{"id":2249,"edition":12,"categories":8,"features":0,"size":12680,"name":"HAUN13D HOTEL","authors":[{"name":"Sorskoot","url":"http://timmykokke.com","twitter":"sorskoot","login":"sorskoot","gh":2283621}],"description":"

Can you escape this Haunted Hotel?

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Welcome to Haun13d Hotel, where a ghost hunting expedition to the infamous 13th floor has gone horribly wrong. You awaken disoriented, surrounded by eerie silence and the lingering presence of the supernatural. Your mission is clear: eliminate the remaining 13 ghosts with your trusty photon gun and find the elevator to escape this haunted nightmare.

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Navigate through the haunted corridors using the right thumbstick on your VR controller. Be prepared for surprises and spectral encounters as you attempt to cleanse the 13th floor and secure your escape route.

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\"Exit\nFind the elevator to escape.

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\"Haun13d\nExplore the haunted hotel and eliminate the last 13 ghosts.

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Are you ready to face your fears and conquer the Haun13d Hotel?

\n","source":"sorskoot/JS13K2024","stars":2,"comments":[{"at":378872097,"author":"Chui Hin Wah","login":"vicksonzero","gh":6271771,"url":"https://dickson.md","text":"

that jump scare successfully scared me 7 times out of roughly 7 playthroughs.

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the dark hotel has really good mood, but having a gun against ghosts seem too strong.\nHowever, since most of the time i don’t know the layout and each corridor aren’t truly cleared, it kept me looking left and right all the time.

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i am not used to using the right stick to move. i usually use the left stick. also, my play area is quite restricted, so i would appreciate being able to rotate my camera 45° in place by tilting the “right” stick sideways.

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i dunno if it is a bug or not, but i get game over even just after i check my back. could the ghosts touch me thru the wall?

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also, fantastic graphic. the torch’s limited range really added to the atmosphere.

\n","games":["Night-at-Hotel-13"]},{"at":379380037,"author":"Samuel van Egmond","login":"SamuelVanEgmond","gh":95985602,"text":"

Looks good, flashlight works great, insane jump scare (enhanced by the loud sound).

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I never did find the elevator with a couple of playthroughs because of the sudden death head.

\n","games":["The King's Crowns"]},{"at":379572443,"author":"Jerome Lecomte","login":"herebefrogs","gh":1383818,"url":"herebefrogs.com","text":"

The jump scare is really effective in this dark horror game. The thumb-stick motion caused me instant nausea (because the view changes rapidly which contradicts my body feeling no motion).

\n","games":["SUP3RFR1GHT VR"]},{"at":379672057,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"

Works really well, graphics are slick! All looks great but I cannot cope with jump scares :D

\n","games":["The Fear Factory"]},{"at":380149996,"author":"Nik Lever","login":"NikLever","gh":47000827,"url":"http://niklever.com","text":"

Scary atmosphere. I’d like to be able to turn. Good graphics considering the file size limit. Nice job.

\n","games":["Steamshot 13"]},{"typ":2,"at":380426878,"author":"Akbar Sultanov","login":"akbartus","gh":54757270,"text":"

Theme: The game effectively captures the main theme, where players must eliminate 13 ghosts.

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Gameplay: The gameplay is enjoyable, engaging players with more real-life movement rather than relying solely on controllers. I also appreciated the complementary use of the second controller as a flashlight.

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Audio: The audio is nice, with no additional comments needed.

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Graphics: The graphics are nice, with no further comments needed.

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Innovation: The use of the second controller as a flashlight is a clever innovation that could be extended to other ghost-themed games.

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Controls: There are no issues with the controls; they function smoothly.

\n"},{"at":380456347,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

I don’t have VR so the game wouldn’t let me play in desktop mode, which is a shame as this looks like a really cool and atmospheric game.

\n","games":["rollermaze"]},{"typ":2,"at":380458528,"author":"Kieran Farr","login":"kfarr","gh":470477,"twitter":"kfarr","text":"

Theme: Excellent thematic coherence. The thumbnail, title, and gameplay all strongly reinforce the concept, creating a unified experience that aligns perfectly with the intended theme.

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Gameplay: The gameplay evokes a nostalgic feeling like a classic FPS like Doom or Wolfenstein, and I love the addition and the feeling of having a flashlight in the dark, although the light didn’t appear to be a critical part of the gameplay.

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Audio: The minimalistic audio design is effective. It complements the gameplay without overwhelming the experience, though there might be room for more auditory depth.

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Innovation: The flashlight implementation stands out as a surprisingly fun mechanic in a spooky hotel, but it didn’t seem critical to gameplay success.

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Graphics: Surprisingly high visual quality and fidelity that directly enhances the gameplay experience. The graphics not only look good but also serve a functional purpose, contributing to the overall immersion and spookiness of the 13th floor.

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Controls: The controls are generally well-implemented and usable. The use of a joystick for movement works for this case but not all users may enjoy joystick locomotion

\n"},{"typ":2,"at":380461580,"author":"Sébastien Vandenberghe","login":"sebavanmicrosoft","gh":17340329,"url":"https://babylonjs.com","twitter":"babylonjs","text":"

Theme: So much attention to make it all go through the theme: this is perfect.

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Gameplay: This is too scary for me but the gameplay is really good and feels intuitive.

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Audio: Helps a lot with overall immersion.

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Innovation: The flashlight is an amazingly nice twist.

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Graphics: The use of lights and details creates a quite immersive environment for only 13k. This is impressive

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Controls: Intuitive and smooth.

\n"},{"typ":2,"at":380499140,"author":"Fernando Serrano Garcia","login":"fernandojsg","gh":782511,"url":"http://fernandojsg.com","twitter":"fernandojsg","text":"

The atmosphere is magnificent, the addition of the flashlight gives it a very original touch, and the gun dynamics with the sound are also very well done. I also really like the design of the gun itself.\nI’m not sure if it’s possible to turn using the controller, since I was only moving with the joystick, but I was missing a way to rotate without having to physically move myself.\nGreat job overall

\n"}],"results":{"theme":{"rank":1,"min":2.4,"score":4.6,"max":4.6},"innovation":{"rank":3,"min":2.4,"score":3.8,"max":4.4},"gameplay":{"rank":2,"min":2,"score":4.2,"max":4.6},"graphics":{"rank":5,"min":2.6,"score":4.2,"max":4.6},"audio":{"rank":3,"min":1.4,"score":3.6,"max":4.2},"controls":{"rank":3,"min":2,"score":4,"max":4.6},"primary":{"rank":2,"min":14.2,"score":24.4,"max":24.8},"label":"WebXR"}}