{"id":2246,"edition":12,"categories":8,"features":0,"size":10009,"name":"Bitty Jump","authors":[{"name":"mibix2","login":"mibix2","gh":89597061}],"description":"
Jump from wall to wall and comple all 3 hard levels.\nCollect all 31 conins and avoid 13 monsers and traps to complete level.
\n","source":"mibix2/Bitty-Jump","stars":0,"comments":[{"at":379188540,"author":"Homer Dilpleu","login":"HomerDilpleu","gh":66157330,"text":"I liked the simple controls which make easy to play in this 3D world. The 3D is very well done and the game is fun to play. I would have appreciated to have some checkpoints in order not to have to restart the level from scratch when you loose. Very good entry!
\n","games":["Unloved 13"]},{"at":379286704,"author":"João Lopes","login":"lopis","gh":2715751,"url":"www.jlopes.dev","text":"The graphics are really cute, I like how wobbly the yellow one is.
\nI feel like I would much prefer to control this game with the keyboard or gamepad than using the little 3D arrows.
\nI wish there was some music and sound!
\n","games":["Thirteen Terrible Stunts"]},{"at":379381519,"author":"Samuel van Egmond","login":"SamuelVanEgmond","gh":95985602,"text":"My favorite in the WebXR category this year!
\nI typically hate the WebXR scenes that only use primitives, but you nailed it! Great color pallet, robots and player character look cute, the satisfying squish animation when moving, solid level design, great overall.
\nAdd sound an 20 more levels and you’ve got a classic, fit for the Meta browser main page!
\nOne minor gripe, the hit boxes for the cones were way to big, which killed me several times, hitting the wrong hitbox while the ray cleary hit the right cone.
\n","games":["The King's Crowns"]},{"at":379572253,"author":"Jerome Lecomte","login":"herebefrogs","gh":1383818,"url":"herebefrogs.com","text":"Very well polished 3D puzzle game. Weird that only the left hand controller worked on my Meta Quest 2.
\n","games":["SUP3RFR1GHT VR"]},{"at":379671466,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"I could not move; using Quest 2.
\nThe graphics look really good and its looks fun, just could not figure out how to interact.
\n","games":["The Fear Factory"]},{"at":380009739,"author":"Mohammad Jawad","login":"mhmdjawad","gh":22205462,"url":"https://pdemia.com/","text":"nice game concept and fun gameplay, 3d games always are fun
\n","games":["The 13 Invaders","Cookie Maze 3d","Maze Runner vs 13","Tower Defence Walking 13s"]},{"at":380084312,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"A really polished looking game. Plays fine on other mediums but just webxr.
\nThe graphics were good, the puzzles were also really well thought out.
\nGreat job
\n","games":["rollermaze"]},{"at":380226790,"author":"Christoph Schansky","login":"DerBenniBanni","gh":5499976,"text":"I wish i had a VR headset. But it plays well on Desktop too!
\nGood job, nice game
\n","games":["Aargh! Triskaideka attacks!"]},{"at":380268121,"author":"Michał Chojnacki","login":"alcore","gh":13606783,"url":"https://muyo.io","text":"Thank you for making it playable beyond WebXR devices! I feel like adding basic keyboard controls on top would go a long way for very little relative effort (and you were well within the size limit, too).
\nThe gameplay is straightforward while making good use of 3D space without overcomplicating things. I dig the mesh transformations (wobbly wobbly~) and feel like you could capitalize on that flavour by making the environment and monsters interact in a similar way.
\nGood job and thanks for joining in this year!
\n"},{"typ":2,"at":380425947,"author":"Akbar Sultanov","login":"akbartus","gh":54757270,"text":"Theme: The game effectively captures the main theme, featuring 13 thorns (both moving and static) that players must navigate.
\nGameplay: The gameplay is engaging and requires logical thinking, making for an overall enjoyable experience.
\nAudio: There is no audio. It would be great to have some sounds, apparently.
\nInnovation: This is a clever logic game that effectively incorporates physics and geometry concepts. There’s potential for further expansion, which could elevate it to a truly standout game.
\nGraphics: The graphics are well-suited to the game, featuring a clean design without unnecessary elements.
\nControls: The controls are excellent, and I have no additional comments.
\n"},{"typ":2,"at":380462083,"author":"Sébastien Vandenberghe","login":"sebavanmicrosoft","gh":17340329,"url":"https://babylonjs.com","twitter":"babylonjs","text":"Theme: Avoiding the 13 traps is definitely in sync with the theme.
\nGameplay: I love platformers and puzzle games, and this is like a nice hybrid of those.
\nAudio: Not Available.
\nInnovation: I do not think I ever played a game with the same effective yet simple mechanics in VR.
\nGraphics: Amazing color choices go a long way in 13k.
\nControls: Well done on a really intuitive and enjoyable game.
\n"},{"typ":2,"at":380474523,"author":"Kieran Farr","login":"kfarr","gh":470477,"twitter":"kfarr","text":"Innovation: “3D Puzzle Platformer with Monument Valley vibes” this is a unique take on a multidimensional platformer with simplified controls. Despite the limited character movement options, the 4-sided levels surrounding the player provide rich puzzle + platformer challenges. Adding a few more platform movement features, elevators or other dynamic.environment elements like Monument Valley could result in a very unique XR game worthy of a full release.
\nGameplay: Once I got started the core gameplay was excellent and absorbing. I really liked being able to “look around the puzzle” like one looks around the room – the level platform blocks are optimally placed around the default user view. The 3rd dimension is a very unique experience to this style of game that I’ve only seen in 2d, and the depth of multiple levels gave a satisfying playtime for only 13kb!!
\nGraphics: While not fancy, the visuals are nicely designed, highly polished and worthy of a simple but legit mobile game. Characters, enemies and spikes are precisely placed and represent hit boxes well.
\nControls: I had issues with the control scheme – 2 of the 3 times I tried launching I could not control the character. I didn’t see instructions on how to handle this case so I kept pressing buttons and restarting until it worked. I also would prefer using joystick to control character directly for rapid movement a la super meatboy (speed run!)
\nAudio: No audio that I could detect, would add a lot to have environmental ambient and basic responsive audio to character.
\nTheme: The game didn’t seem to strongly tie into a specific 13 theme but I liked it anyway.
\n"},{"typ":2,"at":380500583,"author":"Fernando Serrano Garcia","login":"fernandojsg","gh":782511,"url":"http://fernandojsg.com","twitter":"fernandojsg","text":"I love the level design, aesthetics, and the enemies. For some reason, the hover of the rays didn’t work on my Quest, so I had to try it on the computer (bonus points for supporting both). Overall, great work! I think it has the potential to become a complete game with just a bit of extra work, like adding more sound effects, background music, and perhaps allowing the use of the joysticks to move the character in the direction of the arrows instead of having to click on them.
\n"},{"at":381412357,"author":"SolidCapo","login":"SolidCapo","gh":57196362,"text":"Pretty original for me, loved it, and would like to play it with some sfx and music…and maybe a timer to try to solve it faster.
\n"}],"results":{"theme":{"rank":7,"min":2.4,"score":3.8,"max":4.6},"innovation":{"rank":4,"min":2.4,"score":3.8,"max":4.4},"gameplay":{"rank":6,"min":2,"score":3.8,"max":4.6},"graphics":{"rank":4,"min":2.6,"score":4.4,"max":4.6},"audio":{"rank":10,"min":1.4,"score":1.6,"max":4.2},"controls":{"rank":8,"min":2,"score":3.6,"max":4.6},"primary":{"rank":7,"min":14.2,"score":21,"max":24.8},"label":"WebXR"}}