{"id":1778,"edition":10,"categories":19,"features":0,"size":11864,"name":"Incident at BIO13K","authors":[{"name":"Rémi Vansteelandt","url":"http://www.remvst.com/","login":"remvst","gh":3472387}],"description":"
Relive the events of August 13, 2022, when specimen K-31 broke containment and attempted to escape the BIO13K research lab.
\nCoil subscribers get the bonus infinite mode in which they can absorb as many BIO13K employees as they can without dying.
\nControls: mouse, gamepad, or virtual joystick on mobile.
\n","source":"remvst/incident","stars":8,"comments":[{"at":315622384,"author":"Santi Herranz","login":"santiHerranz","gh":961911,"twitter":"santiherranz","text":"Really creepy and fantastic monster movement. Love the CCTV style like MSX computers. Basic human shapes but works well for me.
\n","games":["Escape from Death Hole"]},{"at":315628474,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"I like how the monster moves, and ha never more fun eating employees :-D\nThe CCTV-style is great, also the storytelling.
\nMaybe it would be nice to force the player into some more tactical movements, instead of head-on-employee-munching-menace ;-)
\n","games":["Death's Apprentice"]},{"at":315630140,"author":"Salvatore Previti","login":"SalvatorePreviti","gh":6913178,"twitter":"SN74HC00","text":"The idea is really innovative, definitely genius on that front. The VHS tape effect gives the whole game the 90s horror that I love. The texts are funny and is fun to play. Poor interns. Maybe the graphic could have been a bit more articulated/complex but in general is a great game and genius concept. Great idea also the fast forward button. Really miss audio/sound :(
\n","games":["Dante"]},{"at":315634032,"author":"Arthur Brongniart","login":"Platane","gh":1659820,"url":"https://platane.me","twitter":"platane_","text":"The story telling is on point ! congratulation\nThe creature movement works well. The controls are a bit frustrating when the creature body is hover an employee, it’s hard to sea where the mouth is.\nI feel like the guards don’t pose a serious threat. Which is fine, I enjoyed rampaging them!
\n","games":["Skull Ocean"]},{"at":315635854,"author":"Frank Force","login":"KilledByAPixel","gh":16227600,"url":"https://www.frankforce.com","twitter":"KilledByAPixel","text":"Great story telling and concept!
\n","games":["Egg Time Rewind","10 years of game golfing"]},{"at":315640011,"author":"Curtis Robinson","login":"curtastic","gh":1654160,"url":"https://curtastic.com","twitter":"curtastic","text":"Nice concept and fun to eat people! Would be cool to have a boss that almost kills you then you have to rebuild by eating randos. It didn’t seem to matter if anyone was shooting at me and I never felt in danger or noticed any size decrease.
\n","games":["World of Emojis"]},{"at":315650656,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"I played this one a few times when it was posted. The creature movement is interesting. I like the art style and narrative. The CCTV effects are good. I like the way the colours of the victims become entwined in the creature. Some sound would be nice.
\n","games":["Bee Kind"]},{"at":315653319,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"AS very interesting idea, when ever I see a game like this I wish I could be brave enough to attempt something a little different!
\nThe story works well, love how you feel you are being monitored, great LCD/ Monitor affects.
\nWhen the creature gets quite large there must be some crazy math going on to keep it walking around the rooms!
\nReally interesting / experimental entry.
\n","games":["Soul Jumper"]},{"at":315734616,"author":"Mark Vasilkov","login":"mvasilkov","gh":140257,"url":"https://mvasilkov.animuchan.net","twitter":"mvasilkov","text":"It’s the snake game from nightmares! I absolutely adore the attention to details. The storytelling is top notch, love it.
\nI’d maybe ramp up the difficulty more, as it’s really hard to die, at least in the story mode. I grew my thing to the point it won’t fit on screen.
\n","games":["The Neatness"]},{"at":315782301,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"Great idea, and very funny. I enjoyed the narrative a lot, great storytelling.\nI was missing more varied level art, adding some floor tiling and furniture would had made it much more fun.\nAlso no audio was a big miss.\nGreat work
\n","games":["EVAC3D"]},{"at":315861428,"author":"alexejrotar","login":"alexejrotar","gh":77157990,"text":"That was so much fun. The atmosphere was amazing, and the visual effects were so cool. I loved how the creature moved. When moving over an enemy, it wan a bit difficult to see whether they’re dead or not. And it was a bit too easy to win. Still enjoyep it a lot.
