You are a cyberspace patroller. You have been assigned the task of defending the connection. Make sure that it does not drop to zero.
Beware that you will face a strong "boss" ship every ~1600 points. Defeating these will give you more points then a normal ship and will alter your environment.
Feedback from the judges
Pablo Navarro: Nice looking and polished graphics and look. Uses the competition's theme. Found the controls too hard to use -- combination between mouse for rotation and arrow keys, couldn't get it right. Would have preferred either the usual asteroid mechanic or using just the arrow keys to move and space to shoot instead of the mouse. Great job overall and look forward to seeing you again next year :)
Mike Cook: Nice! Just a solid, good idea, executed cleanly, with good visuals and nice controls. Appreciated the slight homing effect on missiles! This felt like a well-planned entry that didn't overstretch itself.
Spartez Team: I like the graphics and the visual style of the game. Nice take on classic asteroids.
Props for implementing additional boss and highscore system. I would like to have maybe some sound. Solid entry though!
Dann Sullivan: I really enjoyed this, what a clever use of the theme. I especially enjoyed that the little missiles followed the cursor.