{"id":1818,"edition":10,"categories":1,"features":0,"size":12794,"name":"Death Scythe","authors":[{"name":"Kang Jung Min","url":"https://kangjung.github.io/game/index.html","login":"kangjung","gh":28768760}],"description":"
Death-Skite
\nIt’s a kind of cross-scroll running.\nMove forward while hanging the rope.\nYou need a soul to hang the rope.
\nYou can play the game with a mouse click.
\n","source":"kangjung/Death-Scythe","stars":0,"comments":[{"at":315885293,"author":"Mark Racette","login":"mracette","gh":8781763,"url":"https://markracette.com","twitter":"markracette","text":"Loved the simple controls and the artwork is great. Definitely got pretty difficult near the end. Would have been cool to get a little more variety in the form of enemies or different items.
\n","games":["Bardo"]},{"typ":2,"at":315912425,"author":"Victor Debone","login":"debone","gh":763457,"url":"https://javascri.pl/","twitter":"javascripl","text":"Hello! Thanks for your submission to js13k!\nI’m sure you’ve worked hard on your game, but I’m not aware of how much time you spent on it, so excuse me if things I mention were in your mind, but got left out in the rush of the month or just because you hit the 13kb limit :)
\nHmmm yes yes, this has all the ingredients of an addictive game.\nI think the souls are too high on the screen, making it a little awkward to play. Perhaps place them on the middle.\nCute little graphics and nice sound effects.
\n","games":["Planet B"]},{"typ":2,"at":316235555,"author":"Clément Pasteau","login":"ClementPasteau","gh":4895034,"twitter":"ClementPasteau","text":"Pretty cool game!\nSimple concept and yet really addictive. the sprites are cute and it makes you want to try again as soon as you lose.
\nI think I would prefer the click event to be on “mouse press” rather than “mouse release”, so that you really get this snappy feeling that the game is reacting to your actions.
\nOverall, really cool game, great job.
\n"},{"at":316251880,"author":"Brian Hambley","login":"Hambo3","gh":10634997,"text":"Think this was working of the mouse up event? Was hard to get the accuracy at first until i worked this out. Think i was expecting something to happen on click. However i played this for ages, 1938 was my best
\n","games":["Death or Gloria"]},{"at":316292256,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"Simple and fun, graphics are decent, has sounds which is always a plus! Nice rope / movement.
\nWould be good to add more variety of gameplay.
\n","games":["Soul Jumper"]},{"at":316394151,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"I liked the game, a nice simple concept and easy to grasp and get on with playing.
\nI thought the game icon looked like the reaper playing death metal on an guitar. The graphics were good, and the scrolling background was eerie and cool. Maybe the use of text could be improved, it looked like a “default” font, and didn’t fit the screen well.
\nThe swinging mechanic took a little while to master, so that you can stay at the right height to be able to pick up as many ghosts as possible.
\nI got to 1638m. Maybe some other things would be good, like crows trying to peck at your rope?
\n","games":["Bee Kind"]},{"at":316506685,"author":"Tiago Correia","login":"dosaki","gh":1957450,"url":"https://dosaki.net/","text":"Spider death, spider death. Does whatever a spider death does.!
\nTook me a while to understand what to do. but once I did it really roped me in.
\n","games":["Hell Inc."]},{"typ":2,"at":316816857,"author":"Joep van Duinen","url":"https://poki.com","twitter":"joepvduinen","text":"Super fun game!
\nControls: Very simple and intuitive, allowing players to hold the mouse (more as a swipe gesture) could give them a better feel of control and mastering.\nMechanic(s): I like how you integrated different abilities and speed levels in combination with the soul meter, the booster could be a bit smooth in terms of how much you boost at which time.
\nI had fun playing the game, very fitting for the theme!
\n"},{"at":316844335,"author":"Adrian Lissot","login":"Harmades","gh":12057914,"url":"https://harmades.github.io","twitter":"adrianlissot","text":"Simple yet effective gameplay! It feels nice to play but it’s a bit too easy in my opinion. I’d like to see more challenge (maybe some obstacles or less soul to collects as we progress). Good job overall!
\n"},{"at":316989461,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"I didn’t understand the bar at the top, but it was fun to swing. It would be cool to have some more extra challenges along the path.
\n","games":["Hang by a thread"]},{"at":317208487,"author":"Jerome Lecomte","login":"herebefrogs","gh":1383818,"url":"herebefrogs.com","text":"Grim Reaper, Grim Reaper\nDeadly neighbourhood Grim Reaper\nSpins a web, any size\nCatches souls just like flies\nLook out\nHere comes the Grim Reaper
\n","games":["Stand By Me"]}],"results":{"theme":{"rank":75,"min":1.05,"score":2.8,"max":4.5},"innovation":{"rank":110,"min":1.19,"score":2.2,"max":4.11},"gameplay":{"rank":101,"min":1.09,"score":2.35,"max":4.33},"graphics":{"rank":104,"min":1.62,"score":2.6,"max":4.7},"audio":{"rank":94,"min":1,"score":2.05,"max":4.43},"controls":{"rank":100,"min":1.05,"score":2.45,"max":4.33},"primary":{"rank":99,"min":7.53,"score":14.45,"max":25.2},"label":"Overall"}}