{"id":443,"edition":4,"categories":5,"features":0,"size":11614,"name":"Glitch torpedo","authors":[{"name":"LuisQuin","url":"http://cargocollective.com/luisquin","twitter":"AKidFromThe80s","login":"plissken2013es","gh":7859089}],"description":"
“Glitch torpedo”, my 2016 js13k submission, is a multiplayer sea battle online arcade game, based on Gremlin’s “Depthcharge” arcade machine (1977).
\nINSTRUCTIONS:\nShip commander.\nMOVE: LEFT/RIGHT arrows (or A / D keys).\nLAUNCH CHARGES: Z and X (or M and N ).\nThe ship has 5 charges available, reloaded on explosions.\nEach submarine sunk scores differently.
\nSubmarine commander does not control movement of subs, but may launch torpedoes from any of them by using number keys (1 to 8). The deepest torpedo launches score more points.\nMoreover, Sub player may enter “Silent running” mode by pressing SPACE once per game: the subs will become invisible to the Ship player for a few seconds.
\nToggle MUSIC on/off: M key.
\nWhen time is over, the best score wins.
\nImportant note: remember that this is and old arcade machine and some undesired bugs or “glitches” may appear occasionally.
\nGood luck, Captain!
\nTested on Firefox, Opera & Chrome. Safari hides subs, don’t know why :S
\n","source":"plissken2013es/glitch-torpedo-js13k2016","stars":0,"post":"https://github.com/plissken2013es/glitch-torpedo-js13k2016/blob/master/README.md","comments":[{"typ":2,"at":127473284,"author":"Jupiter Hadley","login":"Jupiter-hadley","gh":97069389,"url":"www.jupiterhadley.com","twitter":"Jupiter_Hadley","text":"This game looked good and played really well. The only issue I had is the top ship has a huge advantage over the subs. If the subs bullets move a bit faster this might be fixed. Even with the larger number of subs in the water, the fact that they could not dodge the bombs from the big ship made it so they were sitting ducks.
\n"}]}