{"id":1772,"edition":10,"categories":1,"features":0,"size":4813,"name":"Free Spirits","authors":[{"name":"Graham Relf","login":"grelf-net","gh":38698437}],"description":"
Liberate ghosts to be found within 250m of the start, before the Moon sets. The 3D terrain is limitless but the 250m boundary is marked. You have to work out where the ghosts are. There are some ghost detector devices that may help, if you can find them. Click on things to see what happens. Move around by HTML buttons or by arrow keys or by WASD keys. Some sounds are provided by web audio.
\n","source":"grelf-net/js13k","stars":1,"comments":[{"at":315626836,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"I played for a while but I ended up feeling locating ghost was too random. I like the visuals, and the concept, but the controls were harsh
\n","games":["EVAC3D"]},{"at":315631189,"author":"Salvatore Previti","login":"SalvatorePreviti","gh":6913178,"twitter":"SN74HC00","text":"I like the retro feeling of this game, it reminds me the good old days in a good way. Audio as well. I find it great that is 3D rendering in 2D. It does definitely fit the theme but maybe a bit more variation in the gameplay would have been appreciated
\n","games":["Dante"]},{"at":315634000,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"Looks interesting!\nThe controls were a bit confusing. The back button sent me back to the beginning instead of walking back. I couldn’t find any ghost detectors, so all I could do was guess where ghosts could be, which is not so fun.\nThe graphics in general were cool and the ghost sounds too, so this has potential. Maybe make the movement steps less harsh to cause less motion sickness.
\n","games":["Planet B"]},{"at":315634568,"author":"Ariel Wexler","login":"arikwex","gh":1320825,"twitter":"AriNeonShark","text":"I really enjoy the look of this game. There were a few moments where pressing the “back” button felt jarring. Also, I believe my head was ABOVE the trees so I must be some sort of giant :) I wish there was more skill to finding the ghosts than clicking at random.
\n","games":["Infernal Throne"]},{"at":315634709,"author":"Martin Tale","login":"MartinTale","gh":5662612,"url":"https://martintale.com/","text":"I wish the controls were smoother, love the env tho <3
\n","games":["Deadly Affection"]},{"at":315643045,"author":"Rémi Vansteelandt","login":"remvst","gh":3472387,"url":"http://www.remvst.com/","text":"On the technical side this feels like a pretty decent tech demo, however there are a few things that I would love to see fixed. For instance I’m surprised it’s not running smoothly instead of only generating a frame when I press the button. Maybe the framerate can’t be high, but if it’s above 20 it should be playable. It would make it more obvious that I have to use my mouse (had to go back to the game description to figure that out).\nI think the game could easily get a lot more points overall with just a few quality of life improvements.
\n","games":["Incident at BIO13K"]},{"at":315652880,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"Nice 3d work, but there is no indicator to find ghosts, it’s random and we loose points when failing, it’s not really fair in game design.\nGraphics are ok, but controls are weird, to go faster I let the touch a long time before starting to accelerate.\nAnd I didn’t understand the “bottom” direction was an half turn, not walking backward, there is no real feedback
\n","games":["Tindeath"]},{"at":315654143,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"Nice idea and very clever implementation of infinite world. I am always impressed with 3D in 13kb!
\nReminded me of Hunter on the Amiga, just needed some buildings!
\n","games":["Soul Jumper"]},{"at":315662681,"author":"Miguel Ángel Pérez Martínez","login":"zlash","gh":1052438,"twitter":"zurashu","text":"Nice graphics and atmosphere! The controls feel a little bit janky and felt a little bit repetitive to click at random until finding stuff. Good job though!!
\n","games":["Deathwish"]},{"at":315878477,"author":"alexejrotar","login":"alexejrotar","gh":77157990,"text":"Didn’t find anything but bones and tomb stones after a while. Maybe some hints would be great. And maybe also the possibility to find ghosts (without simply guessing) without the detector, so that it would just make your life easier but you wouldn’t depend on it.
