Sometimes, the web can be a beautiful place. Other times, it can be a dangerous place.
This game is about one of the latter times...
## VR Controls ##
At least one input controller with a trigger required. Standing or sitting, no need for a large play area.
- Trigger to move Zyra to selected block
- Trigger (held down) to drag selected blue block
## Keyboard and Mouse Controls ##
- Arrow keys or ASDW to move the camera
- Click to move Zyra to selected block
- Click (and hold) to drag selected blue block
## Extras / Web Monetization ##
Coil members get access to the level editor, where they can import extra levels OR create their own. More info here: https://github.com/kaizau/an-http-story/tree/master/extras#readme
Categories: web monetization, webxr
Feedback from the experts
Josh Marinacci: I love the concept and the game play, and especially the music. My only suggestion in the future would be to spruce up the graphics a bit with a skybox.
Ewa Mazur: I must admit I didn't read the controls instructions before I played the game for the first time and I founded it pretty hard to figure out what to do. After getting back to the instructions it was so easy - so maybe there is a way to put some instructions into the gameplay? I love the isometric gameplay and the way you're telling the story during the game.
Anselm Hook: Great game, great web monetization support.
Nathan Lie: Well written puzzle game with strong story. The one-way dialogue of the Zyra character goes a long way towards immersing the player in the world and investing them in the completion of the game. I have just a small suggestion that there be some more messaging about the logs being checkpoints - I did not realize it at first. Finally, the Web Monetization bonus is great - it's a real "extra mile" kind of feature.
Christer Kaitila: Unlocking a level editor is such a great coil bonus feature! Nice. The 3d graphics looks really awesome. The game itself, is really fun and smooth. I like helping out Zyra. The way the levels tween in and out looks cool. The movement is interesting because it seems to have pathfinding AI and everything! What a great game in only 13kb. Nice work!
Fernando Serrano Garcia: Fun game to play! I like the user's perspective both in VR and in desktop. The controls feel great and the style seems quite polished.
Jupiter Hadley: I love the narration and the puzzles.