You are the server in an Internet Cafe.
Move with WASD or Arrows and Mouse to click, use the build menu to place a desk, chair and then a PC onto the desk and you are off!
Press spacebar to quick select the data gun and fire data at users who are waiting, score points that can be spend on new items.
Servers generate data which you collect, auto data turrets help deliver data, vending machines earn you extra money.
You will need to save for upgrades for shooting speed, auto ammo collection, more ammo per server and finally rating upgrades.
Missed data for users result in a penalty to your rating, your money and the number of current users.
Feedback from the experts
Spartez Team: Thanks for your submission in the js13k games! I enjoyed playing your game :) I was worried people were stuck in the mess of tables and servers I created but I guess that's the price we pay. And my bitcoin farm with the vending machines didn't quite work out.
For the mechanics, I think you have a lot figured out here and there's a feeling that you are close to getting "it". The loop is manageable but still very raw. The themes you combined here got me very confused in the first minutes of play, I was lost in my actions trying to figure out what was going on. After I did, I understood that I was actually building a net cafe.
I think the next steps here are building up the game and the story line. You provided a single level with unconstrained space, time and money. I could do pretty much anything and there was not true consequences. If there was steps to complete, some interesting layouts where it would force me to think of strategies on how to optmize delivery of data and profiting (maybe even some time limits).