{"id":2212,"edition":12,"categories":35,"features":0,"size":12979,"name":"Bubble Burst","authors":[{"name":"John Edvard","url":"https://reitgames.com","twitter":"ReitGames","login":"johnedvard","gh":656024}],"description":"

Reach the goal by tackling obstacles and avoiding enemy (XIII) bubbles in this sparkling adventure

\n

Controls

\n\n

Challenges

\n

Embrace the challenges

\n

Decentralized

\n\n

The player has to click the ā€œWeb3ā€ button in the game to see the challenges. Clicking ā€œWeb3ā€ will dynamically import the Thirdweb TypeScript SDK, and fetch NFTs (My NPCs) from Avalancnhe, and bonus levels from IPFS.\nClicking on any of my NPCs will change the color of the bubble

\n

If the game for some reason is not able to fetch the NPCs when you click web3, try the web3 version of the game here

\n

Mobile

\n

The game was made mobile first. Hold finger down to inflate the bubble. Be careful though, if pressure exceeds 13, bubble burst! šŸ«§šŸ’„

\n","source":"johnedvard/js13kgames2024","stars":2,"dc":"https://bubbleburst.reitgames.com/?referrer=js13k","post":"https://reitgames.com/news/post-mortem-bubble-burst","comments":[{"at":378813639,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"

Great game, at times I just wanted to be able to have more control over the bubble but I just had to relax and be patient! Really cool movement and interactions with the other bubbles and environment!

\n

There were levels that looked tricky but were easy and then the opposite! Too a little while to complete but was an enjoyable experience, another great entry from yourself! on a roll :D

\n","games":["The Fear Factory"]},{"typ":1,"at":379272814,"re":378813639,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the nice comment.

\n

The game requires patience, that’s for sure. I sometimes get angry playing the game myself, because I’m not patient, haha.

\n

I’ve played the game multiple times, making it difficult to create easy and challenging levels. I’m sure we’ve all been there.

\n"},{"at":378822346,"author":"Andy Sommerville","login":"aksommerville","gh":1869768,"url":"http://aksommerville.com","text":"

Clever concept, and the physics are really satisfying.

\n","games":["Economy of Motion"]},{"typ":1,"at":379272676,"re":378822346,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the feedback. I’m happy to hear that.

\n"},{"at":378859821,"author":"Miguel Ɓngel PƩrez Martƭnez","login":"zlash","gh":1052438,"twitter":"zurashu","text":"

Awesome original concept!! Enjoyed it on my phone.

\n","games":["Escape from Planet XIII"]},{"typ":1,"at":379272664,"re":378859821,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you very much. I’m glad it worked well on your phone. It was my main target, so it makes me extra happy to hear that.

\n"},{"at":378887196,"author":"Mark Vasilkov","login":"mvasilkov","gh":140257,"url":"https://mvasilkov.animuchan.net","twitter":"mvasilkov","text":"

Great job on the one-button puzzle platformer! The use of floors and ceilings to change direction is such a neat idea.

\n","games":["Shoot 13 Nomsters","King Thirteen"]},{"typ":1,"at":379272617,"re":378887196,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks. I hope it was easy to understand the mechanics.

\n

I kind of turned a bug into a feature by designing puzzles around the ā€œbug.ā€ I didn’t intend for the bubble to spin to begin with, but it turned out all right.

\n"},{"at":378913840,"author":"Cliff Earl","login":"Antix-Development","gh":17822130,"text":"

Nice one button game. I really think the bubble physics are amazing.

\n","games":["Badluck Butter Chicken Goes To Outer Space","Badluck Butter Chicken Flies The Unfriendly Skies"]},{"typ":1,"at":379272490,"re":378913840,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the nice comment, I’m happy with the bubbles myself. It didn’t turn out the way I was imagining, but it turned out good enough for the jam. I wanted to create some soft body physics, and quickly realized it would be impossible in such a small amount of time and space.

\n"},{"at":378925722,"author":"Gauthier Billot","login":"gogoprog","gh":1249453,"url":"http://gogopr.org","twitter":"gogoprog","text":"

Interesting gameplay, I got hooked and played it for quite a long time.

