HTML5 and JavaScript Game Development Competition in just 13 kB

Blasting Shrapnel

Fly through space blasting enemies and collecting power orbs. Orbs fill your energy meter and power up your guns. Fully power the meter to win.

Firing weapons, and colliding with enemies and bullets will temporarily deplete your meter. Fully deplete your meter and your ship will go offline until it recharges. Take a hit while offline and it's game over.

Controls:
Arrow keys to move
Z to fire

Categories: desktop

Feedback from the judges

Spartez Team: Not very innovative concept :) I managed to play three times until I understood that the red blocks are not that dangerous until you get into a huge velocity, and don't touch the gray blocks. The movement of the ship were weird and hard to control. Random suggestions: - Include some visual artifacts that show how powerful my ship is and what kind of enemy I'm against - Sounds :D - The power ups and progressing could be improved, the game goes from slow and nothing to super powerful and fast in a thirty second gameplay

Jupiter Hadley: I really liked all the small details - particle effects and the background. It's a neat game.

back