{"id":2224,"edition":12,"categories":3,"features":0,"size":10503,"name":"cube 13","authors":[{"name":"Superman","login":"superman2211","gh":1331864}],"description":"
You have to find a way out of the cube. Traps and puzzles will be on your way.
\n13 levels
\n13 lives
\n130 seconds
\nEach level is unique and made with love!
\nDesktop controls: WASD or arrow keys
\nMobile controls: use touch virtual joystick
\nGood luck!
\n","source":"superman2211/cube13","stars":4,"dc":"https://superman2211.github.io/cube13/dist/build/","comments":[{"at":378820859,"author":"Andy Sommerville","login":"aksommerville","gh":1869768,"url":"http://aksommerville.com","text":"Really nice game. I especially dig the graphics, it’s just like something we’d have on a PC in the early 90s ;)\nGamepad support would be a nice addition. You should look into navigator.getGamepads(), it’s super easy to use.
Thank you very much! Good idea about gamepads!
\n"},{"at":379045782,"author":"Federico Jacobi","login":"federicojacobi","gh":3521974,"url":"https://federicojacobi.com","text":"Cute. Simple and effective. I made it to the end, which is a good sign of an engaging game!
\n","games":["13s"]},{"at":379107386,"author":"xem","login":"xem","gh":1225909,"text":"i wish we could walk at least twice faster
\n","games":["O HIII BAD SKATEPARK","EMOJIPHOBIA","GREAT PLUMBER 65"]},{"at":379124807,"author":"Tero Jäntti","login":"tkjantti","gh":1288746,"text":"A very nice looking puzzle game! I especially like the pixel art and the minimalistic sound style. It’s great that the game elements are introduced one by one so that the consept is easy to grasp. Also, being able to push several crates at once is a really nice touch!
\nWhat I would have liked to see more is more challenging levels. Perhaps the existing elements could have been used to create more mind-bending puzzles. Now, even the last levels were quite easy.
\nA couple of minor things came to mind how the game could be improved: The first few maps could be much smaller. as their purpose is just to teach how the game works, it would be more pleasing to get through them quickly, especially if one would have to start the game from all over. Also, on a couple of spots I had to needlessly teleport between two rooms while just pushing a crate. Perhaps this could have been avoided with level design.
\nThe level with narrow cliffs over emptyness created a really good contrast to the previous levels! All in all, the game could be more challenging, but nevertheless it was fun playing it through!
\n","games":["13th Guy"]},{"at":379156265,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"Nice pixel are, all works really well, some nice puzzles!
\nSound fx are good, neat animations.
\nLevels were a little large for what there was too do, not to say there should have been more but small grids might have worked well.
\n","games":["The Fear Factory"]},{"at":379185511,"author":"kennyfully1988","login":"kennyfully1988","gh":181469182,"text":"This is a great game. The virtual pad has a bug that defaults to right so some levels are hard to play on mobile but mainly everything else plays well !
\n"},{"at":379197017,"author":"Gleb Volkov","login":"malec-palec","gh":2181873,"twitter":"volkov_ayyy","text":"I’d like to point out:
\n130 sec is a little much for the first levels - you could use a pass-through timer to make people hurry up at the beginning.\nIt would be great to increase the music rhythmically as the timer approaches 0.
\nOverall, the game is a pretty complete package. Well done!
\n","games":["XIII Floor"]},{"at":379231156,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"A really fun little puzzle game. I loved the graphics and the pushing blocks dynamic worked well.
\nI initially thought only one block could be pushed which left me scratching my head. But was glad to see you can push more than one.
\n","games":["rollermaze"]},{"at":379320620,"author":"Lewis Nakao","login":"lewdev","gh":1469960,"url":"https://lewdev.github.io","twitter":"lewdev","text":"It was fun, short and sweet, with a bit of challenge. I loved the pixel art style and how walls and holes had depth. A solid and simple game.
\nI think that maybe the walk speed was a bit too slow given how far I needed to travel. Either that or make the first few levels much smaller since I just need to do one or two simple things before heading over to the exit.
\n","games":["13attle TanKs"]},{"at":379450999,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"At the beginning I wasnt sure if I was gonna finish the game, but the progression worked really well and I ended up doing all the levels.
\nMy only draw back was that the movement wasnt cell based, I felt it was strange for this kind of game.
\nBesides the levels where you learn new mechanics the complex ones felt too direct, maybe the last two were the only ones where I felt challenged.
\nAny way, great entry. I loved the one note music.
