HTML5 and JavaScript Game Development Competition in just 13 kB

Awkward Turtle

Awkward Turtle is awkward. Help him avoid all social media interactions using the arrow keys to reach the winning score of 13k!

Categories: desktop

Feedback from the experts

Anonymous: I liked the effect of lines to give a velocity. The turtle had to fight really a lot to avoid social interactions. The game play was very smooth and it worked normally. I liked the Instagram touch of boss :P You could improve the feeling of velocity of the turtle with making larger lines running slow and smaller lines going fast, to make a feeling of parallax.

Anonymous: Fairly simple game, but it does become a bit challenging after a while. Some thoughts: * The difficulty could increase a bit faster * I'd like to see a bit more animation. Maybe the turtle's legs could be wiggling as it tries to flip over? * You could try and use the lines to convey depth and a kind of parallax effect. Thin, shorter and slower moving lines with a bit of transparency for lines further away and thick and longer for those closer. * Maybe some basic sounds? * I'd decrease the health bar from right to left. It feels more natural.

Jupiter Hadley: Simple concept, but it's done nicely. I like the lines on the background.