You have the ability to toggle every light in the room.
Try to reach the exit without getting caught.
Feedback from the judges
Jupiter Hadley: This concept is really nice. I like risk/reward element, but I really, really wish that the movement speed was faster - it feels far to slow for me.
Larry Chupacabra: Always dig a well implemented stealth game about turning lights on/off or "Offline" which I think fits the competition theme well.
Rest of it is pretty basic yet. But I could see this evolving into a fun stealth game about puzzle solving. Maybe with the story being that of a hacker?
Dann Sullivan: I very much enjoyed the mechanic of the game, if you do continue with the project then it would be good if you tighten up the movement; if the character moved at a more natural speed then you could have some interesting puzzles as the game goes on (like moving guards who arrest you if they bump into you).
I'd play a game where you were a art-thief hacker which had this mechanic, and I'd enjoy it.