Your job is to analyse several AIs that have been flagged as behaving erratically. To this end you're given a tool that can interact with these pieces of software in order to diagnose and judge whether or not they should be brought offline or if they're OK.
Remember: They are just pieces of software. Erratic behaviour can cost human lives!
Feedback from the judges
Spartez Team: I really really like the esthetics. It's clean and functional. Nice usage of PCG.
Also nice short story behind.
There may be some bugs, once after I clicked "Mark as OK" everything has blocked. Also I spend some time on it but didn't manage to get to extra dialogs down below. I've only realised they are there by reading source code.
I guess I've expected something more in a gameplay area. Maybe some terminal/hacking action. Maybe just more in puzzles/teasers area. It has turned out really really simple.. Nothing really bad about that, just I feel it has so much unrealized potential.