{"id":2014,"edition":11,"categories":35,"features":0,"size":13296,"name":"Castle 🏰 Escape (2023)","authors":[{"name":"xem","login":"xem","gh":1225909}],"description":"

It’s the 13th century.

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You wake up in a cell, on top of a tower…\nEmbark on a point & click adventure to escape a castle filled with puzzles, encounters, bad jokes and… surnatural things!

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Credits

\n\n

Controls

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Click / touch to interact with everything.\n(on mobile the hover texts don’t show up but it’s still playable)

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Decentralized bonuses

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(Accessible after starting a new game)

\n\n","source":"xem/js13k23","stars":16,"yt":"h9PJcy9VAFY","post":"https://xem.github.io/articles/js13k23.html","comments":[{"at":347263467,"author":"Alpine Games","login":"Alpine-Games-Dev","gh":143655814,"url":"https://alpinegames.itch.io","twitter":"Alpine_Games","text":"

This is my favorite entry this year! The escape genre is fun and unique and the puzzles are all fun and not too easy/hard. Sometimes items got duplicated but I just modified it in localStorage. Overall very enjoyable to play through.

\n","games":["One Guard"]},{"at":348042521,"re":347263467,"author":"xem","login":"xem","gh":1225909,"text":"

Thanks a lot! I fixed all the dup glitches in the post-jam version :)

\n"},{"at":347271479,"author":"Rob Louie","login":"roblouie","gh":5448110,"url":"roblouie.com","twitter":"rob_louie","text":"

Love the game, really nice puzzles with some good little jokes and ideas hidden throughout. Literally my only complaint is that I wish the screen was bigger. I ended up tweaking some css and zooming in or something to make it take up more space. It’s such a great game it deserves to be able to take up the full screen!

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Thats the only real fault I could find other than the minor item dupe glitch, which didn’t really effect gameplay.

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Excellent work!

\n","games":["Upyri"]},{"at":348042679,"re":347271479,"author":"xem","login":"xem","gh":1225909,"text":"

Thank you very much, and you’re right, there are many aspects of the game that I didn’t think from the start (such as responsiveness, hints and localStorage), and they were a bit too hard and costly to implement at the end of the jam. I only did localStorage. PS: I fixed all the dup glitches in the post-jam version

\n"},{"at":347277221,"author":"Samir Hodzic","login":"SamirHodzic","gh":10077663,"url":"https://relity.games","twitter":"pufektsticks","text":"

Definitely my favourite entry this year! Puzzles are so well defined, and music adds that flavour of mystery. Very well done.

\n","games":["It's Merlin"]},{"at":348042717,"re":347277221,"author":"xem","login":"xem","gh":1225909,"text":"

Wow, thanks a lot! (And thanks Ryan Malm for the music)

\n"},{"at":347363275,"author":"Mark Vasilkov","login":"mvasilkov","gh":140257,"url":"https://mvasilkov.animuchan.net","twitter":"mvasilkov","text":"

So I’ve finished the game before the voting site went up. It’s really clever and different! “How to turn your dragon” is comedy gold.

\n","games":["Super Castle Game"]},{"at":348042781,"re":347363275,"author":"xem","login":"xem","gh":1225909,"text":"

Thank you so much! I found that title the day before the release, I spent all the month not knowing how to name that book. ^^

\n"},{"at":347413814,"author":"Viljami Peltola","login":"viljami","gh":2721718,"url":"https://www.linkedin.com/in/viljamipeltola/","twitter":"viljamipeltola","text":"

I played it long! It is on me that I didn’t pass it :D but I did enjoy every moment of it. I have forgotten how much I enjoy a puzzle game. Gameplay was smooth, no error state or confusion. Wonderful full game!

\n","games":["Entitled"]},{"at":348042895,"re":347413814,"author":"xem","login":"xem","gh":1225909,"text":"

Thanks a lot for enjoying it! Means a lot to me

\n"},{"at":347426323,"author":"Adrien GuĂŠret","login":"adrien-gueret","gh":1508585,"twitter":"AdrienGueret","text":"

I love the global humor in this game. There’re a lot of hidden details and puzzles are very smart. They aren’t too easy, making the game interesting, while they also aren’t too hard, making me thinking I’m a smart guy :D

\n","games":["Number Knight"]},{"at":348042866,"re":347426323,"author":"xem","login":"xem","gh":1225909,"text":"

Thanks but YOU’RE a smart guy, your entry is amazing too!

