HTML5 and JavaScript Game Development Competition in just 13 kB


There's a lot of space out there ... between the walls of your ship. Connect broken pipes and wires deep in the belly of your ship. Fix it and get to the next wormhole. But don't drown or get electrocuted along the way! Play through 4 increasingly difficult levels to get your ship back into working order.

Plays on Vive, Oculus, and Desktop.

General: Once a pipe snaps into place, you can pick up or create another. You cannot pick up filled pipes or live wires.

Vive/Oculus - Teleport with thumbpad/thumbstick. Grab or create pipes with trigger. Long-press thumbpad/thumbstick to give up if you get stuck.

Desktop - WASD + mouse. Click to pick up or create a pipe. "Q"/"E" and "R"/"F" to rotate a pipe. Click again to place. "L" to give up if you get stuck.

Categories: webxr

Feedback from the judges

Jupiter Hadley: Its a really nice game with a good sorry, however I found it hard to switch what item I was looking to spawn in - but having the different pipes/wires is a really good idea.

Spartez Team: Game is pretty fun. Not really innovative but is fully playable so props for that. Not sure how it connects to the theme though. Code-wise is ok but lack of modularisation is a big minus. Also not using ES6 and left commented out code.

Josh Marinacci: Very nicely done. I enjoyed the levels. I wish it worked in the Oculus Go

Larry Chupacabra: Fun spin on a classic game. Id say if you continued to refine this it would do really well as a full release.

S├ębastien Vandenberghe: The game is pretty well realised and was fun to play.