{"id":2445,"edition":13,"categories":8,"features":1,"size":7582,"name":"CatSlap","authors":[{"name":"Teddy Chen","login":"teddychen1251","gh":20600583}],"description":"
You’ve been trapped by a black cat that wants to paw you to death! Block its paws using your hands, listening for its ‘meows’ around you.
\nSpatial audio implemented using the WebAudio API. Hand tracking supported. There seems to be a bug with Meta browser where your controllers don’t show up immediately when entering VR, you may have to tap the Meta button.
\n","source":"teddychen1251/CatSlap","stars":0,"comments":[{"at":410929829,"author":"Kev Etchells","login":"KevinEtchells","gh":1634605,"text":"I enjoyed playing this - a simple idea well implemented! It makes good use of space and worked well on my Quest 2.
\n","games":["9 Lives: An Escape Room"]},{"typ":1,"at":410957755,"re":410929829,"author":"Teddy Chen","login":"teddychen1251","gh":20600583,"text":"Thank you for playing and for the kind words :)
\n"},{"at":411283804,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"Fun game, cat made us jump a few times!
\n","games":["Yarn Run"]},{"typ":1,"at":411586786,"re":411283804,"author":"Teddy Chen","login":"teddychen1251","gh":20600583,"text":"Glad you had fun (and got spooked a bit too)!
\n"},{"typ":2,"at":411435782,"author":"Jupiter Hadley","login":"Jupiter-hadley","gh":97069389,"url":"www.jupiterhadley.com","twitter":"Jupiter_Hadley","text":"Interesting idea, though it won’t work without VR for me, so I couldn’t really play it.
\n\n"},{"typ":1,"at":411586803,"re":411435782,"author":"Teddy Chen","login":"teddychen1251","gh":20600583,"text":"Bummer, thanks for checking it out though!
\n"},{"typ":2,"at":411711614,"author":"Josh Marinacci","login":"joshmarinacci","gh":276938,"url":"http://joshondesign.com/","text":"On Quest I see the cat lunging for me but I couldn’t see my own paws and below me was a big blob that seemed to block seeing my paws.
\n"},{"typ":1,"at":411714325,"re":411711614,"author":"Teddy Chen","login":"teddychen1251","gh":20600583,"text":"Ah I think that’s an existing bug with the Meta browser, do your hands show up after double-tapping the Meta button?
\nSorry about the confusion, the blob that you mentioned is supposed to represent your torso.
\n"},{"at":411810965,"author":"Samuel van Egmond","login":"SamuelVanEgmond","gh":95985602,"text":"Only playable on VR, but worked better than I expected. Fun use of the positional sound. Simple graphics and gameplay, but surprisingly fun (for two minutes :-) )
\nVery nice entry!
\n","games":["Kittens Crossing"]},{"typ":1,"at":411845104,"re":411810965,"author":"Teddy Chen","login":"teddychen1251","gh":20600583,"text":"Thank you for the compliments! Two minutes is a pretty good score :)
\n"},{"at":411879837,"author":"Alex Swan","login":"BoldBigflank","gh":636964,"url":"https://alexswan.dev","text":"Worked as expected on my Quest 1. The spatial audio worked very well and the models are clean and readable.
\n","games":["AL13YCAT"]},{"typ":1,"at":411938436,"re":411879837,"author":"Teddy Chen","login":"teddychen1251","gh":20600583,"text":"Glad it worked well, thanks for the kind words :)
\n"},{"typ":2,"at":411890352,"author":"Fernando Serrano Garcia","login":"fernandojsg","gh":782511,"url":"http://fernandojsg.com","twitter":"fernandojsg","text":"The idea of the game is really original and the controls feel very natural. As a suggestion, it might be nice to allow a bit more reaction time between the sound cue and the hit, since sometimes by the time I turn around I’ve already been tagged, which makes it quite hard to last through several rounds 😅. I’d also add a little extra visual cue to the hands, like additional spheres, to better convey the feeling of “paws,” since at first I wasn’t entirely sure what the balls represented.
\nOther than that, the experience is great. Awesome job! 👏
\n"},{"typ":1,"at":411938558,"re":411890352,"author":"Teddy Chen","login":"teddychen1251","gh":20600583,"text":"Thank you for the positive review! Thank you also for the feedback on balancing and visuals.
\n"},{"typ":2,"at":411931763,"author":"Kieran Farr","login":"kfarr","gh":470477,"twitter":"kfarr","text":"The core game play concept reminds me of Missile Command with the cat’s slap heading in on a trajectory. The visual presentation is basic but effective. Perhaps it was just me but on the quest3 I didn’t quite get a sense of where the slap would be coming from in time based on audio cues, so I ended up spinning around in my desk chair really fast so I could intercept the slaps :)
\n"},{"typ":1,"at":411938604,"re":411931763,"author":"Teddy Chen","login":"teddychen1251","gh":20600583,"text":"Haha that’s definitely a strategy, thanks for playing!
\n"},{"typ":2,"at":412015558,"author":"Diego Marcos","login":"dmarcos","gh":39342,"text":"It was very clear what I have to do. Very straight forward controls
\n"},{"typ":2,"at":412023410,"author":"Akbar Sultanov","login":"akbartus","gh":54757270,"text":"This is a funny and entertaining game where the player needs to escape the cat’s paw. At first, it seemed like a controller was required, but I soon realized the gameplay is about simply avoiding being hit. In terms of gameplay and audio, adding more variety in sounds and introducing different levels would greatly enhance the experience. Overall, it’s enjoyable, but there’s still room for improvement.
\n"}],"results":{"theme":{"rank":6,"min":2,"score":4,"max":4.53},"innovation":{"rank":9,"min":2,"score":2.82,"max":4.06},"gameplay":{"rank":9,"min":1.75,"score":2.59,"max":3.8},"graphics":{"rank":10,"min":1.73,"score":2.12,"max":4.68},"audio":{"rank":8,"min":1.81,"score":2.65,"max":4.41},"controls":{"rank":7,"min":1.31,"score":3.06,"max":4.2},"primary":{"rank":9,"min":9.67,"score":17.24,"max":23.88},"label":"WebXR"}}