HTML5 and JavaScript Game Development Competition in just 13 kB

Get Out Of My Personal Space

Get Out Of My Personal Space! Is a game about navigating in a city center collecting items while keeping a social distance from other people during the pandemic.

If you don't manage your social distance your anxiety bar will rise so keep it low!!!

WASD to move the player.
Enter to skip menus.
M to mute/unmute the sound.

Web monetization: Extra anxiety tolerance and Extra healing when picking items!

Categories: desktop, web monetization

Feedback from the experts

Joep van Duinen: Thanks for creating this fun experience, we had a lot of fun playing it! - Fun, playful and coherent art style, font, UI etc. - Very clear and basic mechanic and goal, easy to understand for everyone. Might be fun to spice it up with enemies with different speeds and/or abilities - same counts for the map structure, you could change the grid a bit to make it more exciting - impressive to you squeezing all this into below 13KB, well done!

Nathan Lie: Well constructed but simple game that is somewhat trivialized by the Web Monetization bonus. Still, it's clear that a lot of effort was put into it and is a nice base for what could be extra features added to it down the line.

Ewa Mazur: I didn't get the Coil bonus feeling at the first time. I was like "Why, oh why the game doesn't have web monetization?!" The game itself is so FUN to play, I don't know but it seems so accurate to me. The story is brilliant, but I was thinking about how to improve the Coil exclusive feeling inside the game. Even short "thank you" note would be something. If I wouldn't read the game description I would not know there is something unique just for me. Love the game (plot, graphics, sounds, gameplay, subtitles, all!), just work on that WM bonus marking and it would be PERFECT.

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