HTML5 and JavaScript Game Development Competition in just 13 kB

Going Home

Title : Going Home
Lead the boat to Home Island.

Categories: desktop

Feedback from the experts

Ahmed Khalifa: This is a pretty fun arcade game, great job on finishing it in time and making it fit 13k. I think the mechanics are clear and I can see that it is inspired by flappy bird. But I would recommend instead of suddenly changing the speed at each warning point, is to make the speed increase linearly without feeling so it is a smooth increase a lot of runner games do it that way. The main reason so it doesn't feel like you cheated the player because if the player the first time they arrive to that position they are not expecting how much increase in the speed to change their speed on the button pressed. Usually because of that people might feel they are cheated. As I said a linear speed increase solve it because you are always getting adapted to the speed and not feeling small increases. I would also recommend having different size gaps and giving the player different jump arcs based on how long they press on the button similar to Mario jump. This will add a lot to the depth of the game without adding any new obstacles because now you can make jumps that need the player to go in between or quick stuff so the player can do one long jump or short quick jumps. Overall, I love your game and I think you should consider exploring it more. Congratulations on finishing the game.