{"id":2104,"edition":12,"categories":1,"features":0,"size":12993,"name":"Drunken Cornhole","authors":[{"name":"cantelope","url":"https://codepen.io/cantelope","login":"srmcgann","gh":18077829}],"description":"
Compete against the CPU to reach 21 points first to win the match.
\ntournament rules are used, and the boards conform to the standard tournament configuration.
\n“Innings,” like in baseball, have a top and bottom, with each team/player taking a turn. At the end of each inning the team/player with more points in the inning subtracts the other players points if any from their own, keeping any remaining points.
\nBags thrown into the hole are worth 3 points each. Bags that land atop the box are worth 1 point each.
\nFirst team/player to reach 21 points total wins the game.
\nPer official rules, if a bag bounces or touches the ground, its points are voided.
\n","source":"srmcgann/drunken_cornhole_js13k","stars":1,"comments":[{"at":378810619,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"Nice 3D graphics, impressive CPU / AI. All worked really well, difficult to score, a few times I over dragged the mouse and the bag didnt throw. Some sort of onscreen assistance with the power and aim could help or maybe the holes could be slightly larger targets.
\n","games":["The Fear Factory"]},{"at":378817229,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"I’m sorry, but I don’t know how to play the game. The only key on keyboard working is “S” which change design, but no mouse nor keyboard has any effect.
\n","games":["13 Steps to Escape"]},{"at":378825515,"author":"Rob Louie","login":"roblouie","gh":5448110,"url":"roblouie.com","twitter":"rob_louie","text":"I found the overall mechanics to be solid but…I think it would have been better if the camera wasn’t always wobbling around. I mean if the theme was being drunk…I guess I could see it. But ya, if It had a two player mode (just take turns on the mouse) and a steady camera, I would play it more for sure!
\n","games":["13th Floor"]},{"at":378847934,"author":"Cliff Earl","login":"Antix-Development","gh":17822130,"text":"Interesting. I have learned that I suck at cornhole :D
\n","games":["Badluck Butter Chicken Goes To Outer Space","Badluck Butter Chicken Flies The Unfriendly Skies"]},{"at":378892960,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"It looks awesome, but I don’t understand how to play. The S key turns the background bright, and clicking with the mouse zooms in a little. But other than that I couldn’t really to anything. Clicking on the square boxes does nothing. This doesn’t seem to fit the theme either.
\nEdit: ok, it seems i’m supposed to drag the square boxes? But i have no idea how to actually control them?
\n","games":["Thirteen Terrible Stunts"]},{"at":378893414,"author":"Ryan Malm","login":"Rybar","gh":145812,"text":"It’s Cornhole! What’s to say.. I’m not very good at cornhole in real life either. The throwing controls felt good, there wasn’t much keeping me engaged in this one otherwise though. The graphics are amazing. I missed having some sounds.
\n","games":["Six And Seven"]},{"at":378902064,"author":"Rémi Vansteelandt","login":"remvst","gh":3472387,"url":"http://www.remvst.com/","text":"Controls were a bit difficult at first. There’s a lot on the screen and it’s not obvious you’re meant to drag the bags to throw them. I think with a few tweaks (+ a tutorial) the UI and the controls could be made much more intuitive.
\n","games":["SQUAD 13"]},{"at":378910748,"author":"Raptor Dev","login":"raptor0999","gh":74460924,"twitter":"Raptor_IndieDev","text":"Pretty cool concept. Cornhole execution is pretty great. Drunken part not so much, I think sort of an afterthought.
\nNo 13 theme at all. Fun game though and AI seems pretty impressive and fair from the one game that I played. No sound or music that I could hear.
\n","games":["Primonumerophobia"]},{"at":378948788,"author":"Mohammad Jawad","login":"mhmdjawad","gh":22205462,"url":"https://pdemia.com/","text":"3d games are cool even when they are so hard.
\n","games":["The 13 Invaders","Cookie Maze 3d","Maze Runner vs 13","Tower Defence Walking 13s"]},{"at":378960187,"author":"aselitto","login":"aselitto","gh":17676172,"text":"Fantastic game with GREAT physics. The controls feel amazing and the bags do go where you toss them. Very nice work!
\n","games":["Dekatria Mansion"]},{"at":378977715,"author":"Isaac Benitez","login":"isacben","gh":37629156,"url":"https://www.linkedin.com/in/isacben/","text":"Congrats!\nThe simulation feels pretty good!\nNot sure how this goes with the theme. Also, some instructions would be nice: had no idea what to do at the beginning.
\n","games":["Unblock"]},{"at":379099541,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"Strange controls, and hard to understand. I side view would had been more useful when throwing.
\n","games":["Deep13"]},{"at":379376091,"author":"Stanisław Małolepszy","login":"stasm","gh":265818,"url":"https://piesku.com","twitter":"stas","text":"I recall playing this game IRL once but I didn’t know what it was called, so thank you for teaching me its name today :)
\nI feel like the game would be plenty difficult even without the drunk camera effect. I admit I struggled with controls. My throws barely made it to the board, and if I tried to flick my mouse all the way to the top of the screen, the Mac’s menu bar would appear and steal the cursor.
