Left Right to move.
Down to look down.
X to jump.
Enter to see progress.
There are 5 levels, and 12 collectibles.
There is wall jumping. And jump grace where you can still jump a few frames after you leave the ground, which you have to use to pass levels. Spikes have a smaller hit-box than they look.
Feedback from the experts
Ania Kubów: I enjoyed the pixelated, retro styling of this game. A unique feature was also how the character stuck to vertical walls, not just landed on horizontal ones.
Dann Sullivan: Very cute idea, I quite like the jump grace as well. Found this pretty tough as I didn't quite understand the colour coding.