HTML5 and JavaScript Game Development Competition in just 13 kB

chess arena

Each player move one piece. There is no turn, it's realtime!
BUT you have to wait until each move, few time for pawns, more time for rooks, bishops and knights, even more time for queens.
Coil members have to wait for half a second less. It's not much, but it can be decisive!

Categories: desktop, server, web monetization
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