{"id":1999,"edition":11,"categories":1,"features":0,"size":8034,"name":"B.","authors":[{"name":"Claudio Guarisco","login":"infernet89","gh":3617444}],"description":"

Use your cursor.\nThis is a minimal name, let’s see if you can figure out how to finish it.\nNo text or instructions are provided ingame.\nThat’s deliberate.

\n","source":"infernet89/JS13K_B","stars":1,"comments":[{"at":347265524,"author":"Elliot Nelson","login":"elliot-nelson","gh":58273,"url":"https://7tonshark.com","twitter":"7tonshark","text":"

Intriguing idea - sort of a WarioWare style game with lots of different minigames strung together. Was constantly curious what the next game was going to be.

\n

This game is hurt a bit by lack of theme and no soundtrack/sound effects, but still a very cool concept.

\n","games":["Harold is Heavy"]},{"at":347340882,"author":"Jasper Renow-Clarke","login":"picosonic","gh":26137750,"twitter":"femtosonic","text":"

Interesting to have all the minigames in this game, and not be told what to do at each phase.

\n

Very simple games, but easy to get the hang of.

\n

Uncluttered graphics are good too.

\n","games":["Princess of Corinium"]},{"at":347358141,"author":"Mark Vasilkov","login":"mvasilkov","gh":140257,"url":"https://mvasilkov.animuchan.net","twitter":"mvasilkov","text":"

This is everything I love about games: it’s abstract, it’s insane, and that ending is fire!

\n

And the git repo with random cat pictures is such a win. You, sir, are a legend.

\n","games":["Super Castle Game"]},{"at":347407716,"author":"Emre Guneyler","login":"eguneys","gh":3844764,"url":"https://eguneys.github.io/jsgames/","text":"

I love the way that I don’t have to think, super duper, snake was too long.

\n","games":["belly flop","blue retro"]},{"at":347456473,"author":"Ryan Tyler","login":"tyler6699","gh":50468,"url":"https://carelesslabs.co.uk","text":"

Simple, games we have all played 1000s of times but cleverly changing over time.

\n

Nice entry

\n","games":["Fort Knight"]},{"at":347520383,"author":"Christian Staudte","login":"t4khosu","gh":28463194,"twitter":"t4khosu","text":"

I am not so sure about the theme, but the concept is quite nice. Seeing how a game merges into different games.

\n","games":["Cathar"]},{"at":347530059,"author":"Tiago Correia","login":"dosaki","gh":1957450,"url":"https://dosaki.net/","text":"

I like the “figure it out” aspect of the game. Everytime you beat a level it’s another 2 seconds of “Uhm… what now?”

\n

I like the simple artstyle.

\n

Couple of negatives:

\n\n","games":["Swords & Quills"]},{"at":347665194,"author":"Grav","login":"merlinvsalfonso","gh":144820721,"text":"

One of my favorites, though as others have mentioned, the way voting works will hurt it due lack of audio/theme. But very refreshing, fun and creative. doin’ its own thing

\n","games":["Merlin vs Alfonso"]},{"typ":2,"at":348121092,"author":"Clément Pasteau","login":"ClementPasteau","gh":4895034,"twitter":"ClementPasteau","text":"

hey there!

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I really love these kind of games, where you just have to figure out what to do and it’s not overcrowded with instructions or things to click.

\n

My main feedback would be the missing audio!\nThis makes players leave so quickly, because you get bored :(

\n

Also some games are quite too long? For instance, when you have the ball and absorbs all the other ones, once you understand what to do, it gets boring because you just swing your mouse around for a few minutes…

\n

Have you got any feedback with friends or family before submitting it?\nI would suggest doing that quite regularly, you learn so much by seeing players with your game :)

\n

Great submission though, really like the concept!

\n"},{"typ":2,"at":348182903,"author":"Frahaan Hussain","login":"SonarSystems","gh":6967779,"url":"https://sonarsystems.co.uk","twitter":"SonarSystems","text":"

When the game started, I thought this is too minimal but as it begun it was very fun. Simple but awesome and it was also a nice throwback to classics.

\n"},{"at":348757847,"author":"Chris Subagio","login":"csubagio","gh":756253,"twitter":"csubagio","text":"

This was pretty neat. I like the an artsy stab at things every now and again. Missing audio is a bit of a drag, but I just played some Imogen Heap to add vibes.

\n

I think snake overstayed its welcome, but the sudden transition to breakout was delightful, so all is forgiven.

\n","games":["Robin of Thirteensley"]}],"results":{"theme":{"rank":143,"min":1.08,"score":1.13,"max":4.38},"innovation":{"rank":11,"min":1.12,"score":3.74,"max":4.43},"gameplay":{"rank":28,"min":1.24,"score":3.39,"max":4.34},"graphics":{"rank":92,"min":1.21,"score":2.74,"max":4.73},"audio":{"rank":98,"min":1,"score":1.3,"max":4.32},"controls":{"rank":88,"min":1.29,"score":2.74,"max":4.23},"primary":{"rank":102,"min":7.57,"score":15.04,"max":24.7},"label":"Overall"}}