\n","games":["Deep13"]},{"at":379540143,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"Nice game, multiple features after some levels, nice puzzles.\nI think the character is really slow and collision box should be improved a bit. As head can push and traps are detected only on feet, we can “glitch” a bit sometime
\n","games":["13 Steps to Escape"]},{"typ":2,"at":379579785,"author":"Christer Kaitila","login":"McFunkypants","gh":2111957,"url":"http://www.mcfunkypants.com","text":"I really like how clear and clean the sprites all are - each with the same light and shadow, they made my eyes very happy.
\nI wish I could move a bit faster. And imagine how satisfying it would be if blocks would magnetically lock into place snapped on the grid perfectly once you stop pushing them, just to appease a sense of perfect alignment? But those are just wishlist future features, the game is great as is. nice work! =)
\n"},{"typ":1,"at":379616330,"re":379579785,"author":"Superman","login":"superman2211","gh":1331864,"text":"Thank you so much for your feedback! I’m working on a director’s version right now. The speed of man has increased! )))
\n"},{"at":379750855,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"Solid game with a diversity of puzzles to solve. It has all your classics: moving boxes, falling tiles, teleport, lasers! The visuals were nive, and the little animations like the falling blocks and lasers were nice touches.
\nI found the player movement speed way too slow. It was frustrating. The sound effects were very loud and harsh.
\n","games":["Thirteen Terrible Stunts"]},{"at":380097575,"author":"Elias Ku","login":"eliasku","gh":3038174,"url":"https://eliasku.win","twitter":"eliaskuvoice","text":"Fantastic game! It was very interesting to play and solve puzzles, great fat sound effects, cool animations and lasers! Character looks awesome. Solid entry at all! Great job!
\n","games":["FRI3"]},{"at":380103547,"author":"Siorki","login":"Siorki","gh":2333431,"text":"Gauntlet meets Sokoban ! A very clever twist on both games, easy to grasp, with a clear progression on difficulty (traps, lasers, teleports).
\nI reckoned the character moved too slowly on the early levels, but changed my mind later, you need the precision moves once the difficulty increases. Completing the last levels in the given time is quite stressful. (did 736s with 9 lives left)
\nOldschool graphics are good, although trapped tiles are not that visible (mostly for maze level). A great game overall.
\n","games":["2048 / 13"]},{"typ":2,"at":380169626,"author":"Emanuele Feronato","login":"triqui","gh":389551,"text":"Cool puzzle game, I loved the graphics and the animation of the little guy, but it definitively needs a “restart” button in case you get stuck in a level because you pushed one symbol too close to a wall and there is no way to kill yourself.
\n"},{"at":380190131,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"Solid gameplay, nice pixelart graphics.\nGets rather stressful in later levels!\nMoving a bit faster would be nice… ;-)
\n","games":["Aargh! Triskaideka attacks!"]},{"at":380191533,"author":"StormEx","login":"StormEx","gh":11086472,"text":"Very nice game! Passed all levels and want more.
\nGood job!
\n"},{"at":380270273,"author":"Igor Khotin","login":"invider","gh":5694089,"url":"http://www.ikhotin.com","twitter":"chaostarter","text":"Nice twist on Sokoban and similar puzzle games, but with mortal danger.
\nThe difficulty curve was not even to me - I feel some stages in the middle were too easy. The 13th on the other hand - wow! That is the one I felt I’d lose since I lost too many lives. It was way harder than the ones before it.
\nIt felt good to finally solve it, though. So overall impression is very positive :)
\n","games":["Liminal Gap Runner"]},{"typ":2,"at":380329111,"author":"Clément Pasteau","login":"ClementPasteau","gh":4895034,"twitter":"ClementPasteau","text":"Very nice game!
\nI love puzzle games like this.\nA bit disappointed the character moves so slowly, you kinda get bored by just trying to reach the door.
\nI would have tried to get your friends to try it before submitting it, they probably would have given you this feedback!
\nThe art is cool, very well made. The sounds simple yet very effective.
\nWell done!
\n"}],"results":{"theme":{"rank":59,"min":1,"score":2.8,"max":4.2},"innovation":{"rank":92,"min":1,"score":2.68,"max":4.47},"gameplay":{"rank":41,"min":1,"score":3.32,"max":4.29},"graphics":{"rank":44,"min":1,"score":3.6,"max":4.76},"audio":{"rank":57,"min":1,"score":2.96,"max":4.34},"controls":{"rank":65,"min":1,"score":3.04,"max":4.24},"primary":{"rank":47,"min":6,"score":18.4,"max":24.47},"label":"Overall"}}