\n","games":["Mini13 : A very minimal fps"]},{"typ":1,"at":379272413,"re":378925722,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks! I’m happy to hear that. Makes me want to work on a post-jam version and improve the game.

\n"},{"at":378976502,"author":"Homer Dilpleu","login":"HomerDilpleu","gh":66157330,"text":"

I love this entry because I have no idea how your physic engine works behind: to me it’s really magic :)\nThe concept, the music and the gameplay are very good and I particularly like when the bubble gets tangled!

\n","games":["Unloved 13"]},{"typ":1,"at":379272385,"re":378976502,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you for the feedback. The music is highly inspired by Mario 64 Dire, Dire Docks. It’s almost the same tune.

\n

The bubbles are a series of ā€œspringsā€ and the ā€œpressureā€ will apply a force to the springs to inflate the bubble.

\n

If there’s a point inside another shape, the physics engine will move the point to the closest point outside of the shape. But this is not perfect, and bubbles collapsing happens more than I want them too, haha.

\n"},{"at":379058988,"author":"xem","login":"xem","gh":1225909,"text":"

Congrats it’s super cool! Curious to know how the bubble is implemented

\n","games":["O HIII BAD SKATEPARK","EMOJIPHOBIA","GREAT PLUMBER 65"]},{"typ":1,"at":379257148,"re":379058988,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you very much.\nThe bubbles are a series of ā€œspringsā€ and the ā€œpressureā€ will apply a force to the springs to inflate the bubble. I didn’t mean for the bubble to spin when I started development, but I wasn’t able to fix it, so made it part of the gameplay instead.

\n"},{"at":379183343,"author":"kennyfully1988","login":"kennyfully1988","gh":181469182,"text":"

Great game and interesting gameplay!

\n"},{"typ":1,"at":379272838,"re":379183343,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the nice comment. Appreciate it.

\n"},{"at":379198199,"author":"Jonas Olmstead","login":"sanojian","gh":428082,"text":"

Very unique game play. I really enjoyed this one. The music is wonderful and the puzzles are very thought provoking.

\n","games":["Wendol Village"]},{"typ":1,"at":379272241,"re":379198199,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you for the nice comment. The music is highly inspired by Mario 64 Dire, Dire Docks. It’s almost the same tune.

\n"},{"at":379241296,"author":"Adrien GuƩret","login":"adrien-gueret","gh":1508585,"twitter":"AdrienGueret","text":"

One of my favorite entries so far. Concept is very simple and very clever, and physics is outstanding.\nThe background music reminds me the aquatic theme of Super Mario 64: is it a nice coincidence or is it intended? :p\nOn the downside points, I don’t really get what ā€œyellowā€, ā€œgreenā€ or ā€œpurpleā€ powers are, and I had a (very funny) bug where my bubble turned into a very messy noise of random lines.\nBut nevermind, this is a very solid entry, very well done!

\n","games":["Brewing Disaster"]},{"typ":1,"at":379256887,"re":379241296,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you very much. for the nice comment

\n

I tried to copy the music from Mario 64 (Dire, Dire Docks,) but added a few elements to make it slightly different. Maybe it’s too similar still.

\n

I wanted to do more with the powers, but ended up just giving the bubble a makeover. I was thinking about giving the bubbles different abilities or similar, but I wasn’t able to get that far. I’m happy you tried the web3 optional bonus though (I don’t think many does.)

\n

I’m aware of the bubbles getting tangled or collapsed, but I chose not to fix it (not sure if I would be able to either.) If I ever make a post-jam version of the game I will do a better attempt on the ā€œsoft bodyā€ physics to improve this.

\n

Thanks again!

\n"},{"at":379316000,"author":"Cody Ebberson","login":"codyebberson","gh":749094,"url":"https://cody.ebberson.com","twitter":"codyebberson","text":"

Awesome. I completed all of the levels. I love the unique bubble physics mechanics, very innovative, very clever. Most of the puzzles had a satisfying ā€œaha, I get itā€ moment. A few of the puzzles had a frustrating ā€œjust… go… hereā€¦ā€ moment. But it was definitely more fun than frustrating. Strong music and sound effects too. Thanks for sharing your progress on Slack and Twitter, it was fun to see it all come together. Great job!

