First, Imagine Atari Breakout.
Then, Imagine a high school student with no time.
Put the two together and you get a glitchy version of breakout!
But in all seriousness, this was a lot of fun. Even though it's 10 pm now and I have a large pile of homework due tomorrow. I learned a lot from this as I have never done HTML 5 game development before.
Categories: desktop, mobileFeedback from the judges
Tomasz WesoĊowski: Oh, I love arkanoids! :) Nice! But it's a pity you didn't implement more collisions, especially the collision of ball with an edge of a brick. Collisions are tricky to get right in general and arkanoid is a great game to experiment with them! Some more comments: - invisible walls are evil! - there's no way for me to really control what's going to happen, right? every game is the same because I don't have any control over how the ball is going to bounce. There are two standard for this: either the paddle speed affects how the ball bounces, or the place where the ball bounces. - after fixing these, you can add a powerup or two, interesting levels, and you're all done !:D
Jupiter Hadley: I like the sound effects and the simple game!