{"id":1913,"edition":10,"categories":1,"features":0,"size":11887,"name":"Ghost Mode","authors":[{"name":"Tero Jäntti","login":"tkjantti","gh":1288746},{"name":"Sami Heikkinen","login":"sz1521","gh":38181301}],"description":"

Jump on enemies to kill them and score points.\nGet higher to score more points.\nUse death wisely.

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Arrow keys or W/A/S/D to move.

\n","source":"tkjantti/js13kgames2022","stars":0,"comments":[{"at":315741017,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

A nice game and great concept. The way you can move through platforms when hurt was good.

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I liked the graphics and the way the ladders worked on the levels.

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I found it quite hard to jump on the enemies to score points.

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I wasn’t sure what the end game was or how to progress. I climbed to the top of the level but found nothing up there. Maybe I’m missing something.

\n","games":["Bee Kind"]},{"at":316080171,"author":"Christian Staudte","login":"t4khosu","gh":28463194,"twitter":"t4khosu","text":"

Cool graphics and nice concept. But I feel like the main strategy is to just die and then fly to the top level of the world where the multiplier is the greatest. So most of the time I spent jumping on enemies and climb up if I fall down.

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An increased difficulty per level would have been great.

\n","games":["Book of Death"]},{"at":316204723,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"

A nice idea that needed further gameplay to add challenge / fun.

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A good base idea, simple but effective graphics, smooth movement.

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Good job.

\n","games":["Soul Jumper"]},{"typ":2,"at":316404041,"author":"Raf Mertens","url":"https://crazygames.com","twitter":"CrazyGamesCom","text":"

This was quite good, but I didn’t find it engaging enough to really hook me in. It lacks complexity or a story to really drive the gameplay forward. I did expect to be working towards something by going up the map. Jumping on enemies could have had more of an effect when making contact. Great sounds and the visuals are good. I also liked the ghost aspect of the gameplay - that’s something that could play into a bigger objective if you were to continue working on it.

\n"},{"at":316689929,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"

Simple game with cute graphics and sounds.\nI’m not sure how to explain this, but jumping on the ghosts felt unsatisfying. I’m not sure what stepping on ghosts should feel like, but maybe a little reward, an animation, or sound, would be enough of a stimulus.\nIt wasn’t obvious at first that there was more map to to the right that you can’t see. Wouldn’t it be better to just zoom out a little when the screen size allows?\nI didn’t understand how to use my death wisely. You mean just fly upwards for more points, I suppose.\nOverall a nice game, simple and clear gameplay. Good job.

\n","games":["Planet B"]},{"typ":2,"at":317029153,"author":"Filip Dukat","login":"fdukat","gh":87642690,"url":"https://people.andersenlab.com","twitter":"filip_dukat","text":"

At first, I thought the game won’t be very engaging due to simple graphics but after I played it for a while, I can say that gameplay is really enjoyable. I like the overall idea behind this game, animations and effects are also well-made for a game with such size and I’m pretty sure that with some polishing, this could be very pleasant game to spend your time with.

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Hope that you won’t stop Js13k journey on this entry and I will be able to play more of your games in future, looking forward to it and I would like to congratulate you on a very nice piece of work guys. Nice work!

\n"},{"at":317069586,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Func concept being able to do something as a ghost after you die. I wasn’t sure when or how I should jump on the enemies. I felt I was being killed all the time.

\n","games":["Hang by a thread"]},{"typ":2,"at":317117826,"author":"Björn Ritzl","login":"britzl","gh":1300688,"url":"www.defold.com","twitter":"bjornritzl","text":"

This game was pretty hard. I think the jump physics could be tweaked a bit to give the player better control over the jumps. Also a slowdown of horizontal movement while in the air.

\n"}],"results":{"theme":{"rank":72,"min":1.05,"score":2.86,"max":4.5},"innovation":{"rank":130,"min":1.19,"score":1.86,"max":4.11},"gameplay":{"rank":112,"min":1.09,"score":2.1,"max":4.33},"graphics":{"rank":110,"min":1.62,"score":2.43,"max":4.7},"audio":{"rank":85,"min":1,"score":2.24,"max":4.43},"controls":{"rank":88,"min":1.05,"score":2.62,"max":4.33},"primary":{"rank":106,"min":7.53,"score":14.1,"max":25.2},"label":"Overall"}}