HTML5 and JavaScript Game Development Competition in just 13 kB

Galaxy Raid

CONTROLS
Mouse: the ship will follow the cursor; click to launch a bomb.
Touch: drag the finger to move the ship; tap with a second finger to launch a bomb.
Gamepad: supports both analog sticks (preferred) and direction pad; use A, B, X or Y to launch a bomb.
Keyboard: use arrows or WASD/QZSD to move; Space or Enter to launch a bomb.

DESCRIPTION
Fight your way through 6 different missions; collect fragments and upgrade your ship.

WEB MONETIZATION
Coil members can customize their ship color, claim 1,000 fragments, and unlock all missions.

Categories: desktop, mobile, web monetization

Feedback from the experts

Nathan Lie: A nostalgic send up of games like Galaga, this game offers a healthy amount of challenge and satisfying progression with the upgrade system. All it really needs is some music to make the action a little punchier, but overall the game is great. The Web Monetization features are excellent, given the amount of challenge present in this game. Normally I don't like being able to simply bypass gameplay, but in this case this allows less skilled players to experience the entire game in some form.

Ewa Mazur: Everything is well marked - both subscriber and non-subscriber can read right a way what a bonus is. You can clearly see when options are available and when they are not. It's nice that there are several bonuses - the subscriber can decide for himself which to use. Bravo - the perfect implementation of WM.

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