\n"},{"at":347449401,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"

That was an adventure! Really great castle, puzzles, music and very tricky!

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I cracked the one code by brute force messing about which was a bit of luck but I spent ages working the rest out! Took a break half way through and left the game open so my score was almost 2 hours and around 2k clicks!

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Two of the gears kept me going for some time I must admit. Really great entry!

\n","games":["Fort Knight"]},{"at":348042982,"re":347449401,"author":"xem","login":"xem","gh":1225909,"text":"

Thank you so much for testing it thoroughly and enjoying it :)

\n"},{"at":347517003,"author":"Michael M.","login":"Schnark","gh":17846729,"url":"https://schnark.github.io","text":"

Yet another interesting and well done puzzle! Took me a while to finish, but it was worth the time. I will concentrate on the weak points only, the good ones would take to much space. So even if this feedback sounds a bit negative, it isn’t meant so.

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Theme: Many of your items did not exist in the 13th century, or had a different form at that time. The worst offender is the telescope, invented in the 17th century. Cannons were invented in the 14th century (at least in Europa), though the one depicted looks rather like 15th century. Plate armour covering the whole body also belongs to the 14th century. Regarding picture frames the sources are not clear about when they became common, but sources agree that during the 13th century they were only used for unmovable sacral images like altar pieces.

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The code in the library has some annoying glitches. Clicking on a selected book to open it does not always open it (I think it happens when there is another book invisible behind it), the content of the map of the castle sometimes appears twice or even more often.

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I think there are too many puzzles of the type “look up instructions in the library, memorise them, apply them”; after I had solved the first ones, the next ones just made the game longer, not more interesting.

\n","games":["Sir Bruno’s Minnelied"]},{"at":348043374,"re":347517003,"author":"xem","login":"xem","gh":1225909,"text":"

(As discussed by email: )\nI wanted to thank you for your feedback. I really appreciate that you took the time to write it.\nIt’s these kind words plus constructive criticism that help me do better games.\nAnd you’re totally right, I made a list of medieval objects, without checking if they really existed in the 13th century.\nThe hints are too much concentrated in the library, and some lock combinations are indeed too similar, it’s something I regret too, but didn’t have time to think of a better solution.\nGlad you had fun!\nPS: when I saw your entry being submitted I was like NO WAY! a game very similar to mine with an actual character on screen (while mine is kind of first person), same kind of items to collect, nice pixel art, etc… Tough competition (but in a good way)!

\n"},{"at":347530601,"author":"Grav","login":"merlinvsalfonso","gh":144820721,"text":"

I really liked this one. I never got “stuck” like I normally do in point and clicks, all the puzzles made sense, things that looked like flavor text became important later. Great work.

\n","games":["Merlin vs Alfonso"]},{"at":348343244,"re":347530601,"author":"xem","login":"xem","gh":1225909,"text":"

thanks a lot, I tried my best to made it have sense and not leave anything to randomness if we read hints

\n"},{"at":347609206,"author":"Alexey Kalmakov","login":"rndD","gh":850302,"text":"

First point and click I finished from start to finish.\nFantastic entry with crazy attention to detail.

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Some small bugs with the mouse duplication are not ruining the gameplay.

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PS It’s not as spooky as Xem said. Don’t trust him.

\n","games":["Mini Merchant"]},{"at":348343310,"re":347609206,"author":"xem","login":"xem","gh":1225909,"text":"

Haha thank you very much! Indeed, the main event is not meant to be spooky but quite surprising at least :p

\n"},{"at":347764721,"author":"Leo Kuo","login":"leokuo0724","gh":40346834,"url":"https://medium.com/@leokuo0724","twitter":"leokuo0724","text":"

Brilliant puzzle game! Everything makes sense! I spent almost 1 hour to escape but I very enjoyed in the game. It’s evident that the author put a lot of effort into designing the levels and the logic behind them. Well done!

\n","games":["Mongol March"]},{"at":348387932,"re":347764721,"author":"xem","login":"xem","gh":1225909,"text":"

thanks a lot, I tried my best to make it have sense and logic :)

\n"},{"at":347935470,"author":"Johan Åhlgren","login":"skanejohan","gh":4025939,"url":"www.johanahlgren.se","text":"

One of the best entries I have played this year. It took me a while to finish but I got there in the end. Excellent work!

