{"id":2278,"edition":12,"categories":1,"features":0,"size":13303,"name":"Escape 13th floor dungeon","authors":[{"name":"Slava","login":"hostmepanda","gh":45483857}],"description":"

Escape dungeon in 13 minutes

\n","source":"hostmepanda/js13k-game-2024-contest","stars":0,"comments":[{"at":378892790,"author":"Cody Ebberson","login":"codyebberson","gh":749094,"url":"https://cody.ebberson.com","twitter":"codyebberson","text":"

Very intriguing premise. I got 3 gems, and unlocked floors 3, 5, 6, and 8. There were a few nonobvious steps for me, such as that the yellow gem only worked in the 2nd elevator. This could be a really fun game with a little more polish. Well done, congrats on submitting!

\n","games":["Phantomicus"]},{"typ":1,"at":378930313,"re":378892790,"author":"Slava","login":"hostmepanda","gh":45483857,"text":"

Hey! Thanks for reviewing the game and the feedback! ❤️\nI agree that it requires more polish and a few minor bugs exist there.

\n"},{"at":379072372,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

A nice looking game and interesting concept.

\n

I’m afraid I couldn’t work out how to use the lifts. I picked up a shape which seemed to open doors, then got a keypad up, but nothing I pressed seemed to do anything.

\n","games":["rollermaze"]},{"typ":1,"at":379198685,"re":379072372,"author":"Slava","login":"hostmepanda","gh":45483857,"text":"

Hey! Thanks for the feedback and for reviewing the game!\nYou can put shapes (gems) into the hole on the elevator floor dashboard to unlock more floors. One shape may work for one of three elevators. So do try putting shapes into hole in different elevators.

\n"},{"at":379230443,"author":"Homer Dilpleu","login":"HomerDilpleu","gh":66157330,"text":"

I got the red and the yellow gems, but, after that, I was not able to progress anymore :(\nIn my opinion, it was fun to figure out the mechanisms of the game and I found the concept very interesting. I suggest you to start the game with a little tutorial in order to help the player.

\n","games":["Unloved 13"]},{"typ":1,"at":379294972,"re":379230443,"author":"Slava","login":"hostmepanda","gh":45483857,"text":"

Hey! Thanks for the feedback and for reviewing the game!! ❤️❤️\nhaving the tutorial is an absolutely great idea - I will consider it in the next game. That should be somehow covered in the description, but unfortunately, the description can not be edited after the game is submitted.

\n"},{"at":379878753,"author":"FoumartGames","login":"foumart","gh":3528138,"url":"https://www.foumartgames.com","twitter":"FoumartGames","text":"

Nice idea and intriguing gameplay. Unfortunately it appears the game has some bugs. I got stuck on Floor 5, the left Door Up was not working, all elevators were displaying 6 and were not opening, and my gems were stacking on top of each other, often blinking when trying to drag them, until they totally disappeared.

\n","games":["Odyssey"]},{"typ":1,"at":380135774,"re":379878753,"author":"Slava","login":"hostmepanda","gh":45483857,"text":"

Hey! Thanks for reviewing my game and for the feedback. There do bugs exist in the game. The inventory stacks all gems in one slot one upon another, as long they are with the same shape it seems they all disappeared. And the whole of the elevator where you put gems should work on each floor, but it works on the first one only.\nElevators have configuration that they can stop on specific floors only. But you can pass the game, because I’ve done 5 time, but ofc i am biased :)

\n

Nevertheless, thanks a lot!

\n"},{"at":380102707,"author":"Siorki","login":"Siorki","gh":2333431,"text":"

An explanation at the beginning, or in the accompanying text, would have helped understand that the game is a point-n-click and that the squares on the bottom left are slots, I initially believed they were a minimap of the floor, showing all rooms.

\n

Play once to understand where the keys are, then attempt the speedrun.

\n

Unfortunately, the drag’n’drop is buggy, sometimes you lose the key in the middle and cannot retrieve it. Or you drop the red key, and upon picking the green key in the inventory, you get the red key again, unable to use the green one.. And the main interface should be more responsive, showing you have clicked, and react faster, this is essential for this type of game.

\n","games":["2048 / 13"]},{"typ":1,"at":380135919,"re":380102707,"author":"Slava","login":"hostmepanda","gh":45483857,"text":"

Hey! Thanks for reviewing my game and for the feedback. There do bugs exist in the game. The inventory stacks all gems in one slot one upon another, as long they are with the same shape it seems they all disappeared. When all gems disappeared they can be found on the first floor.\nBut yeah, those are some bugs breaking game experience.\nAnd yes I am agree that more descent exploration would really help understand how to play the game.

\n

Thanks you so much for taking time to review and play!

\n"},{"typ":2,"at":380345491,"author":"Emanuele Feronato","login":"triqui","gh":389551,"text":"

This is an adventure/escape rooms, but it lacks a bit of information, it’s not really clear what players are supposed to do, first steps should be easier, or people might drop the game quickly.

\n"},{"typ":2,"at":380494303,"author":"Jupiter Hadley","login":"Jupiter-hadley","gh":97069389,"url":"www.jupiterhadley.com","twitter":"Jupiter_Hadley","text":"

I really didn’t know what to do or what to interact with, which feels a little frustrating as the time goes down. Well done creating an escape game though!

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