HTML5 and JavaScript Game Development Competition in just 13 kB

Regresso

Your ship wrecked in an unkown land. Keep your crew well fed while you struggle your way through finding the resources to rebuild the caravel and get back to the sea. And may god have mercy on you.

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This is a clicker game with a few different actions. As the game progresses, you will find different actions become available to you. Some projects are pieces of the final goal, while others automate certain tasks. Try to reach the goal as fast as possible and with the least deaths for the best score.

Coil users have a headstart of food, as well as a little help from god.

Categories: desktop, web monetization

Feedback from the experts

Nathan Lie: A clicker game with a twist - some strategy is required to keep crew alive, which refreshingly removes the mindless clicking aspect in most clicker games and keeps a frantic pace. Personally I believe that the day/night cycle should be a little more lenient - it can take a little time to take stock of your resources, crew health, and available projects. Additionally, some HUD elements got covered over by others, so it got difficult to take stock of these things later on.

Pedro Fortuna: Nice work! The game has a clear purpose, enjoyable graphics, evolving features as you play through! Too bad my caravela didn't survive the wrath of god :-( Love the theme. I would add a bit of Fado music though ;-)

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