\n","games":["Phantomicus"]},{"at":379585424,"author":"Feenposhleen","login":"Feenposhleen","gh":7203381,"text":"

This is a really cool, original game that deserves to be fleshed out. The physics are really fun, and the core of the game is so deceptively simple. One of the games I played for the longest, even though I didn’t get very far!

\n","games":["SUB13"]},{"typ":1,"at":379606572,"re":379585424,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks. It’s hard to to know which levels are difficult and not. So the order of the levels are probably not according to difficulty, especially after level 5.

\n"},{"at":379594974,"author":"Jonathan Vallet","login":"jonathan-vallet","gh":5329099,"text":"

Hard to managed, but funny game\nExcellent physics, chill music is nice too, this game is really smooth!

\n","games":["13 Steps to Escape"]},{"typ":1,"at":379606641,"re":379594974,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks. Controls are probably not easy and takes some time to get used to. The music is highly inspired by Mario 64 Dire, Dire Docks (almost a copy.)

\n"},{"at":379607078,"author":"Steven Lambert","login":"straker","gh":2433219,"url":"https://stevenklambert.com/","twitter":"StevenKLambert","text":"

Very innovative concept of blowing a balloon up and how it moved around the map. The physics made for some tricky levels!

\n

I had difficulty mastering moving up walls. Most of the time the bubble would just bounce off instead of climb it. Never did figure out the trick to do it consistently.

\n","games":["The Encroaching Darkness"]},{"typ":1,"at":379609392,"re":379607078,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks.\nThe bubble can’t go up walls, it will bounce off. I’m happy you mention it, because a post-jam version should probably allow the bubble to climb walls too, making it easier and more predictable to control it.

\n"},{"at":379726767,"author":"Leo Kuo","login":"leokuo0724","gh":40346834,"url":"https://medium.com/@leokuo0724","twitter":"leokuo0724","text":"

The creativity in the game is fantastic! The concept of using inflating bubbles combined with triskaidekaphobia is really innovative. I love this idea!

\n

The game is easy to make user know how to play and also incorporates some puzzle elements, which adds depth to the gameplay. The music is quite relaxing as well. Great entry!

\n","games":["Templar's Final Stand"]},{"typ":1,"at":379729367,"re":379726767,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the nice feedback. I’m also glad the mechanic was easy to understand. The music is highly inspired by Mario 64 Dire, Dire Docks (almost a copy.)

\n"},{"at":379795643,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"

I love the bubble-physics! And the one-button-control feels perfect.

\n

Also great music and the simple graphics-style is nice. I wonder what it would look like with superfancy gfx, it might just be too much…?

\n

Awesome game!

\n","games":["Aargh! Triskaideka attacks!"]},{"typ":1,"at":379796984,"re":379795643,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the nice comment. The music is highly inspired by Mario 64 Dire, Dire Docks (almost a copy.)

\n

It would be nice to do something more with the graphics post-jam. I want to try to construct a mesh and use the edge of the bubble to deform the mesh, making for some fun animations (hopefully.)

\n"},{"at":379998820,"author":"Daniel Cohen","login":"eprouver","gh":750897,"text":"

This game is super fun. I was playing on my phone and I couldn’t stop. The graphics are really basic but communicate well what you’re supposed to do. And the gameplay was a compelling. Great job!

\n","games":["The Lonely 13"]},{"typ":1,"at":380027746,"re":379998820,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the feedback. I had plans for more shapes and also some underwater effects, but time, space, and energy ran out (I think we can all relate.) Thanks for playing!

\n"},{"at":380022556,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

Really cool little game.

\n

The theme worked well, and the gameplay mechanic was quite innovative.

\n

The music and sound effects worked well. The levels were good and quite challenging.

\n

I’ve played it a few times on both mobile and desktop.

\n","games":["rollermaze"]},{"typ":1,"at":380027661,"re":380022556,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the positive feedback. The music is almost a copy of Mario 64 Dire, Dire Docks. I wanted to create an underwater atmosphere.

\n"},{"at":380170589,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"

Really innovative game! The visuals are very well made, and the music is great, as well as the sound effects. I just found the transitions between levels somewhat broke the vibe of the game. The transition sound seems out of place in this game. Good theme fit!