\nAs for the controls, I found it confusing, that “back” meant you would make a 180 degree rotation instead of just walking backwards. And the fact that you can’t run and rotate left/right simultaneously was a bit unfortunate.
\n","games":["Fungus"]},{"typ":2,"at":316235988,"author":"Raf Mertens","url":"https://crazygames.com","twitter":"CrazyGamesCom","text":"I like the style and the concept of the game with the finding and liberating spirits. The sounds and vibe of the game work nicely. I think smoother controls and making the user solve puzzles to find the spirits would remove the randomness and make the gameplay more engaging.
\n"},{"at":316239387,"author":"Michael M.","login":"Schnark","gh":17846729,"url":"https://schnark.github.io","text":"Even after I found a ghost detector I still could find ghosts only by pure chance. I even think the detector lied to me, as it once told me a ghost was near, but there was only one grave around with no ghost.
\n","games":["Yellow and Blue"]},{"at":316259480,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"I liked the game. Graphically it was good. Impressive 3D level and terrain.
\nI didn’t find anything in the large expanse of the level. So wasn’t sure how to find the ghosts. Played a few times, it was the same each time.
\nPressing back didn’t go backwards, but instead turned me 180’ for me to then press forwards. So holding it down ended up flicking the screen between facing forwards and backwards. Also it would be good to be able to turn whilst moving and not have to stop.
\nTrees looked creepy, which I guess is the idea.
\n","games":["Bee Kind"]},{"at":316761499,"author":"Rob Louie","login":"roblouie","gh":5448110,"url":"roblouie.com","twitter":"rob_louie","text":"Nice graphics but I should be able to turn and move at the same time. Stopping every time I turn then having to press forward again got too annoying. Having the ghost detector point towards ghosts or something might be nice too, as it was just not fun enough to keep hunting as is. Some tweaks and it can be a good game for sure
\n","games":["Charon Jr."]},{"typ":2,"at":316819980,"author":"Filip Dukat","login":"fdukat","gh":87642690,"url":"https://people.andersenlab.com","twitter":"filip_dukat","text":"Game has interesting concept, the way you control your character is not very easy at the start but after a while I started freeing spirits.
\n3D world of the game is really cool and I like the idea of limitless space but having targets in a specific area, it adds a challenge, you don’t want yourself lost in the woods :D
\nOverall, fun game, controls could be made more simple for a new player but after initial run, I could get more into the game and start getting points. Hope to see more games from you!
\n"},{"typ":2,"at":317295731,"author":"Michelle Duke","login":"mishmanners","gh":36594527,"url":"mishmanners.info","twitter":"MishManners","text":"Interesting landscape. I love the prismatic landscape. On desktop, it’s always a good idea to make the WASD keys available as move keys too (says in the instructions players can use them except it didn’t work in Chrome or Brave) - thus not being able to use these, it wasn’t intuitive to then be able to use the mouse to click; clicking the find things also wasn’t super clear.. Having the cemetery and trees as landmarkers helps the viewer position themselves. At the start in the tutorial phase, it would be great to show a picture of the ghost so I know what I’m looking for; I saw lots of gravestones, bones, and trees… but no ghosts.\nI do like the concept and I wish could have found some ghosts!
\n"}],"results":{"theme":{"rank":43,"min":1.05,"score":3.26,"max":4.5},"innovation":{"rank":102,"min":1.19,"score":2.3,"max":4.11},"gameplay":{"rank":128,"min":1.09,"score":1.87,"max":4.33},"graphics":{"rank":95,"min":1.62,"score":2.74,"max":4.7},"audio":{"rank":103,"min":1,"score":1.61,"max":4.43},"controls":{"rank":141,"min":1.05,"score":1.74,"max":4.33},"primary":{"rank":111,"min":7.53,"score":13.52,"max":25.2},"label":"Overall"}}