverall a good entry with potential.
\n","games":["The Fear Factory"]},{"typ":1,"at":378989990,"re":378977904,"author":"Grzegorz Tańczyk","login":"gtanczyk","gh":1281113,"url":"https://www.gamedev.pl/","text":"Thanks for the feedback, and I’m sorry to hear about the problem with large monitor/back button :(
\n"},{"at":379001439,"author":"Zark Attack","login":"Noah-Zark-22","gh":181499250,"text":"Once I got hang of the controls….actually, I still messed up a few times late game, and ended up blocking myself in 😎 Nice entry.
\n","games":["Primonumerophobia"]},{"at":379053766,"author":"Michael M.","login":"Schnark","gh":17846729,"url":"https://schnark.github.io","text":"It is very hard to remember on the rotated board which direction is which. Apart from that a really cool game.
\n","games":["Lord Balsekil's Lairs of Bad Luck"]},{"at":379056574,"author":"Ryan Malm","login":"Rybar","gh":145812,"text":"Fun puzzles. I enjoyed the ‘Bob the Builder’ powerup. Really clean polished visuals and smooth moves, good game overall!
\n","games":["Six And Seven"]},{"at":379099801,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"Great presentation, simple but effective.
\nMy only complain is that I got stuck in one map and I couldnt restart it.
\n","games":["Deep13"]},{"typ":1,"at":379417368,"re":379099801,"author":"Grzegorz Tańczyk","login":"gtanczyk","gh":1281113,"url":"https://www.gamedev.pl/","text":"sorry to hear about the problem, in the post compo version you can start playing from a specific level, for example: https://www.gamedev.pl/games/monster-steps/#level5
\n"},{"at":379256172,"author":"Richard Chung","login":"gregwoodsfrontier","gh":80141657,"text":"I love the isometric grid that you did there.\nA lot of unique mechanics that you made there and I really adore.\nThe enemy could have more variety if given more time.\nThe polish that the floor tiles are flashing are a job well done.
\n","games":["Wands of Triskaidekai"]},{"at":379886671,"author":"Alex Delderfield","login":"AD-Edge","gh":3481465,"url":"www.delta-edge.com.au","twitter":"Alex_ADEdge","text":"I liked seeing this one develop over on X. Good work, its great to see so much packed into this game. Graphics are very clean as well. And gameplay is fun, some good puzzle dynamics overall.
\nGood work!
\n","games":["The Anti-Poker Protocol"]},{"at":380018131,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"Nice and clean graphics, garnished with some effects.
\nThe puzzles start easy and get harde, thats good. And all those new features constantly added to the gameplay. Thats great!
\n","games":["Aargh! Triskaideka attacks!"]},{"at":380078296,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"The game didn’t work on mobile for me as it got to a press a key prompt. I’ll need to try it on desktop instead.
\n","games":["rollermaze"]},{"typ":2,"at":380092680,"author":"Christer Kaitila","login":"McFunkypants","gh":2111957,"url":"http://www.mcfunkypants.com","text":"I love all the cool powerups like the builder mode where you can trap enemies. Great levels, great graphics, and good use of theme for the countdown. The one thing I wish was there is to go that you need to take your hands off the arrow keys and use the mouse to click the next button in between levels, but if I could just hit space I would stay “in the zone” in terms of gameplay enjoyment! perhaps I missed a key I could press to advance without switching inputs, and if so, my apologies. Overall, really great work on a wonderfully strategic game with of interesting levels and thoughtful puzzles. Loved it!
\n"},{"at":380236955,"author":"Almar Suarez","login":"wololoa","gh":10622012,"twitter":"repunkgame","text":"Nice game with a cool progression system. The way the game presents you more and more powerups is very cool.
\n","games":["DECK 13"]},{"at":380298306,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"Love the isometric map (is it 3D or 2D?)\nThe controls make it easy (once you get used to it) to move the player around the map. The level variation is also good, as we get to experience new mechanics almost every level.
\n","games":["Bubble Burst"]},{"at":380340314,"author":"Leo Kuo","login":"leokuo0724","gh":40346834,"url":"https://medium.com/@leokuo0724","twitter":"leokuo0724","text":"Nice entry with very innovative concept! I really liked the variety of abilities, such as bombs and pushing blocks. Unfortunately, there were some bugs that I stuck and cannot restart the level.
\nBut overall, the concept of the game is great! I’m excited to see its future development, as it feels like there’s a lot of potential for expansion, such as adding more characters or interaction items.
\n","games":["Templar's Final Stand"]},{"typ":2,"at":380495856,"author":"Jupiter Hadley","login":"Jupiter-hadley","gh":97069389,"url":"www.jupiterhadley.com","twitter":"Jupiter_Hadley","text":"I really liked this game! The way it introduces the new ways to complete the level are good. The characters are nice and the sounds are fitting!
\n"}],"results":{"theme":{"rank":49,"min":1,"score":2.96,"max":4.2},"innovation":{"rank":32,"min":1,"score":3.24,"max":4.47},"gameplay":{"rank":53,"min":1,"score":3.12,"max":4.29},"graphics":{"rank":63,"min":1,"score":3.4,"max":4.76},"audio":{"rank":92,"min":1,"score":2.44,"max":4.34},"controls":{"rank":86,"min":1,"score":2.8,"max":4.24},"primary":{"rank":55,"min":6,"score":17.96,"max":24.47},"label":"Overall"}}