\n","games":["Fungus"]},{"at":315919777,"author":"Gabor Héja","login":"gheja","gh":1894642,"url":"https://gabor.heja.hu/","text":"Man, Snake HD Remake is weird…
\nI loved the story and the way it is presented, also the effects and the movement of the creature. And eating people, that was fun too. Although I missed the munch-munch sound a bit.
\n","games":["Cooking for Skully"]},{"at":315960324,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"I love seeing entries like this, when the game surprises you in a fun and interesting way. I love the story, and the special effect you have. Maybe the game could hve been a bit more difficult towards the end, but it was a great experience none the less.
\n","games":["Hang by a thread"]},{"at":315986858,"author":"Elias Ku","login":"eliasku","gh":3038174,"url":"https://eliasku.win","twitter":"eliaskuvoice","text":"Awesome at all! Horror theme with secret tape CAM storytelling, very FUN mechanics and idea, 2.5d feels right, great visual effects. Really miss the music and sound effects
\n","games":["13"]},{"at":316043053,"author":"Chui Hin Wah","login":"vicksonzero","gh":6271771,"url":"https://dickson.md","text":"Time: 7:07\nCasualties: 97\nThe post-processing is splendid!
\nGives me the red monster game CARRION vibe.
\nThe visuals were so well-made, that i totally don’t mind the shallow-ish gameplay. even the guards are no match for my hunger. i just eat them, and their bullets, minus the gun.
\nWith audio, this game can easily be the top 10 games. (Now i think it is top 20)
\nI think the guards turn around too fast, so I don’t stand a chance playing metal gear here, so i played doom instead.
\nMay i know if my tail also attracts gunfire?
\n","games":["Spectral-Shooter"]},{"at":316258900,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"It made me think about CARRION :)\nGreat idea and design, immersive story for levels, it’s a cool game!
\n","games":["Tindeath"]},{"at":316686694,"author":"Adrian Lissot","login":"Harmades","gh":12057914,"url":"https://harmades.github.io","twitter":"adrianlissot","text":"Visually speaking, this game nails it! I’m missing a bit of music or sound effects. Enemies also aren’t very threatening. I enjoyed playing it, gg wp!
\n"},{"at":317182404,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"“Internet are removed from payroll” I loled.\nThis game was short, but what an amazing visual experience. Really wish there was sound, but I guess screams occupy too much space.\nI love the fluidity of the specimen’s body crawling through the corridors. And the whole CCTV effects are phenomenal.\nThe only thing is that while eating people, sometimes I couldn’t see where they were in the middle of all the corpses. Also, the security team didn’t seem to pose any significant threat to me, I won the game without losing much body mass, as far as I could tell.
\n","games":["Planet B"]},{"typ":2,"at":317321823,"author":"Nathan Lie","login":"njlie","gh":20246798,"url":"https://coil.com","twitter":"feraltc","text":"Really impressive game with how it manages to convey its tone with (or in spite of) its simplistic graphics - the effect is achieved really well nonetheless. The way it tells the story leaves an impression, but I think it would be more impactful if there was sound of some kind.
\n"},{"typ":2,"at":317365982,"author":"Ewa Mazur","login":"mypoint13k","gh":89944062,"url":"https://mypoint.pl","twitter":"mypoint13k","text":"Wow! Just wow… The game is a masterpiece. The plot, the mood, the idea, the easter egg at the end - amazing. I don’t even bother if there is no sound - that makes the game even more terrifying ;) But I’m here for the Web Monetisation bonus… You place the bonus mode in the main menu - that’s great, even better - because it is still there even if I’m not a Subscriber to Coil. Everything is in the game and it’s crystal clear, but… the infinity mode is not working? Something is wrong with Coil Subscription detecting - I don’t know why. I’m sorry - I can’t evaluate WM implementation properly. But I can tell you know how to make awesome games - congrats!
\n"}],"results":{"theme":{"rank":10,"min":1.05,"score":4.03,"max":4.5},"innovation":{"rank":1,"min":1.19,"score":4.11,"max":4.11},"gameplay":{"rank":20,"min":1.09,"score":3.61,"max":4.33},"graphics":{"rank":24,"min":1.62,"score":3.95,"max":4.7},"audio":{"rank":104,"min":1,"score":1.61,"max":4.43},"controls":{"rank":15,"min":1.05,"score":3.66,"max":4.33},"primary":{"rank":15,"min":7.53,"score":20.95,"max":25.2},"label":"Overall"}}