\nI liked the graphics and the physics. I wish bags collided with each other, so that there’s a chance I can put a bag into the hole by hitting it with another bag. (Would that count in the actual game?)
\n","games":["Millennials"]},{"at":379399135,"author":"Frank Force","login":"KilledByAPixel","gh":16227600,"url":"https://www.frankforce.com","twitter":"KilledByAPixel","text":"Looks and feels great! I can see how some other people were confused by what to do at first, but it feels very natural once you know. One way you could simplify is remove the grabbing mechanic and just start with the bag in their hands. This would remove the confusion, speed up gameplay, and give you a few more bytes to work with. The particle effects when you get one in is a nice touch!
\n","games":["DR1V3N WILD"]},{"at":379501383,"author":"Steven Lambert","login":"straker","gh":2433219,"url":"https://stevenklambert.com/","twitter":"StevenKLambert","text":"Took me a good while to figure out how to even play the game. Some sort of instructions would have been helpful. Also some sort of meter on throw strength would be nice as well just so we can get some repeatability in our throws. Otherwise it feels too hard to score points and the AI wins every time.
\n","games":["The Encroaching Darkness"]},{"typ":1,"at":379665984,"re":379501383,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"
At first I though it was not working but then I figured out how to throw a drunkie. A pre-tour could come in handy.
\nAfter that, the game was fun and well crafted, congrats!
\n","games":["Thirteen Truco"]},{"typ":1,"at":379665442,"re":379583788,"author":"cantelope","login":"srmcgann","gh":18077829,"url":"https://codepen.io/cantelope","text":"A lot of folks are suggesting similar things. I still feel that figuring out the controls can be part of the official “challenge”, and honestly it occurred to me, but i chose, instead of a tutorial, to make the bags glow conspicuously :)
\ni stand by my choice haha
\n"},{"at":380103891,"author":"Siorki","login":"Siorki","gh":2333431,"text":"Game logic is well done, although an explanation of the controls would help, it took me a few minutes to figure out you had to drag the squares from the right-hand side and throw them forward, correcting for the roll. Indicators for the aim also would come in handy.
\nGfx are good although you could have added more scenery, would also help figure out the depth.
\nThe drunk part is mostly annoying, whereas the CPU player is sober and always seems to aim better than you do.
\n","games":["2048 / 13"]},{"at":380243108,"author":"Almar Suarez","login":"wololoa","gh":10622012,"twitter":"repunkgame","text":"Figuring out the controls was hard! Despite this, the game is fun and has potential. The FX (shining particles!) and camera work are super cool.
\n","games":["DECK 13"]},{"at":380362098,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"pub-sports simulator. i even scored some holes, by mere luck, i guess?
\ncool artstyle and simulation of having one too much… but the irish pub visitor with style never is drunk, as long as she/he can hold on to a blade of grass to prevent falling off the earth. :-P
\n","games":["Aargh! Triskaideka attacks!"]},{"at":380365795,"author":"Brian Hambley","login":"Hambo3","gh":10634997,"text":"Reminds me of a time when I played this whilst coincidentally being drunk. I forgot about it until now. I had no idea of it’s name at the time. Instead I remember vaguely hearing the words corn hole being used but thought it was something quite different.\nI worked out the controls after a few goes, drag and let go, pretty standard for a game with this perspective.
\n","games":["Get the Flock Outta Here"]},{"at":380452356,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"Is this cornhole game made up or is it really a game IRL ?
\nIt was quite hard to play against the CPU who almost always got amazingly accurate shots on target.
\nIt would be good to have a 1 on 1 game too with players taking it in turn on the same PC.
\nAn interesting game, not sure how well the control system matches the feel of playing with beanbags?
\nWhere was the theme here?
\n","games":["rollermaze"]},{"typ":2,"at":380492767,"author":"Jupiter Hadley","login":"Jupiter-hadley","gh":97069389,"url":"www.jupiterhadley.com","twitter":"Jupiter_Hadley","text":"I do like that the game seems strange because you are drunk! I am not sure what the theme has to do with the game of cornhole, but I did a pretty ok job!
\n"},{"typ":2,"at":380540705,"author":"Dann Sullivan","url":"https://bigbossbattle.com","text":"Absence of a theme, but good simulation of 3D space within the constraints.
\n"}],"results":{"theme":{"rank":169,"min":1,"score":1.15,"max":4.2},"innovation":{"rank":77,"min":1,"score":2.82,"max":4.47},"gameplay":{"rank":121,"min":1,"score":2.39,"max":4.29},"graphics":{"rank":79,"min":1,"score":3.15,"max":4.76},"audio":{"rank":140,"min":1,"score":1.27,"max":4.34},"controls":{"rank":137,"min":1,"score":2.36,"max":4.24},"primary":{"rank":144,"min":6,"score":13.15,"max":24.47},"label":"Overall"}}