\n","games":["Thirteen Terrible Stunts"]},{"typ":1,"at":380198111,"re":380170589,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the feedback. The music is very similar to Mario 64 Dire, Dire Docks. I wanted to create an underwater atmosphere, and I think a different transition style and sound effect could be better too.

\n"},{"at":380187326,"author":"NoNiMad","login":"NoNiMad","gh":2399961,"url":"https://mastodon.gamedev.place/@nonimad","twitter":"NoNiMad","text":"

Impressive physics in a jam like this! Loved the ambiance and audio, I found it relaxing at first… until the difficulty got the best of me :D\nGreat job!

\n","games":["13 Bubbles"]},{"typ":1,"at":380197995,"re":380187326,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the comment. Some levels can be a bit tricky. I tried to make the levels easier this year, but some are still a bit difficult.

\n"},{"at":380271976,"author":"Michał Chojnacki","login":"alcore","gh":13606783,"url":"https://muyo.io","text":"

Seemingly simple and straightfoward, but in no way simplistic. IMO You did a great job with the difficulty ramp-up and the introduction of mechanics over time, without making anything feel like a tutorial slog.

\n

I’d have maybe enjoyed a slightly faster in/deflation rate, so as to speed up retries a bit? I spent quite a bit of time neither figuring out how to progress, nor actually ā€œcontrollingā€ gameplay: merely waiting for the ball to ā€œresetā€ after a failed attempt — and that downtime felt a bit unproductive and static to me (relative to the rest of the game, of course).

\n

But that’s just a nitpick anyhow. Lovely job overall and thank you for participating again!

\n"},{"typ":1,"at":380288804,"re":380271976,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the feedback. I have the same feeling with the inflate/deflation speed. If I ever make a post game jam version, I’ll probably look more into this to make the game more fast paced.

\n

Thanks for improving the js13kgames site every year. It gets better and better.

\n"},{"at":380276084,"author":"Marcin Walczak","login":"wiserim","gh":18725798,"twitter":"wiserim_","text":"

Very innovative and fun concept for a game.\nIt delivers on gameplay, graphics and audio.\nBubble physics is really impressive.

\n","games":["Thirteen"]},{"typ":1,"at":380289029,"re":380276084,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the kind comment. The music is highly inspired by Mario 64 Dire Dire Docks.

\n

I had lots of fun experimenting with the bubble physics, though it was kind of an accident that the gameplay ended up the way it did. I’m happy with it.

\n"},{"at":380291064,"author":"Mohammad Jawad","login":"mhmdjawad","gh":22205462,"url":"https://pdemia.com/","text":"

physics was taken next level in this game, really peak of game and usage of bubbles vs 13 theme is brilliant well done

\n","games":["The 13 Invaders","Cookie Maze 3d","Maze Runner vs 13","Tower Defence Walking 13s"]},{"typ":1,"at":380293399,"re":380291064,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you very much for the nice comment. I’m happy to hear the implemented theme was relevant, as I struggle to keep my games on theme.

\n"},{"at":380349151,"author":"Frank Force","login":"KilledByAPixel","gh":16227600,"url":"https://www.frankforce.com","twitter":"KilledByAPixel","text":"

I love the sound on this one! Great rendition of music from mario, good choice of tune, very vibey. Very fun and original mechanics too. Great work!

\n","games":["DR1V3N WILD"]},{"typ":1,"at":380369710,"re":380349151,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the feedback. I tried to make the Mario music less of a copy, but still too similar I think.

\n"},{"at":380349854,"author":"Emre Guneyler","login":"eguneys","gh":3844764,"url":"https://eguneys.github.io/jsgames/","text":"

Definitely Top 10 with unique game play. Congratulations.

\n","games":["Cooler"]},{"typ":1,"at":380369489,"re":380349854,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you for the nice comment. I’m happy to hear that.

\n"},{"at":380352025,"author":"Eoin McGrath","login":"eoinmcg","gh":96340,"url":"http://eoinmcgrath.com","twitter":"eoinmcg","text":"

Tricky but addictively compelling. The bubble physics works really well.\nWell done!

\n","games":["Gecko Blaster"]},{"typ":1,"at":380369533,"re":380352025,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the comment. I still want to fine tune the bubble physics, but I’m glad you liked it.