\n","games":["Turrets and Trebuchets"]},{"at":348387963,"re":347935470,"author":"xem","login":"xem","gh":1225909,"text":"

Wow, I’m very flattered, thanks a lot

\n"},{"at":348082466,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

This is a really well made game. I can see a lot of thought and effort was put into it. The music and sound effects are very well made, and the graphics + animations are good. The theme is spot on.

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I personally would love a mini-map to make it easier to know where to navigate, but after spending a few minutes walking around I was able to memorize each room, so it’s not a big deal.

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The puzzles are clever, and the jokes are funny. The game has some fun moments, which I really appreciate. These moments are what keeps me going, trying to solve each puzzle to see what will happen next.

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I end up trying all items on everything I can. I happened to break the fragile wall by accident, because I was clicking around like a mad man.

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I wasn’t able to find the final cog wheel, but I will give the game a try once more time to see if I’m able to find it.

\n","games":["Samurai Sam"]},{"at":348388151,"re":348082466,"author":"xem","login":"xem","gh":1225909,"text":"

Thanks a lot John, indeed, I tried to focus my game design in order to always have “something next to happen” until the final ending :)\nFor the minimap, but also for the hints, extra dialogs, etc, they were part of my ideas for the game but I got limited by the time and the byte budget to include them. I could however include the map in a book of the library !

\n"},{"typ":2,"at":348805959,"author":"Jeremy Burns","login":"jaburns","gh":620418,"url":"https://jaburns.net","twitter":"jaburnsnet","text":"

Great execution of a game in a classic genre. The puzzles were well balanced and the adventure was well-paced. Very well done!

\n","games":["CannonBolf"]},{"at":348827790,"author":"Marcin Walczak","login":"wiserim","gh":18725798,"twitter":"wiserim_","text":"

Pretty good adventure game.\nWell paced and thought puzzles.\nGood graphics and nice music.\nLOTS of easter eggs.

\n

There are occasional glitches, like blinking elements, or books opening twice, but nothing game breaking (and as you mentioned fixed in post jam version).

\n","games":["Petty kingdoms"]},{"at":348832339,"author":"Krzysztof Bociurko","login":"chanibal","gh":697605,"url":"https://chanibal.pl","text":"

Good game, had fun playing it, getting stuck and - finally - unstuck. More logical than most point&clicks.

\n"},{"at":348870074,"author":"JoĂŁo Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"

Really fun point & click with quite a few funny moments and gotchas. I’m amazing how much you were able to pack in the game. The music gave it a really nice ambiance too.

\n

The use of emojis whenever possible was really clever and well executed, at least with my font. There were a couple glitches here and there, like when using the books I sometimes had to click several times to change page, or sometimes another book would open immediately after. I also collected a total of 4 mice 😅 there’s no limit to how many traps I can set.

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Finally, the graphics look very different than the thumbnail. Hope you can fix that issue in the next version! :P

\n","games":["Market Street Tycoon"]},{"typ":2,"at":348941459,"author":"Tim Sulmone","login":"Sikbik","gh":39201520,"url":"https://runonflux.io","twitter":"little_stache","text":"

Good use of IPFS and decentralized leaderboard. Enjoyed the puzzles and getting lost a couple times.

\n"},{"at":348959342,"author":"Javi Agenjo","login":"jagenjo","gh":393515,"url":"http://tamats.com","twitter":"tamat","text":"

Amazing game. I wasnt planning to finish it but I did!!\nClever puzzles and lots of funny jokes all around.\nImpressed on how you manage to put all this in 13KBs.\nA huge congrats for your creativity.

\n","games":["Knights of Acre"]}],"results":{"theme":{"rank":9,"min":1.08,"score":4.08,"max":4.38},"innovation":{"rank":14,"min":1.12,"score":3.58,"max":4.43},"gameplay":{"rank":8,"min":1.24,"score":3.92,"max":4.34},"graphics":{"rank":44,"min":1.21,"score":3.69,"max":4.73},"audio":{"rank":7,"min":1,"score":3.89,"max":4.32},"controls":{"rank":14,"min":1.29,"score":3.67,"max":4.23},"decentralized":{"rank":5,"min":1,"score":null,"max":null},"primary":{"rank":6,"min":7.57,"score":22.83,"max":24.7},"label":"Overall"}}