HTML5 and JavaScript Game Development Competition in just 13 kB

Warp Station 13K

A space roomba simulator and and exercise in procedural generation. Sequel to and

Warp Station 13K has a serious space debris problem. Your job is to fly around and collect it. You get points for collecting debris, depending on how fast you are moving, how clean city already is and some other factors. Controls: mouse buttons to accelerate and decelerate, Space to toggle menu.

I'm planning to continue developing part of it as a general purpose size-optimized webgl library (like twgl or ogl), so if you are interested, keep an eye on my twitter and/or github.

Categories: desktop

Feedback from the experts

Ania Kubów: I very much enjoyed the world that had been created. The movements were smooth and the game was easy to pick up and get playing straight away. I wonder if there could be an easier way to getting unstuck after a collision?