{"id":893,"edition":6,"categories":1,"features":0,"size":5001,"name":"Keep-Alive","authors":[{"name":"Surbhi Mahajan","login":"surbhi-mahajan","gh":18246899}],"description":"
The goal is to protect the connected nodes from hitting the obstacles by rotating them either in clockwise or antiClockwise direction.\nKeep the connection Alive through all the stages.
\n","source":"surbhi-mahajan/keep-alive","stars":3,"post":"https://engineering.wingify.com/posts/js13k-game-development/#keep-alive","comments":[{"typ":2,"at":191040973,"author":"Mike Cook","login":"gamesbyangelina","gh":1212819,"url":"https://possibilityspace.org","twitter":"mtrc","text":"Love it! Great twist on reflex/rhythm games - really, really hard, maybe needs more of an intro and a better difficulty gradient, a few very short levels early on to build confidence, or maybe a Guitar Hero-like “% hit” score so instead of resetting, I just lose some score but the game continues? I love it though! Good concept.
\n"}],"results":{"primary":{"i":30,"n":150},"label":"Overall"}}