\n"},{"at":380353396,"author":"Jack Le Hamster","login":"jacklehamster","gh":5171849,"url":"https://dobuki.net","twitter":"jacklehamster","text":"

The controls are intuitive and original. I feel I have perfect control of the bubble, yet I have a hard time describing how it works, which is quite strange. Good game for innovation!

\n"},{"typ":1,"at":380369599,"re":380353396,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

I’m happy to hear that you felt in control. This is something I was truly concerned about, because we are often pushed away by the environment. Thanks for the feedback.

\n"},{"at":380424075,"author":"Harvey Seager","login":"hseager","gh":27302661,"text":"

I really liked the bubble physics and the sound effects + music. I hit a bug on the ā€œFalling is OKā€ level where I infinitely fell through the floor, falling is not OK!! Interesting concept and I enjoyed it overall, nice one!

\n","games":["Exilium: The Fall of Dominus"]},{"typ":1,"at":380455785,"re":380424075,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the comments. I guess falling isn’t always OK, haha. The music is heavily inspired by Mario 64 Dire Dire docks

\n"},{"at":380440703,"author":"Alexander Petrov","login":"baturinsky","gh":632779,"twitter":"baturinsky","text":"

Very innovative!\nSome ideas:

\n
    \n
  1. Visually show the currents (as I understand, there is rightwise at the bottom and leftwise at thetop?)
  2. \n
  3. Put some limit on the bubble’s deformation. One first contact with the ā€œfriendlyā€ bubble it has first compacted both to small blob, then unraveled bubble to entre screen (without popping)
  4. \n
\n","games":["Terra Mobilis","Triskaidekagenesis"]},{"typ":1,"at":380455920,"re":380440703,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thanks for the feedback. Both are great suggestions. Number 1 I didn’t thought of, but I think that could help convey the gameplay mechanic for sure.

\n

For number 2, this is something I wanted to fix, but I just wasn’t able to. I decided to keep the ā€œbugā€ in the game. If I ever make a post jam version, I’d like to improve this.

\n"},{"typ":2,"at":380449367,"author":"Ewa Mazur","login":"mypoint13k","gh":89944062,"url":"https://mypoint.pl","twitter":"mypoint13k","text":"

The minimalist design of the game creates a calm and focused atmosphere, which works perfectly for the mechanics of inflating and controlling the bubble. The soft colors of the background contrast nicely with the interactive elements, helping players focus on the gameplay without being distracted. The subtle design choices, like the transparency effect of the bubble, contribute to the game’s overall elegance.\nThe game could benefit from a few additional environmental elements, like simple floating objects or slight background animations, could also add depth and make the gameplay feel more dynamic.\nThe simplicity of the visuals works in favor of the gameplay, creating a polished and cohesive experience. The focus is clear, and the calming aesthetic helps immerse players in the task of bubble control. Great job on crafting a clean, visually appealing game!

\n"},{"typ":1,"at":380456219,"re":380449367,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you very much for kind, thoughtful and useful feedback.\nI could get some good ideas about what to improve for next year. I’m happy to get feedback about design choices, and the advice about adding more elements and depth are great. When you mentioned depth, I can already imagine how I would add it. Thanks again.

\n"},{"at":382581938,"author":"VincentBounce","login":"VincentBounce","gh":64386272,"twitter":"VincentBounce","text":"

Incredible idea and SO addictive since the first level, a banger!

\n"},{"typ":1,"at":382582361,"re":382581938,"author":"John Edvard","login":"johnedvard","gh":656024,"url":"https://reitgames.com","twitter":"ReitGames","text":"

Thank you very much for the kind words. It’s a positive surprise to get feedback after the jam!

\n"}],"results":{"theme":{"rank":40,"min":1,"score":3.1,"max":4.2},"innovation":{"rank":1,"min":1,"score":4.47,"max":4.47},"gameplay":{"rank":15,"min":1,"score":3.88,"max":4.29},"graphics":{"rank":74,"min":1,"score":3.28,"max":4.76},"audio":{"rank":16,"min":1,"score":3.7,"max":4.34},"controls":{"rank":23,"min":1,"score":3.55,"max":4.24},"primary":{"rank":9,"min":6,"score":21.98,"max":24.47},"label":"Overall"}}